#nuvie@irc.freenode.net logs for 25 Sep 2010 (GMT)

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[01:29:32] <Yuv422> Interesting, It's actually the rebasing that is mucking up the function names in the decompiler
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[06:19:51] <CIA-106> nuvie: 03efry * r1075 10/nuvie/trunk/ObjManager.cpp: Don't free Obj's that are in use by the script system. Added new check for U6 stackable objects from info gathered in game.exe
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[08:00:24] <CIA-106> nuvie: 03efry * r1076 10/nuvie/branches/ERIC_SCRIPTING_2_BRANCH/: Created ERIC_SCRIPTING_2_BRANCH to work on bringing more game logic into scripts.
[09:06:04] * Yuv422 is going to give eclipse a go for nuvie development
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