#nuvie@irc.freenode.net logs for 23 Jan 2011 (GMT)

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[07:29:24] <CIA-107> nuvie: 03efry * r1118 10/nuvie/branches/ERIC_SCRIPTING_2_BRANCH/ (5 files in 3 dirs):
[07:29:24] <CIA-107> nuvie: * Fixed explosion spell damage.
[07:29:24] <CIA-107> nuvie: * Started moving actor hit/death logic into lua script.
[07:29:24] <CIA-107> nuvie: * Add exp when killing evil actors
[07:29:24] <CIA-107> nuvie: * Fixed issue with actor_randomise_stat() returning 0 where base_stat = 1
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[11:54:20] <CIA-107> nuvie: 03efry * r1119 10/nuvie/branches/ERIC_SCRIPTING_2_BRANCH/ (data/scripts/u6/actor.lua script/Script.cpp):
[11:54:20] <CIA-107> nuvie: * Enabled trap effects when destroying a trapped object. I will link this into
[11:54:20] <CIA-107> nuvie: usecode at some later stage.
[11:54:20] <CIA-107> nuvie: * Added Obj.removeFromEngine(obj) to script system. This unlinks the selected
[11:54:20] <CIA-107> nuvie: object from the engine so it can be deleted.
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