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[00:29:04] <sbx> hi Darke
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[02:47:45] <watt> we don't want a detailed map, but we want an accurate map... something we can "You are here"...
[03:02:07] * sbx sighs.
[03:02:14] <sbx> i dont have time to do anything anymore
[03:02:17] <sbx> cya
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[05:00:13] <foobytehinsane> mm pie
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[06:35:42] <watt> pi?
[06:36:26] <watt> 3.1415926535898?
[06:36:39] <watt> yeah.. I'm lame
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[08:26:04] <wjp> watt: no, it goes on a bit longer than that ;-P
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[21:24:46] <watt> hmm.... didn't notice the use of SetIndex and GetIndex used by AskGump..
[21:26:12] <watt> should be useful for the menus rather than store the id's for the buttons.
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[22:28:40] <wjp> SetIndex/GetIndex? *peeks at CVS commit mail*... ah; looks useful
[22:29:55] <watt> yeah, I decided to have a close look at AskGump because I thought it might be much simplier to use in the meantime for resolution options in the menu.
[22:30:16] <wjp> hm, avatarmover issue: we should turn the avatar as soon as the right mouse button is pressed
[22:30:26] <wjp> (not waiting for it to be down a while)
[22:31:28] <watt> turn.. I think yes... move no.. I know the avatar doesn't start walking until double clicking times out
[22:31:35] <wjp> yes, only turn
[22:32:21] <watt> fixing the rotation for facing the correct direction?
[22:32:35] <wjp> what do you mean?
[22:33:51] <watt> I think we simply face the right direction and start moving... u8 characters rotated to the right direction (a stand in each direction until facing the correct one)
[22:34:35] <wjp> hm
[22:35:14] <wjp> let's follow the original
[22:35:28] <wjp> easy to change in the future should we want to
[22:36:11] <wjp> incidentally it doesn't use a stand animation but rather a head-turn animation
[22:37:36] <wjp> (anim 32/33)
[22:37:59] <wjp> yikes, it's late already
[22:38:15] * wjp files bug report about this
[22:43:55] <watt> hmm\
[22:47:59] <watt> yup, you're right
[22:48:10] <wjp> oh, this = the turning problem, not the fact that it's late, btw ;-)
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[22:48:27] <wjp> if only _that_ was fixable :-)
[22:48:51] <wjp> anyway, g'night
[22:57:26] <watt> night
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