#nuvie@irc.freenode.net logs for 1 Sep 2006 (GMT)

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[00:03:12] <SB-X> tangle vines dropped by chuckles aren't causing any damage in nuvie
[00:03:45] <wizardrydragon> Chuckles drops tangle vines?
[00:04:29] <SB-X> in his world he does!
[00:04:48] <wizardrydragon> I missed that part then :P
[00:04:58] <SB-X> actually I set him to drop them to test the tangle vines
[00:05:05] <wizardrydragon> Ah
[00:06:28] <SB-X> i found a half slime
[00:06:41] <SB-X> it's got the bottom frame of a double slime
[00:06:46] <wizardrydragon> Lol
[00:07:00] <SB-X> when it moves the frame changes to other side frames
[00:07:11] <wizardrydragon> I seem to recall that happening in the original when I was in the Brit sewers?
[00:09:45] <SB-X> im not surprised it happens in nuvie because we havn't added any code for slimes
[00:09:56] <wizardrydragon> Heh
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[00:44:48] <SB-X> nuvie lets you enter as many spell syllables as you like
[00:45:12] <wizardrydragon> Is that undesirable? :P
[00:45:26] <SB-X> it's not the way u6 works
[00:45:40] <SB-X> and there aren't any spells that require you to enter more
[00:46:08] <SB-X> more than u6 allowed*
[00:47:26] <wizardrydragon> True, but people may want the limit raised or revoked down the road, so hardcoding a limit may not be smart.
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[05:47:52] <SB-X> how do I get the progress reports again?
[05:52:09] <SB-X> hmm, the lua directory in ERIC_SCRIPTING_BRANCH is 552Kbytes :)
[05:55:29] <SB-X> loslib.o: In function `os_tmpname':
[05:55:29] <SB-X> lua/loslib.c:60: warning: the use of `tmpnam' is dangerous, better use `mkstemp'
[05:56:25] <SB-X> lua is 696Kbytes compiled
[05:57:13] <wizardrydragon> Aww 552 kbytes? Im never gonna be able to fit that on my hard drive...
[06:00:23] * wizardrydragon wonders if this means he can play around with spells now.
[06:00:50] <SB-X> Nuvie must be able to run from a 64K ROM chip!
[06:02:17] <wizardrydragon> Nuvie must be able to run off a 5 1/2" floppy disk!
[06:02:37] <wizardrydragon> On a Commodore 64!
[06:02:41] <wizardrydragon> In 3D!
[06:02:42] <wizardrydragon> :)
[06:03:08] <SB-X> (play around with spells) No, we are still working on the framework of the magic system which is what the ERIC_SCRIPTING_BRANCH revision is for.
[06:03:21] <wizardrydragon> Ah, dammit.
[06:03:36] <wizardrydragon> I wanna make the world go boom already! :P
[06:03:41] * wizardrydragon is impatient :P
[06:04:51] <wizardrydragon> Im disappointed:
[06:05:05] <wizardrydragon> you didn't come up with a funny name for the revision like the previous ones :{
[06:05:09] <wizardrydragon> *:(
[06:05:13] <SB-X> i didnt come up with it
[06:05:34] <wizardrydragon> Hehe
[06:06:13] <wizardrydragon> Im just anxious to get going at the spells because I want to make a contirbution to Nuvie and I know I can there. Don't mind me :P
[06:06:34] <SB-X> have you read the lua manual?
[06:07:15] <wizardrydragon> I've skimmed over it; it doesn't seem terribly different from most other programming languages :)
[06:08:03] <SB-X> good
[06:08:25] <wizardrydragon> It seems rather familiar to Pascal actually, which is a good thing since I am more than proficient in Pascal :)
[06:10:52] <wizardrydragon> The one thing i wondered about though
[06:11:33] <wizardrydragon> You (or perhaps luteijn, I cant recall) mentioned that the normal usecode/lua script/whatever you end up using and the spellsystem script would be different - how so?
[06:15:20] <SB-X> I don't know, I'd rather they be the same.
[06:37:25] <SB-X> luteijn: Nuvieki looks odd now.
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[07:22:40] <wizardrydragon> 10[02:15] SB-X: 01I don't know, I'd rather they be the same.
[07:22:40] <wizardrydragon> Me as well
[08:04:51] <SB-X> you have to explicitely request newline characters in nuvieki?!
[09:56:46] <SB-X> luteijn: I'm still seeing invisible text in code boxes, and it's not due to missing images.
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[12:47:55] <SB-X> Hi, Eric.
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[13:05:52] <SB-X> Hi, Eric.
[13:06:48] <Yuv422> hwy
[13:06:53] <Yuv422> hey
[13:07:02] <Yuv422> how's it going?
[13:07:26] <SB-X> ok i guess
[13:07:28] <SB-X> get your car fixed?
[13:08:07] <Yuv422> yup
[13:08:10] <Yuv422> all good now
[13:08:19] <Yuv422> :)
[13:08:19] <SB-X> nice
[13:08:29] <SB-X> i didnt think you would have yet
[13:08:33] <SB-X> so soon
[13:08:45] <Yuv422> got a jump start thisafternoon
[13:09:04] <SB-X> ah ok, that's good
[13:09:31] <Yuv422> what did you think of the scripting branch?
[13:09:54] <Yuv422> we could cut down the code size by removing the parser
[13:10:02] <Yuv422> but then we could only run bytecode
[13:10:24] <SB-X> i checked out ERIC_SCRIPTING_BRANCH but havnt had time to look it over, since I've been editing Nuvieki
[13:10:49] <SB-X> im only interested in running bytecode ;)
[13:11:01] <SB-X> but I dont want to remove the parser just because the of the code size
[13:11:12] <SB-X> I just mentioned the size because the manual said 200K
[13:12:53] <Yuv422> ah k
[13:12:59] <Yuv422> did it compile ok?
[13:14:08] <SB-X> yes
[13:14:16] <SB-X> looks like luteijn fixed a compile issue
[13:14:54] <SB-X> I uploaded the "old docs" posted on the forum to Nuvieki. http://luteijn.xs4all.nl/nuvieki/OriginDocuments
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[13:22:39] <SB-X> wb
[13:23:10] <Yuv422> ty
[13:56:14] <Yuv422> I'm off to bed now
[13:56:15] <Yuv422> cya
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[13:58:12] <SB-X> oops, cya :)
[14:12:16] <SB-X> me too
[14:12:23] <SB-X> i'll work on Event later today
[14:12:23] <SB-X> cya
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[17:28:01] <luteijn> Nuvieki might look a little strange because I upgraded the moinmoin underneath; I dind't do much about the nuvie.css sytlesheet. Also there's more differences between IE and firefoz rendering now.
[17:28:24] <luteijn> text in {{{ }}} has to be explicitly formatted by yourself.
[17:28:44] <luteijn> [[BR]] for explicit newline, or just put in an extra blank line.
[17:30:45] <luteijn> I got the ERIC_SCRIPTING_BRANCH to compile (had to capitalize an include somewhere), but yes it gave the warning SBX mentioned, and I didn't actually got it to work, lua spewed soe errors that at first glance look like 'you're trying to call a string/nil/whatever value' but I didn't take the time to look nito it yet.
[17:31:10] <luteijn> I'll try to clean up the old docs secio in nuvieki a little
[19:12:22] <luteijn> s/secio/section/
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[23:55:21] <Yuv422> we should really define LUA_USE_LINUX when compiling on a linux platform
[23:56:24] <wjp> should be fairly easy to add
[23:56:27] <Yuv422> we might want to change lua numbers from doubles to floats
[23:56:40] <Yuv422> hi wjp
[23:56:48] <wjp> good morning
[23:56:55] <Yuv422> do we have a linux define at the moment
[23:56:56] <Yuv422> ?
[23:57:04] <wjp> no, don't think so
[23:57:17] <Yuv422> ah k
[23:57:20] <wjp> although at least gcc has one
[23:57:31] <wjp> so we could use that, or add our own in configure
[23:57:59] <Yuv422> do you know what the gcc define is called?
[23:58:19] * wjp looks
[23:59:14] <wjp> it has __linux, __linux__, __gnu_linux__ and linux