#nuvie@irc.freenode.net logs for 8 Jun 2003 (GMT)

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[00:36:08] --> Kirben has joined #nuvie
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[11:41:41] <Yuv422> Hi
[11:42:04] <Nasenbaer> hi Yuv422
[11:42:31] <Nasenbaer> i have a question about reverse-engineering ultima 6
[11:42:36] <Yuv422> sure
[11:42:42] <Yuv422> fire away
[11:43:02] <Nasenbaer> how do you share reconstructed source code? you can't use public cvs, because EA wouldn't like that
[11:43:23] <Yuv422> we do use cvs
[11:43:56] <Yuv422> we aren't using the original code in any form
[11:44:05] <Yuv422> nuvie is 100% original code
[11:44:17] <Nasenbaer> of course not :)
[11:44:40] <Nasenbaer> but sooner or later, you may have to reverse engineer something, e.g. the conversation decoder
[11:45:10] <Yuv422> we've got the converse structure almost completely figured out now
[11:45:12] <Nasenbaer> and i was wondering how you'd coordinate the rev. eng., to prevent duplicated effors
[11:45:24] <Nasenbaer> oic
[11:46:04] <Yuv422> we use source forge for our development.
[11:46:26] <Yuv422> they provide the webspace, cvs, mailing lists etc.
[11:47:09] <Yuv422> we use this channel to cooridnate development.
[11:47:21] <Yuv422> so we don't duplicate work.
[11:50:15] <Yuv422> Nasenbaer: have you tried Nuvie?
[11:52:25] <Nasenbaer> yes
[11:52:35] <Nasenbaer> i'm compiling the latest snapshot now
[11:52:41] <Yuv422> ah k
[11:52:49] <Yuv422> what platform are you using?
[11:53:00] <Nasenbaer> win32
[11:53:10] <Yuv422> MinGW or MSVC?
[11:53:17] <Nasenbaer> mingw
[11:53:23] <Yuv422> ah k
[11:53:25] <Nasenbaer> i can't afford msvc
[11:53:26] <Nasenbaer> :)
[11:53:38] <Yuv422> hehe would you want it if you could!? ;)
[11:55:09] <Yuv422> coming back to your reverse eng question. I don't think there is any legal problem with re-making an engine in this way
[11:55:21] <Yuv422> as we still require the original datafiles to run
[11:55:44] <Yuv422> so we aren't taking away from EA's profits in any way
[11:56:02] <Nasenbaer> even if there was a legal problem, i don't think EA would do anything, or they would've shut down Exult by now
[11:56:19] <Yuv422> true
[11:57:15] <Nasenbaer> do you know if Richard Garriott is aware of Nuvie?
[11:57:51] <Yuv422> no, It would be nice if he were.
[11:57:54] <Yuv422> :)
[12:00:10] <Yuv422> I think he has contacted other remake projects in the past. So we might hear from him at some point. :)
[12:05:41] <Yuv422> Nasenbaer: do you have a copy of the original u6 running on your machine ATM?
[12:06:27] <Yuv422> I need to findout what it says when you activate an electric switch.
[12:06:43] <Yuv422> but I can't teleport in my version as I'm running it in Bochs
[12:06:57] <Yuv422> which seems to disable the alt-codes :(
[12:10:26] <Nasenbaer> Yuv422: yes
[12:10:47] <Nasenbaer> what do you want me to do?
[12:10:56] <Yuv422> would you be able to teleport to a switch and tell me what it says when you use it?
[12:11:02] <Nasenbaer> ok
[12:11:09] <Yuv422> I'll get a location for you
[12:11:10] <Nasenbaer> but i don't know the alt code for teleporting
[12:11:16] <Yuv422> alt-214
[12:11:45] <Nasenbaer> awaiting coordinates, sir :P
[12:12:09] <Yuv422> one sec
[12:12:53] <Yuv422> ok bb e1 1
[12:13:07] <Yuv422> should put you infront of a switch. :)
[12:15:34] <Nasenbaer> ok, i', there
[12:15:36] <Nasenbaer> i'm
[12:16:06] <Nasenbaer> want me to send you a screenshot?
[12:16:38] <Yuv422> can you say tell me what it says when you use the switch?
[12:17:27] <Nasenbaer> it says (without the quotes):
[12:17:46] <Nasenbaer> "Operate the switch, you hear a noise."
[12:18:02] <Yuv422> excellent. Thanks.
[12:18:11] <Yuv422> I'll add that now. :)
[12:18:12] <Nasenbaer> is that correct english? :)
[12:18:30] <Yuv422> hehe it doesn't sound right, does it?
[12:18:54] <Nasenbaer> btw, i noticed that lord british doesn't speak correct olde english
[12:19:31] <Nasenbaer> he probably has a texan accent, too
[12:19:38] <Yuv422> hehe.
[12:20:26] <Nasenbaer> are you going to hard-code the switch message?
[12:20:38] <Yuv422> yes.
[12:21:05] <Yuv422> it would be quite difficult to extract it from the game.exe
[12:21:13] <Nasenbaer> you could put the messages in a separate file, to make translations easier
[12:21:21] <Yuv422> ah k
[12:21:45] <Yuv422> are you a native english speaker?
[12:21:47] <Nasenbaer> but maybe that's too much for for now
[12:21:48] <Nasenbaer> no
[12:21:53] <Nasenbaer> i'm german
[12:21:58] <Yuv422> ah k.
[12:22:07] <Nasenbaer> i wouldn't play a translated game, though
[12:22:15] <Yuv422> why's that?
[12:22:40] <Nasenbaer> many reasons
[12:22:45] <Yuv422> we were thinking about translations
[12:22:51] <Nasenbaer> translations are usually bad
[12:23:04] <Yuv422> but we'll need to alter the text system to support accented charaters
[12:23:13] <Nasenbaer> and even if they're good, they don't convey the same atmosphere as the original
[12:23:31] <Yuv422> true. I like watching anime with subtitles
[12:23:39] <Yuv422> so I can hear the original dialog
[12:23:41] <Nasenbaer> do you speak japanese?
[12:23:46] <Yuv422> hehe cope
[12:23:48] <Yuv422> nope
[12:23:52] <Yuv422> only english.
[12:24:11] <Nasenbaer> ultima 6 in japanese, that's be cool
[12:24:25] <Nasenbaer> *that'd
[12:24:27] <Yuv422> have you seen the fm-towns u6?
[12:24:37] <Yuv422> or the jap snes u6?
[12:24:55] <Nasenbaer> i've read about it on the ultima newsgroups, but i've never had a chance to play it
[12:25:17] <Yuv422> me neither, I'd deffinatly like to see the fm-towns version
[12:25:27] <Yuv422> but it seems to be very rare
[12:47:41] --> wjp has joined #nuvie
[12:47:59] <wjp> hi
[12:54:23] <Yuv422> hi
[12:55:13] <Yuv422> looks like my isp doesn't provide rec.games.computer.ultima.series
[12:55:17] <Yuv422> :(
[12:55:32] <Yuv422> I'll just have to browse it via google
[13:02:39] <wjp> ah, there's a nuvie-devel list now? :-)
[13:02:50] <wjp> (just reading up on some logs)
[13:04:41] <Yuv422> yup but I seem to be the only person subscribed :(
[13:04:52] <wjp> I'm subscribed now too :-)
[13:04:58] <Yuv422> :)
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[13:06:32] <Yuv422> I'll have to start using it now then.
[13:06:43] <Yuv422> I might advertise it on the webpage too
[13:23:57] * wjp walks around Britain a bit
[13:24:28] <wjp> nuvie is really starting to look good :-)
[13:24:38] <Yuv422> :)
[13:25:09] <wjp> hm, nobody will talk to me because they're all having lunch :-)
[13:25:14] <Yuv422> I might implement ships soon if I get inspired enough.
[13:25:29] <wjp> hm, a fireplace you can talk to
[13:25:42] <Yuv422> yeah I think sbx has some issues with worktype at the moment
[13:25:54] <Yuv422> and the fireplace is an npc issue.
[13:26:02] <Yuv422> I haven't got around to fixing yeyt
[13:26:03] <Yuv422> yet
[13:34:35] <Kirben> How is music going ?
[13:34:48] <Yuv422> I might get the rough party mode working too
[13:34:56] <Yuv422> that should make it more game like. :)
[13:37:31] <Yuv422> Kirben: I haven't done any work on music yet
[13:37:44] <Yuv422> apart from compiling adplug.
[13:38:50] <Yuv422> I'd say we'll add music when the intro sequence goes in.
[13:39:00] <Yuv422> not much point in having music at the moment.
[13:39:17] <Yuv422> it would just get on my nerves. ;)
[13:41:23] <Yuv422> I've got to fix a few issues with wall rendering too.
[13:41:44] <Yuv422> hacked doors, bottom tile flag and object walls
[14:14:26] <Yuv422> time for bed
[14:14:29] <Yuv422> cya
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[21:33:21] <wjp> SB-X: that's not how you subscribe to a ML :-)
[21:33:49] <wjp> I just received your subscription confirmation through the nuvie-devel ML :-)
[21:35:02] <SB-X> o_O
[21:35:27] <SB-X> i thought i had subscribed to so many sf lists that i didnt even read the thing this time
[21:35:45] <wjp> I think you should just reply to it without changing anything
[21:37:52] <SB-X> maybe i used the wrong reply button, or my mail program is misbehaving
[21:37:57] <SB-X> i wondered why i didnt get a response
[21:37:59] <SB-X> sorry about that
[21:38:29] <wjp> heh, no problem :-)
[21:38:41] <wjp> at least there's some activity on the list now ;-)
[21:41:01] <SB-X> we could just make it public and let spam mails in if we wanted it that much
[21:42:02] <SB-X> my pillow calls again
[21:42:04] <SB-X> bye
[21:42:07] <wjp> bye
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