#nuvie@irc.freenode.net logs for 4 Oct 2012 (GMT)

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[21:57:21] <Yuv422> hey Malignant_Manor
[21:57:28] <Malignant_Manor> Hi
[21:57:34] <Malignant_Manor> Looking at an actor without a portrait causes issues with the background showing behind the cursor. This will not occur until you look at an actor that has a portrait first.
[21:58:03] <Yuv422> ah k
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[22:00:45] <Yuv422> is this in the new UI?
[22:00:54] <Malignant_Manor> Yeah
[22:01:21] <Yuv422> I haven't started work on the new portrait view
[22:01:34] <Yuv422> I was wondering how to show the doll
[22:01:46] <Yuv422> for actors that have equipped objects
[22:03:55] <Yuv422> I'm pretty happy with the new message scroll now
[22:04:45] <Malignant_Manor> I haven't tried any positions other than default.
[22:05:46] <Yuv422> yeah I haven't added the ability to move it to the other corners of the screen yet
[22:06:36] <Malignant_Manor> Does the changing the height and width work well?
[22:07:58] <Malignant_Manor> I didn't really look at the options and was thinking about positions at the time.
[22:13:43] <Malignant_Manor> They do seem to work well. Words that are too long go off of the background.
[22:21:43] <Yuv422> yeah changing the width/height works well.
[22:22:08] <Malignant_Manor> Is there a check for scroll height being too high?
[22:22:21] <Yuv422> no
[22:22:46] <Yuv422> but it should just disappear off the bottom
[22:23:27] <Malignant_Manor> 255 doesn't show at all.
[22:23:45] <Yuv422> yeah
[22:23:51] <Yuv422> that's is by design
[22:24:22] <Yuv422> so you can have a no background option
[22:24:31] <Malignant_Manor> Height
[22:24:37] <Malignant_Manor> not background
[22:26:22] <Malignant_Manor> 100 seems to be the max height
[22:26:52] <Malignant_Manor> same as scrollback_height
[22:27:21] <Malignant_Manor> so maybe clamp it to 100
[22:27:43] <Yuv422> ah yeah I didn't think about that
[22:29:04] <Malignant_Manor> or better yet clamp it to MSGSCROLL_SCROLLBACK_HEIGHT
[22:29:21] <Yuv422> yeah just doing that now
[22:29:23] <Yuv422> :)
[22:30:05] <Yuv422> I'm going to work on a new command bar next
[22:30:09] <Malignant_Manor> I'm not sure if width will ever be an issue.
[22:30:26] <Yuv422> which you can activate with a key binding
[22:30:43] <Yuv422> then you'll be able to select an action with the arrow keys and enter
[22:31:11] <Yuv422> it will also show the date and wind dir in u6
[22:33:30] <Yuv422> a large width should be harmless
[22:33:51] <Malignant_Manor> I'm just wondering about runoff text.
[22:34:58] <Malignant_Manor> Yeah, text can run off.
[22:36:27] <Malignant_Manor> There's maybe a 52 character max that can be displayed in the scroll.
[22:37:02] <Malignant_Manor> The font seems variable width though so it would vary.
[22:38:02] <Yuv422> yeah I based the scroll width on an average char width of 7 pixels
[22:38:21] <Yuv422> so theoretically the text could overflow the background
[22:38:40] <Yuv422> if you had a lot of 8 pixel wide chars in a string
[22:38:57] <Malignant_Manor> New events seem to close the inventory gump which is problematic.
[22:39:34] <Yuv422> yeah I still have work to do on that
[22:39:39] <Malignant_Manor> I mean with say a width of 255, it will put all text on one line unless there is a break.
[22:39:57] <Malignant_Manor> This happens when looking at books or objects.
[22:40:31] <Yuv422> yeah a value that high wouldn't work very well
[22:42:37] <Yuv422> I've got to go now
[22:42:43] <Yuv422> cya
[22:42:45] <Malignant_Manor> bye
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