#nuvie@irc.freenode.net logs for 28 Jul 2004 (GMT)

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[10:34:01] <Yuv422> hi
[10:44:20] <sbx> hello
[10:49:41] <Yuv422> hey sbx
[10:56:57] <Yuv422> how do I teleport the party to another location?
[10:57:20] <Yuv422> I'm going to send them to LB's castle when the avatar actor dies
[11:00:34] <sbx> without the avatar?
[11:00:41] <sbx> maybe you can resurrect him first and then teleport them
[11:01:00] <Yuv422> so teleporting the avatar will cause the party to follow?
[11:01:06] <sbx> yeah Player::move
[11:01:14] <sbx> or Party::move
[11:01:20] <sbx> Actor::move won't drag them
[11:01:23] <Yuv422> ah k
[11:01:31] <Yuv422> party move sounds goos
[11:01:33] <Yuv422> good
[11:01:43] <sbx> Hey I just realized if you remove him from the party and readd him (as is the case now when NPCs die), he will be added to the last slot!
[11:01:58] <sbx> So you probaly shouldn't de-party him.
[11:02:10] <Yuv422> hehe yeah he's not going anyware
[11:02:34] <sbx> it's kind of tricky with the two die methods
[11:02:41] <sbx> i'm not sure what to put in each one
[11:02:48] <sbx> and what order to call them
[11:02:55] <Yuv422> yeah
[11:03:09] <Yuv422> I'm doing most stuff in the U6 version at the moment
[11:03:30] <Yuv422> we can maybe move common parts back to Actor when things settle down a bit
[11:06:12] <sbx> In looking at this, I see that party::move won't reposition the characters. It stacks them all on one square.
[11:06:41] <Yuv422> ah k
[11:08:23] <sbx> We don't want that for teleporting to LB, but party::move shouldn't be changed because sometimes the destination location isn't large enough to fit everyone.. You can call party::follow to try to reposition them on the next turn.
[11:08:43] <sbx> Or player::move calls them both, I think
[11:09:01] <Yuv422> I'll try both methods
[11:09:40] <sbx> make sure you face the avatar north or the party will try moving to anywhere :)
[11:10:50] * Yuv422 gets shamino to shoot the avatar with a cannon
[11:11:28] <sbx> something he always wanted to do?
[11:12:34] <sbx> Do we read the "alive" flag yet?
[11:12:43] <sbx> Or even init. it.
[11:12:55] <Yuv422> I'm using it
[11:14:56] <sbx> I can do the fade effect if you tell me how to manually set the ambient light level to 0. (full blackness)
[11:15:17] <Yuv422> hmm
[11:15:28] <Yuv422> I'd have to look into the source for that one
[11:15:35] <Yuv422> it shouldn't be too hard though
[11:15:55] <Yuv422> we really need a original fade style too
[11:16:54] <sbx> original fade style?
[11:17:15] <Yuv422> the random dot fade
[11:17:18] <Yuv422> from the original
[11:17:56] <Yuv422> used when the actors go through a moongate
[11:17:57] <Yuv422> etc
[11:18:01] <Yuv422> brb
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[11:19:03] <Yuv422> I needed to restart my X11 app
[11:19:27] <Yuv422> I think it got a bit confused when I changed the computer's hostname while it was running
[11:20:49] <sbx> ok
[11:20:51] <sbx> what app?
[11:20:58] <Yuv422> X11
[11:21:00] <sbx> X?
[11:21:03] <sbx> oh right
[11:21:03] <sbx> hehe
[11:21:07] <Yuv422> yes the X server
[11:21:18] <Yuv422> :)
[11:22:07] <Yuv422> hehe I'm going to have to shutdown X11 again
[11:22:13] <Yuv422> I'm installing gimp
[11:22:23] <Yuv422> and need to turn on focus follows mouse mode
[11:22:27] <Yuv422> brb
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[11:24:17] <sbx> you prefer focus follows mouse?
[11:24:22] <sbx> i use click to focus
[11:24:44] <Yuv422> for gimp on OS X it gets anoying
[11:25:01] <Yuv422> because you need to click on each dialog window to use the buttons
[11:25:06] <Yuv422> for some reason
[11:25:20] <sbx> hmm
[11:25:22] <sbx> yeah
[11:27:39] <sbx> another annoyings is using layers and multiple images, the selected image doesnt change unless you actually click in the image area
[11:28:49] <Yuv422> I guess we can't complain. It's a pretty good program for its price. ;-)
[11:29:33] * Yuv422 installs dosbox
[11:29:57] <wjp> I think I read somewhere that's a bug specific to the OS X version
[11:30:05] <wjp> (the extra clicks, that is)
[11:30:11] <Yuv422> ah k
[11:30:31] <Yuv422> yeah I'd prefer not to have focus follows mouse on as default
[11:33:41] <sbx> do you think we can do the random dot fade with smooth blending? if that would even look good
[11:34:39] <Yuv422> hmm that would probably look like they've just beamed down from startrek enterprise. ;)
[11:35:36] <sbx> sounds like an endorsement
[11:35:41] <sbx> U2 had spaceships didn't it?
[11:35:57] <Yuv422> hehe yeah
[11:36:05] <Yuv422> so U7
[11:36:08] <Yuv422> +did
[11:36:22] <sbx> well the one ship
[11:43:41] <sbx> manually controlling the ambient light is what we can use for sleeping at inns
[11:48:41] <sbx> I have to figure out how I want to pause the conversation and resume it when the effect/time-advance is complete.
[11:51:11] <Yuv422> yeah
[12:19:14] <Yuv422> reboot time
[12:19:16] <Yuv422> brb
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[13:14:50] <sbx> heh ok
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[16:34:37] <Sheng_Gradilla> :)
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