#nuvie@irc.freenode.net logs for 25 Aug 2012 (GMT)

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[00:05:16] <CIA-91> nuvie: 03malignantmanor * r1542 10/nuvie/trunk/ (9 files in 4 dirs):
[00:05:16] <CIA-91> nuvie: * Fix minor memory leak (r1540 regression)
[00:05:16] <CIA-91> nuvie: * Fix bug "Actor view not working right after casting pickpocket" [3550076]
[00:05:16] <CIA-91> nuvie: * Fix bug "tab into inventory doesn't cancel in several instances" [3544896]
[00:05:16] <CIA-91> nuvie: * Fix door being blocked by itself
[00:05:16] <CIA-91> nuvie: * Refactor command bar
[00:13:43] <Malignant_Manor> Oops, I forgot to put that I added the ability to use tab to activate command bar actions on the map window.
[00:14:20] <Malignant_Manor> It seems like bloat but the original had it.
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[05:26:39] <CIA-91> nuvie: 03malignantmanor * r1543 10/nuvie/trunk/ (3 files in 3 dirs):
[05:26:39] <CIA-91> nuvie: * Fix ranged weapons being inaccurate if targeting an empty tile [3547524]
[05:26:39] <CIA-91> nuvie: * Remove needless inventory background color filling. (Fixes MD background)
[05:26:39] <CIA-91> nuvie: * Don't have actors yell for help if they are killed by the initial attack
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[21:18:01] <CIA-91> nuvie: 03malignantmanor * r1544 10/nuvie/trunk/ (7 files in 3 dirs):
[21:18:01] <CIA-91> nuvie: * Have the command prompt display when regaining control of a party member
[21:18:01] <CIA-91> nuvie: if the command prompt isn't already displayed. This fixes bug [3550547]
[21:18:01] <CIA-91> nuvie: * Add a HACK to set walking to false when in combat and the player changes.
[21:18:01] <CIA-91> nuvie: This should reduce problems with bug [3551056] but not eliminate them.
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