#nuvie@irc.freenode.net logs for 1 Oct 2005 (GMT)

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[06:32:42] --> Yuv422 has joined #nuvie
[06:32:50] <Yuv422> hello
[06:33:41] * Yuv422 is a bit sad that everyone thinks that nuvie is dead.
[06:37:43] <servus> It lives!
[06:37:47] <servus> ... Does it live? :)
[06:38:53] <Yuv422> hehe of course
[06:38:55] <Yuv422> :)
[06:39:00] <Yuv422> I'm working on it now
[06:39:07] <Yuv422> well sort of
[06:39:20] <Yuv422> I'm compiling fltk so I can compile fldiff
[06:39:29] <Yuv422> so I can check my changes into cvs
[06:39:37] <Yuv422> ;)
[06:39:53] <servus> Neat. I'm still working on Exult3D but everyone thinks it is vapour too ;)
[06:40:29] <Yuv422> yeah I don't think people will ever be happy.
[06:40:44] <Yuv422> even when it's fully functional
[06:40:54] <Yuv422> they'll want somthing else put in. ;)
[06:40:59] <Yuv422> +e
[06:41:00] <servus> Of course.
[06:41:11] <servus> Heck, I just did it as a proof-of-concept, then everyone clamoured for something... usable? Golly!
[06:41:43] <Yuv422> they probably want you to quit your day job and go full time on it too.
[06:43:42] <Yuv422> truth be told I wasn't ever very interested in the combat side of u6
[06:43:56] <Yuv422> so it is a bit of a struggle to work on. :)
[06:44:12] <Yuv422> but it is coming alone nicely
[06:44:17] <Yuv422> along
[06:44:49] <servus> :)
[06:44:55] <servus> I made an incredible amount of work for it
[06:45:13] <Yuv422> ?
[06:45:47] <servus> I've made over 300 3D models for the Ultima VII world, for instance.
[06:46:03] <servus> Did I ever show you the Ultima 6 map in Exult's engine?
[06:46:16] <Yuv422> yes
[06:46:39] <Yuv422> wow 300 models
[06:46:45] <Yuv422> that's a lot
[06:49:55] <servus> Yeppers.
[06:50:38] <servus> Get a good U6-chunk-to-U7-chunk table, do a proper conversion, write a conversation usecode converter, then just fill in the cracks. That'd be superb :)
[06:51:16] <Yuv422> I'd say they'd be fairly large cracks to fill. :)
[06:51:53] <servus> Like what?
[06:52:08] <servus> Just being able to fly around a decently-constructed U6 world would be awful fun :)
[06:52:18] <Yuv422> true
[06:52:32] <Yuv422> it might look a little blocky though
[06:52:42] <servus> My U6-to-U7 conversion table had serious mistakes in it, but the concept is sound, I feel.
[06:52:48] <servus> Nah...
[06:53:03] <servus> I feel the scale was decent :)
[06:53:25] <Yuv422> would you beable to move objects around freely?
[06:53:43] <Yuv422> or would they be constrained to their original tile coords
[06:56:54] <servus> IFIX :)
[07:01:13] <Yuv422> servus: Do you know of a good visual diffing tool?
[07:01:27] <Yuv422> I use compare-it at work which is great
[07:01:32] <Yuv422> but it is win32 only. :(
[07:18:59] <servus> Yuv422: On Windows, WinDiff is good
[07:19:10] <servus> Hmm, I've used a good Linux one but I forget its name :)
[09:48:59] <Yuv422> kdiff3 looks promising.
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[14:23:44] <Yuv422> time for bed
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