#nuvie@irc.freenode.net logs for 18 Jul 2012 (GMT)

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[12:33:02] <CIA-35> nuvie: 03efry * r1432 10/nuvie/trunk/ (7 files in 4 dirs):
[12:33:02] <CIA-35> nuvie: * Moved player movement point update to Player::moveRelative()
[12:33:02] <CIA-35> nuvie: * Update actors after all player attacks are finished.
[12:33:02] <CIA-35> nuvie: * Added new script function player_set_actor()
[12:33:02] <CIA-35> nuvie: * Implemented 'Command' combat work type. This needs a bit of testing before
[12:33:03] <CIA-35> nuvie: I close the bug tracker ticket.
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[22:47:13] <CIA-35> nuvie: 03efry * r1433 10/nuvie/trunk/ (ChangeLog actors/Actor.cpp actors/Actor.h): * Fixed bug "Changing combat mode doesn't work until combat is toggled" [3545175]
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