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[09:57:28] <SB-X> hi
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[10:24:17] <Yuv422> hi
[10:25:53] <sbx> try u6edit any?
[10:26:04] <Yuv422> yeah I tried it
[10:26:26] <Yuv422> I didn't do any editing though
[10:26:30] <Yuv422> just browsing
[10:26:49] <sbx> it doesnt work for me
[10:26:57] <sbx> well the script editor does
[10:27:19] <sbx> but havnt gotten to see the map editor yet
[10:27:45] <Yuv422> it might be something to do with the speed of your computer
[10:29:07] <sbx> Yes, it usually shows an Out Of Resources box.
[10:29:32] <sbx> then it deleted every object in the u6 world :)
[10:29:46] <sbx> but thats ok i was working on a clean copy of u6
[10:30:24] * Yuv422 tried u6 in hercules mode again
[10:30:34] <Yuv422> not a pretty site
[10:30:49] <Yuv422> I forgot how hard it was to see anything. :)
[10:31:06] * Yuv422 is now playing in ega mode
[10:33:45] <sbx> in dosbox?
[10:33:50] <Yuv422> yes
[10:34:02] <sbx> i sort of remember how it looked
[10:34:34] <Yuv422> ega is ok
[10:34:41] <Yuv422> herc is unplayable
[10:35:29] * Yuv422 plays in cga mode now
[10:35:29] <sbx> heh
[10:35:35] <sbx> i'd rather play u5 then
[10:36:35] <sbx> hmm
[10:37:13] <sbx> why dont we connect nuvie with an underworld engine and use it for the dungeons?
[10:37:24] <Yuv422> sure why not
[10:37:27] <Yuv422> ;)
[10:37:32] <sbx> i volunteer you to do it
[10:38:16] <Yuv422> no.. sbx I know how much you wanted that task so I must insist that you do it.
[10:38:36] <Yuv422> even though I'd really like to do it myself
[10:38:51] <Yuv422> cga u6 has lots of purple
[10:38:59] <servus> system("dosbox -c /usr/games/uw1/uw1");
[10:39:03] <servus> I beat you all to it
[10:39:56] <sbx> servus: thanks!
[10:40:17] <Yuv422> servus: feel like getting nuvie running with a cga palette?
[10:40:40] <sbx> aren't there all kinds of custom graphics you have to select for that?
[10:40:47] <sbx> its got different sets of gfx i mean
[10:40:56] <Yuv422> nope
[10:41:07] <Yuv422> it just dithers 256 colors down to 4
[10:41:46] <sbx> oh those are drivers im looking at
[10:41:57] <servus> Yuv422: You're kidding right?
[10:42:11] <Yuv422> hehe....no
[10:42:17] <servus> But... why?
[10:42:29] <Yuv422> We'll get around to support cga u6 some time I guess. ;)
[10:42:36] <Yuv422> because we can
[10:43:00] <servus> Just predither all the textures as you load them? :P
[10:43:07] <Yuv422> yes
[10:43:16] <servus> How scary:)
[10:43:44] * Yuv422 imagines cga u6 with smooth darkness
[10:43:57] <sbx> you will give servus a heart attack
[10:44:05] <Yuv422> hehe
[10:44:08] <armav> hercules would be even better
[10:44:19] <Yuv422> hi armav
[10:44:53] <Yuv422> armav: herc u6 is unplayable!
[10:45:05] <sbx> i'd rather play u5 then
[10:45:38] <sbx> is anyone making a u5 engine?
[10:45:45] <Yuv422> nu5
[10:46:00] <sbx> thanks
[10:46:16] * sbx looks.
[10:46:16] <armav> they've registered a sourceforge page, but it's empty
[10:46:20] <sbx> oh
[10:46:23] <sbx> that name doesnt have the ring to it that nuvie has
[10:46:47] <armav> it's hard to find a good name an ultima remake
[10:46:55] <Yuv422> It's a shame u6edit didn't get a sf account
[10:46:56] <Yuv422> :(
[10:47:10] <sbx> wonder why
[10:47:20] <Yuv422> yeah nuvie is a good name. :-)
[10:47:28] <sbx> i thought everyone could get an sf account
[10:47:35] <Yuv422> maybe because it isn't opensource yet
[10:47:46] <armav> sf is going through a lot of updates, so they can't process account requests now
[10:47:48] <sbx> maybe because he already has one?
[10:48:01] <servus> sbx: Actually the darkness wouldn't need to be modified
[10:48:25] <sbx> nuve
[10:48:34] <servus> Nugru
[10:48:35] * Yuv422 thinks that servus is actually interested in a cga/ega nuvie
[10:48:42] * servus vomits forcefully
[10:48:45] <servus> Ala Linda Blaire
[10:48:53] * sbx hides.
[10:48:59] <armav> can you take memory snapshots in dosbox?
[10:49:25] <Yuv422> you can look at the memory in debug mode
[10:49:28] <Yuv422> I think
[10:50:02] <Yuv422> nuvloe is "clouds" in italian
[10:50:26] <Yuv422> http://images.google.com/images?hl=en&lr=&ie=UTF-8&oe=UTF-8&safe=off&q=nuvole&sa=N&tab=wi
[10:50:58] <Yuv422> http://images.google.com/images?hl=en&lr=&ie=UTF-8&oe=UTF-8&safe=off&q=nuvie&btnG=Google+Search
[10:51:01] <sbx> pretty
[10:53:01] <sbx> do they have all the images?
[10:53:01] <sbx> from the screenshots dir
[10:53:31] <Yuv422> those images are actually links from another site
[10:54:16] <sbx> rpgcodex?
[10:54:22] <Yuv422> yes
[10:54:32] <sbx> it shows that when i hover over one
[10:54:51] <servus> Time to kill X!
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[10:55:06] <sbx> The Shadowlords at http://nu5.sourceforge.net/ look like tall Jawas.
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[10:57:21] <Yuv422> armav: any thoughts on converting u6 .m files into midi compatible files?
[10:58:11] <armav> it would be a lossy conversion
[10:58:46] <Yuv422> what would be lost?
[10:59:03] <armav> adlib-specific instrument tuning
[11:01:22] <armav> you could simulate some of it, but not everyting
[11:01:22] <armav> and i'm not sure if midi supports loops
[11:01:22] <sbx> there are already u6 midis available
[11:01:22] <sbx> midi compatible files
[11:01:22] <Yuv422> yeah I' not sure of the legalityof those files though
[11:01:26] <Yuv422> I'm
[11:02:18] <armav> anyway, it's better to write a converter from scratch than to copy the conversion in u6roland.drv
[11:02:29] <sbx> can we just just play .m files directly
[11:02:49] <Yuv422> we wanted to play them through SDL_mixer
[11:02:51] <sbx> oh is that what you're talking about
[11:02:54] <armav> why not write a program that converts .m to wav, the you can conver the wav to ogg/mp3
[11:02:58] <armav> *then
[11:03:03] <armav> *convert
[11:03:04] <Yuv422> yeah
[11:03:10] <sbx> i thought you meant output them to a file and play :)
[11:03:11] <sbx> that works too
[11:03:41] <sbx> can you convert it to wav when nuvie is running
[11:03:45] <sbx> and delete it when you are doen with it
[11:04:09] <armav> that would be no different from having an adlib player in nuvie
[11:04:29] <armav> oh you mean create the entire wav file at once
[11:05:55] <sbx> i'd rather have an adlib player in nuvie
[11:06:21] <Yuv422> I wonder if adplug can interface with SDL_mixer?
[11:07:02] <armav> you could ask the adplug creator if he wants to add adplug to nuvie
[11:07:50] <Yuv422> I guess we could always just embed a cutdown version within nuvie
[11:08:59] <armav> if you think my code is badly written, don't hesitate to change it
[11:10:07] <armav> i'm not a very good programmer :)
[11:10:07] <Yuv422> hehe I'm sure it's great code
[11:10:21] <armav> no, i'm serious. people are afraid to criticize others' code, but i want constructive criticism
[11:10:23] <servus> Yuv422: Just give us your `indent` settings... :-)
[11:14:05] <sbx> i do try to match the style if i add code next to someone else's, but don't always get it right
[11:16:25] <Yuv422> sounds like adding a stripped down version of adplug into nuvie might be the go
[11:16:48] <Yuv422> then users don't need to download yet another lib
[11:20:08] <sbx> has everyone seen IRE by J.P. Morris?
[11:23:17] <Yuv422> I've seen screenshots
[11:23:47] <sbx> same
[11:23:50] <sbx> I see them now
[11:24:30] <Yuv422> I'm just trying to fix the page break issues with MsgScroll
[11:24:49] <servus> Page break issues?
[11:25:07] <Yuv422> It's not page breaking correctl
[11:25:09] <Yuv422> +y
[11:25:53] <servus> But that means...? :-P
[11:26:44] <Yuv422> That means it gets fixed
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[11:46:39] <sbx> Yuv422: can i send you a preview file of a new u6 map im making?
[11:46:56] <sbx> its a small version
[11:49:02] <Yuv422> is this a map you'll be making in u6edit?
[11:52:16] <sbx> no
[11:52:21] <sbx> thats the map that comes with u6 :)
[11:52:41] <sbx> my final version will be bigger though
[11:52:48] <sbx> with names
[11:53:11] <Yuv422> so this is a reference map you are making?
[11:53:26] <sbx> yeah just a new style of map for britannia
[11:53:42] <sbx> isometric relief map
[11:54:05] <sbx> just because it looks cool
[11:55:13] <sbx> thats made from a real map of the game, from Nodling's site i think
[11:55:26] <Yuv422> ah k
[12:59:49] <Yuv422> I'm off to bed
[12:59:50] <Yuv422> cya
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