#pentagram@irc.freenode.net logs for 12 Jan 2004 (GMT)

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[00:08:27] <wjp> hi Kirben, Fingolfin
[00:09:21] <watt> hiyo
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[00:27:44] <wjp> hm, I should go
[00:27:45] <wjp> 'night
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[01:20:20] * watt had to fist fight the new nvidia drivers
[01:20:34] <watt> and everyone left *cry*
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[08:21:40] <wjp> hi
[08:27:38] <watt> hi
[08:32:41] <watt> I noticed adding joystick support is likely to require a refactoring of AvatarMoverProcess.. but I'm a touch stuck on how to change it. Has there been any thoughts or talk of it?
[08:36:56] <wjp> not as far as I know
[08:59:35] <watt> err.. slight bug.. scrolling the console appear to work only when the console is not visible instead of the other way around
[08:59:55] <watt> case SDLK_PAGEUP: {
[08:59:56] <watt> if (!consoleGump->ConsoleIsVisible()) con.ScrollConsole(-3);
[08:59:56] <watt> break;
[08:59:57] <watt> }
[09:25:22] <watt> the fix is simply remove the ! in PAGEUP adn PAGEDOWN.. I confirmed it as well, but the console gump doesn't appear to have an upper limit.
[09:36:02] <wjp> heh, weird
[09:36:11] <wjp> I wonder how that happened
[09:37:54] <watt> void Console::ScrollConsole(sint32 lines)
[09:37:54] <watt> {
[09:37:55] <watt> display += lines;
[09:37:55] <watt> if (display < 0) display = 0;
[09:37:56] <watt> if (display > current) display = current;
[09:37:56] <watt> }
[09:38:05] <watt> that should be working?
[10:02:54] <watt> Well, there does appear to be an upper limit.. but that's not where the text begins.
[10:13:45] <watt> found the culprit - in Console::CheckResize - line 172 - "current = totallines - 1;"
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[10:58:18] * Darke greetingbounces.
[11:31:59] * wjp greetingwaves
[12:06:31] * Darke nounverbs.
[12:14:40] * wjp back-from-lunches
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[12:49:58] --- Darke has changed the topic to: http://pentagram.sf.net/ - There Is No Anvil. There Is No Elevator, Either. Spoons, well... we're not sure about.
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[14:27:13] <Dominus> hi
[14:27:22] <Dominus> current dosbox cvs plays u8 again
[14:27:40] <Dominus> also crusader installer works as well
[14:28:00] <Dominus> only the game itself errors when its console is loaded
[14:44:34] <SB-X> "Traitor scum!"
[14:45:12] <SB-X> "Crusader: No Remorse"
[14:57:37] * Dominus wonders what that outburst was about...
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[15:06:37] <sbx> There Is No Crusader?
[15:10:58] <Dominus> huh?
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[19:06:05] <Dominus> hi again
[19:28:10] <wjp> hi
[19:29:23] <Dominus> did you see? u8 works again in dosbox
[19:29:33] <wjp> yeah, for a while already
[19:29:57] <Dominus> oh, must have missed that
[19:30:12] <Dominus> a shame that crusader won't run yet
[19:30:21] <wjp> are you sure about that?
[19:31:18] <wjp> (i.e., did you try with all cpu cores?)
[19:31:24] <Dominus> no regret won't run for me
[19:31:34] <Dominus> errors out with an interrupt error
[19:31:46] <Dominus> (inside no regret's console)
[19:32:05] <Dominus> but of course I haven't tested all the settings to test :-)
[19:32:42] * wjp compiles latest dosbox cvs
[19:33:26] <wjp> they'll release a new version soonish, btw
[19:34:33] <wjp> "DOS interrupt error - check the install guide..." ?
[19:34:34] <Dominus> cool
[19:34:41] <Dominus> yup that one
[19:35:24] <Dominus> the installer works, which is something at least
[19:37:04] <wjp> btw, do you know what artaxerxes meant in a comment at http://sourceforge.net/tracker/index.php?func=detail&aid=839242&group_id=52551&atid=467232 ?
[19:38:45] <Dominus> hmm, works for me
[19:39:08] <wjp> the dosbox bug report or the attached comment?
[19:40:17] <Dominus> can't remember exult having that problem
[19:41:06] <Dominus> but he meantions 2003 which has somewhat poor driver support
[19:41:53] <Dominus> could be that either Artaxerxes was using an old sdl.dll (if he compiled it himself) or a problem with Windows 2003 only
[19:42:24] <wjp> the report itself isn't from artaxerxes, btw
[19:43:00] <Dominus> he he overlooked that :-)
[19:43:38] <Dominus> I can't comment much on Artaxerxes' report as he talks about linux having this problem
[19:45:08] <wjp> hm, that crusader error message is a different one than the two mentioned in the dosbox games db
[19:46:48] <Dominus> weren't those erro messages in Dosbox' console? Or those were errors right at starting up and not in the Crusader Console
[19:47:43] <wjp> one is a dosbox error message and the other was a crusader one, I would guess
[19:50:21] <Dominus> yeah, just looked at it
[19:50:31] <Dominus> the crusader one: Halted file MEMORY\CPROTMEM.C, Line 1733
[19:51:17] <Dominus> that one is an error before that "red-yellow-black" console actually initalises that
[19:51:37] <Dominus> now it seems to go past that but errors someplace else
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[20:15:23] <Dominus> hi shinji-kun, is .br Brasilia?
[20:16:22] <shinji-kun> hm, Brazil. :)
[20:16:55] <Dominus> yeah, that'S what I meant :-)
[20:27:03] <Dominus> interesting, I bought Disney's Nemo game for the PC for my gf's daughter and the game uses SDL...
[20:27:23] <wjp> cool
[20:28:04] <Dominus> that's a first, I guess
[20:28:25] <Dominus> a very commercial gamer and uses SDL
[20:29:11] <wjp> there have been several commercial linux games using sdl
[20:30:06] <Dominus> ok, let me rephrase :-) a very commercial game for Windows that uses SDL :-)
[20:32:14] <Dominus> ah, looking at the box, it is also for MacOS X. I guess using SDL made that easier
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[21:09:13] <Dominus> got to go
[21:09:14] <Dominus> bye
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[21:16:29] <watt> first day of the semester and I foul by oversleeping. dammit
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