#nuvie@irc.freenode.net logs for 17 Oct 2017 (GMT)

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[01:22:58] <sb-x> hi Yuv422
[01:23:13] <Yuv422> hey sb-x
[01:23:41] <sb-x> how's it going?
[01:23:52] <Yuv422> I’m a bit sick at the moment :(
[01:24:02] <sb-x> noo!
[01:24:04] <sb-x> sorry to hear that
[01:24:37] <sb-x> hope it's not serious, i was a bit queazy earlier today but feeling fine now
[01:24:39] <Yuv422> :) other than that I’m good
[01:24:41] <sb-x> heh
[01:25:29] <Yuv422> I like your branch name ;-)
[01:25:41] <Yuv422> cant_sell_thread_fix
[01:25:45] <sb-x> thanks it's very creative eh
[01:25:56] <sb-x> i had a couple of things to mention to you besides that, not sure if you saw the logs
[01:26:11] <sb-x> 1. tested malignant's weight fix and it seems correct to me
[01:26:21] <Yuv422> nice
[01:26:23] <sb-x> 2. was wondering about the logic that prints the virtue message
[01:26:46] <sb-x> wjp said it looked like a typo but i think you might know
[01:26:56] * Yuv422 looks
[01:27:08] <sb-x> i dont understand it, but thought it might be something you reverse engineered from game.exe
[01:28:00] <sb-x> i think it would be nice to show that on every exit
[01:28:09] <sb-x> for some seconds anyway
[01:28:42] <Yuv422> the arg6 thing is correct
[01:29:08] <Yuv422> the original passes the player completion time as arguments
[01:29:23] <sb-x> aah
[01:29:32] <Yuv422> that’s how it prints the message about how long you were playing the game
[01:29:49] <Yuv422> I can see why that code looks dodgy though ;-)
[01:30:14] <sb-x> what is arg3?
[01:30:22] <sb-x> which has to =5
[01:31:28] <Yuv422> I can’t remember
[01:31:49] <sb-x> heh
[01:31:51] <sb-x> cool, so it assumes you're cheating if you played <7 hours?
[01:32:03] <sb-x> or am i misunderstanding it
[01:33:19] <sb-x> don't worry im sure lord british doesn't remember this at all either
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[01:36:45] <Yuv422> just looking at the original
[01:36:49] <Yuv422> cmp [bp+arg_0], 5
[01:36:50] <Yuv422> jz short loc_116A3
[01:37:30] <sb-x> so we start processing arg3 as the first original argument
[01:38:59] <sb-x> just realized i'm playing with the "new party-member icons", was wondering who that shopkeeper in my party was, it's iolo
[01:40:17] <Yuv422> hehe
[01:44:23] <sb-x> malignant's fix is also good because it creates a new function for displayweight, in case we realize we need to change it in the future
[01:49:25] <Yuv422> cool
[02:29:40] <sb-x> any way to open settings gump without keyboard?
[03:05:17] <sb-x> Dominus, i added a button to close the settings menu
[03:05:35] <sb-x> was looking for something easy
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[09:04:51] <Dominus> I didn't even remember that I opened that issue :)
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[12:52:16] <Dominus> Sb-x: heya! Great to see you again! And I didn't even remember that I added that issue ;)
[12:52:26] <sb-x> thanks :)
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