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[09:36:12] <sbx> Hi wjp, can I ask you another question or two about SI usecode?
[09:36:42] <wjp> sure
[09:36:45] <sbx> 433
[09:36:48] <sbx> ?
[09:36:55] <wjp> 433 questions?
[09:37:04] <sbx> No I mean...
[09:37:08] <sbx> What's the difference between a Bark and an Utter?
[09:37:16] <sbx> Not sure where that 433 came from. :)
[09:37:43] <sbx> anyway, both terms are used
[09:38:16] <sbx> at least utter is used and I hadn't seen that before
[09:38:39] <sbx> I wonder if it's maybe interject into a conversation. Or Bark during a conversation.
[09:40:05] <wjp> utter? where is that used?
[09:40:26] <sbx> now that you mention It I'll have to look...
[09:40:56] <sbx> yeah...
[09:41:33] <sbx> in 990: "Error: Calling PartySays. Change to PartyUtters."
[09:41:47] <sbx> in 991: "Error: Calling PartyBarks. Change to PartyUtters."
[09:42:06] <sbx> I like the error messages SI has. :)
[09:42:14] <sbx> but I'm sure it means nothing to Exult team
[09:44:14] <sbx> 992 is PartyUtters since they both call that
[09:44:48] <sbx> Maybe it's just semantics... and "Utter" is a more generic term they use.
[09:50:12] <sbx> In that case it's a pretty pointless question. I just didn't know if it was important.
[09:55:02] <wjp> hm, I see
[09:55:22] <wjp> sounds like those three names are/were names of some usecode functions
[09:55:42] <sbx> yes I've used them
[09:56:47] <sbx> I meant any difference in what they do.
[09:57:20] <sbx> but it doesnt really matter, so dont look it up on my account
[09:58:47] <wjp> I don't have the actual usecode here, in fact
[09:59:19] <sbx> Alright, I'm sorry to waste your time with that. Here is a real question...
[09:59:26] <sbx> What does "@" mean in messages? Specifically when surrounding words in barks.
[10:01:04] <wjp> IIRC they're translated into quotes by exult
[10:01:48] <sbx> ah k, thanks! that's simple
[10:02:11] <sbx> The first question made me think of another. Do you know offhand how you handle UI_error_message_40()?
[10:02:41] <wjp> dump it to stdout
[10:02:58] <sbx> yes that makes sense! :)
[10:03:34] <sbx> I must have never seen any of those because SI never had such an error when I played.
[10:03:46] <sbx> More importantly, why am I asking about this in #nuvie?
[10:03:48] * sbx sighs.
[10:04:11] <wjp> I was roughly wondering the same thing :-)
[10:05:11] <sbx> It's ok because we've been lacking in conversation in here lately.
[10:05:24] <wjp> I have to go; bye
[10:05:49] <sbx> cya
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[15:43:09] <sbx> I need to stop the delay in Event when animating.
[15:43:18] <sbx> But that's for tomorrow.
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