#nuvie@irc.freenode.net logs for 28 Mar 2004 (GMT)

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[00:59:41] <sbx> hi
[00:59:45] <Yuv422> hi
[00:59:51] <Yuv422> just say your commit. :-)
[01:00:03] <Yuv422> I'm off to work soon
[01:00:05] <sbx> neat
[01:00:09] <sbx> aww ok
[01:00:10] <sbx> heh
[01:00:11] <Yuv422> but thought I'd just pop by
[01:00:13] <Yuv422> hehe
[01:00:21] <sbx> OK I just committed something I could work on today
[01:00:27] <sbx> still have some animation stuff waiting
[01:00:40] <Yuv422> could you send me the anim stuff?
[01:00:46] <Yuv422> just out of interest
[01:00:54] <sbx> yeah
[01:01:01] <Yuv422> don't worry if you're going to commit soon
[01:01:06] <sbx> I'm not ;)
[01:01:11] <Yuv422> k
[01:01:12] <sbx> well it depends how much I work on it
[01:01:23] <sbx> I would be done already if I worked on it more
[01:01:29] <Yuv422> hehe
[01:01:34] <Yuv422> well it's not a race
[01:01:45] <Yuv422> or is it... ;-)
[01:02:01] <sbx> my explosions got distorted
[01:02:08] <sbx> i wonder if this compiles
[01:02:38] <Yuv422> maybe we should have stable and development branches in cvs
[01:03:01] <sbx> yes maybe in the future
[01:03:09] <sbx> didnt you say you intended to have that type of versioning?
[01:03:12] <sbx> 1.0.0
[01:03:18] <Yuv422> yes
[01:04:04] <Yuv422> do you think I should work on dialog borders or the save manager next?
[01:04:33] <sbx> dialog borders i gues
[01:04:35] <sbx> s
[01:04:48] <sbx> you shouldnt be able to drag it by the button
[01:04:56] <Yuv422> yeah
[01:05:01] <Yuv422> I noticed that too
[01:05:21] <Yuv422> I must not be terminating the buttondown event
[01:05:26] <Yuv422> in GUI_Button
[01:05:47] <Yuv422> I was thinking of using the partchment border images from the website
[01:06:22] <sbx> do you really want to drag any GUI_Area?
[01:06:45] <Yuv422> yeah we might need a dragable flag in there someware
[01:06:53] <Yuv422> so you can turn it off
[01:07:08] <sbx> did you think about a NuvieDialog?
[01:07:10] <Yuv422> or maybe we need a dragable area subclass
[01:07:15] <sbx> or Dialog
[01:07:18] <Yuv422> sounds good
[01:07:23] <sbx> well it might not be a subclass
[01:07:44] <sbx> it might have a pointer to it's components like the Area
[01:08:14] <sbx> I don't know
[01:08:25] <sbx> ok this compiles i will send it to you
[01:09:06] <Yuv422> cool
[01:09:34] <sbx> but the explosions are crooked dont worry about that
[01:09:42] <sbx> you can press A to make an explosion
[01:09:48] <sbx> powder kegs dont do it yet
[01:09:56] <Yuv422> k
[01:10:33] <Yuv422> brb just getting ready for work
[01:35:34] <sbx> file snt
[01:35:36] <sbx> sent*
[01:35:42] <sbx> Yuv422: talk to you later
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[01:41:54] <Yuv422> thanks sbx
[01:42:14] * Yuv422 goes to work
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