[00:55:20] <megawatt> ok.. well... here we go... code time
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[02:27:56] <fufufu> heya
[02:28:05] <Colourless> hi
[02:40:47] <megawatt> hello!
[02:44:19] <megawatt> well.. crap.. it's official... all my floppies are dead... and I need to install a distro on my old laptop with no cdrom drive.... makes me wonder why I don't toss it.
[02:45:18] <Colourless> :-)
[02:45:28] <Colourless> yay for floppise
[02:45:31] <Colourless> *floppies
[02:45:40] <Colourless> does your laptop have a bootrom?
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[02:45:53] <sbx> Can I have it? :)A Law of Anime:
[02:45:53] <sbx> If the character "Joe" dies in a certain episode, the title of the episode will be "The Death Of Joe."
[02:45:53] <sbx> The above does not constitute a spoiler to the Japanese mind.
[02:46:01] <Colourless> hmm but that wouldn't help if you have no floopies to boot into even msdos
[02:46:01] <sbx> dammit I pasted that earlier
[02:46:04] <sbx> hi
[02:46:16] <sbx> accidentally hit ctrl-ins sorry
[02:46:18] <megawatt> heheh
[02:46:35] <sbx> I meant to say "Can I have it? :)"
[02:47:00] <megawatt> no, I think I'm stuck with the boot the debian install disks to get network and then go from there.
[02:47:50] <megawatt> I want to install Damn Small Linux and Freedos (and most likely MSDOS 6.22 to ensure game compatibility)
[02:48:43] <megawatt> I'm hoping it can be the new test box, seeing as my other test box is huge and in an inconvient room for testing
[02:49:10] <megawatt> besides... I wanna dos game from my couch.
[02:49:58] <sbx> that's an ideal goal for everyone
[03:19:26] <megawatt> well, this build seems to be going.
[03:19:51] <megawatt> I think I may be due for a massive beatdown for this code... we'll see.
[03:20:24] <megawatt> but for the meantime, I think I'm going to go buy some floppies... as sad as that is
[03:22:52] <Colourless> oh no
[03:22:59] <Colourless> :-)
[03:23:52] <fufufu> problems? :D
[03:27:07] <fufufu> megawatt: zipslack's nice, the distro is very small, all you need is like 4 floppies
[03:33:33] <sbx> or get an external drive
[03:34:40] <servus> fufufu: Go for something like Debian and just network isntall everything but the smallest of cores:)
[03:50:47] <megawatt> ah.. W*lm*rt, filled to the brim with the pure filth of humanity.... left just in time to watch 4 police cars converge on a car in the parking lot. Fun
[03:52:47] <megawatt> sbx: an external drive is probably the right answer if I were confident I could get it working on this old POS.
[03:53:31] <megawatt> Do they even still sale external drives for parallel or serial cables?
[03:56:21] <sbx> I havn't seen any new.
[03:59:43] <Colourless> mostly only get usb floppies now
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[04:17:50] <megawatt> hmmm.. well now, the 4kb allocator goes a little crazy on map change an adds 7 more pools.
[04:18:29] <megawatt> of course 8 4k 10 still isn't much
[04:19:05] <megawatt> 320 k
[04:21:43] <megawatt> I need to put in the process that cleans up pools when they empty.. hmmm
[04:22:17] <megawatt> or derive a better management method.
[04:23:20] <megawatt> anyway... think I'll make a diff on this one post it on my server... I don't want to commit this until somebody has a look at it.
[04:25:42] <megawatt> http://fallofrome.dyndns.org:8080/mem.diff
[04:46:36] <Colourless> a lot of differences
[04:47:41] * Colourless is currently running through the code attempting to be able to start up pentagram without having a 'game' setup and then secondly being able to change the 'game' while Pentagram is still running
[04:48:10] <Colourless> there is a lot of dependencies on 'game' and game data
[04:48:47] <Colourless> first thing to do is make GraphicSysInit() not require the U8 mouse cursor
[04:50:13] <Colourless> hmm. actually it doesn't
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[05:48:04] <sbx> Change game? So I can switch from U8 to Crusader without restarting?
[06:02:32] <Colourless> well no.. since crusader isn't a supported game sillly
[06:08:29] <sbx> oh... yeah I knew that sorry
[06:13:22] <servus> You should change the Crusader's armour to green, and call him Crusader Fett, to get around all the copyright stuff
[06:17:25] <sbx> I can't disagree.
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[09:22:24] <wjp> fluidsynth with the soundfonts Nadir linked to yesterday really sounds totally different than timidity or fmopl
[09:23:02] <wjp> I don't really like the way they sound in exult, but they're pretty nice in pentagram
[09:23:38] <wjp> one thing is that the songs playing in the cemetary are using an actual chorus now
[09:23:58] <wjp> (for some loose definition of 'actual', of course :-) )
[09:29:54] <Colourless> need to get the right soundfont to use with fluid synth though
[09:30:06] <Colourless> (i'm guessing it was designed for the Fluid soundfont)
[09:30:58] <Colourless> because using the soundfonts I have some of them have incorrect pitches for some notes compared to my Audigy2
[09:31:32] <Colourless> but i am using some ancient version of fluidsynth :-)
[09:31:58] <wjp> I think I noticed wrong pitches in some of the notes in u7 songs as well
[09:32:28] <wjp> some of them sounded really off-key, somehow
[09:33:38] <wjp> was GM translation the right one to use, by the way?
[09:35:00] <Colourless> yeah
[09:35:26] <Colourless> unless you were using an MT32 tone soundset
[09:36:27] <Colourless> on an unrelated note
[09:37:00] <Colourless> it's good that the changes that i'm making to pentagram will remove a few lines saying: //!! FIXME
[09:37:33] <wjp> I should grep around a bit for TODO's and FIXME's sometime
[09:37:45] <wjp> what are you working on at the moment?
[09:39:08] <Colourless> game stuff. In particular seperating game init from engine init
[09:39:24] <Colourless> and making it possible to change game while in pentagram
[09:39:50] <wjp> ah, nice
[09:40:02] <Colourless> and also starting up pentagram without a game or if there is multiple games defined and no default
[10:19:45] <wjp> hm, "they" are going to replace the furniture here, so I'll probably be away for a bit
[10:22:08] <wjp> small note: I think the '--game [gamename]' option should be replaced by simply giving the gamename, so we can simply say "pentagram u8french" instead of "pentagram --game u8french"
[10:38:09] <Colourless> yeah
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