#pentagram@irc.freenode.net logs for 18 Apr 2005 (GMT)

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[07:14:36] <Zool_> hi all :)
[07:15:21] <Zool_> Pentagram is realy cool ... U8 is great game :)
[07:16:10] <Zool_> and Crusader ... when? ;-)
[07:16:22] <servus> Now! Get your sword, shield, and bible!
[07:16:27] <servus> The train is leaving in 5 minutes!
[07:23:38] <sbx> hehe
[07:24:04] <sbx> And your Pentagram.
[07:27:09] <Zool_> thanks for answer :)
[07:31:56] <sbx> really there are no plans for Crusader yet
[07:32:03] <sbx> its unsupported
[07:32:12] <sbx> but I hope its not too long until they support it
[07:44:53] <Colourless> sure there are plans
[07:47:31] <sbx> yes?
[07:52:29] <Zool_> yes :)
[07:52:34] <Zool_> thanks :)
[07:53:00] <Ember> sbx: If he told you, he'd have to kill you. *noddle*
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[07:53:25] <servus> BUNNY RABITS!
[07:53:29] <servus> s/B/BB/
[07:53:35] <servus> Ack, never mind. You get the point.
[07:53:52] * Darke thinks those B's are breeding like rabbits. O.o
[07:54:16] <servus> Eeek! *Hides from Darke before he gets evil breeding thoughts*
[07:55:09] * Darke is a cute 'n innocent bunny that doesn't know *anything* about rabbit reproduction. Really! *halo*
[07:55:25] * servus wonders if Darke is a bunny in real life too : o)
[07:56:59] <Darke> Apart from bouncing off walls every now and again, unfortunately no. Having a tail and fur though would be kinda cool, even if it would cause problems with heat retention.
[07:57:24] * servus has some pictures of himself wearing a tail in-real-life... Eep!
[08:01:24] <sbx> he wears it to work :\
[08:02:34] <servus> Did not!
[08:02:47] <servus> Just in public every now and then...
[08:07:17] * Darke knows of a few furries who regularly run around the place in tails around here. Never actually met them, since he's a bit of an introvert and prefers to relax around on the 'net/program/play games/etc rather then, y'know, socialising with people. *grin*
[08:07:55] <Colourless> pfft
[08:07:56] <Colourless> program
[08:08:03] <Colourless> haven't seen any evidence of that lately :-)
[08:08:58] <servus> Tails are fun... Good way to make new furiends *grin*
[08:10:03] <servus> Eep! I've said too much already *hides*
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[08:30:38] * Darke programs! Really he does!
[08:30:48] <Colourless> show me proof!
[08:31:00] <Darke> Umm... err... you can't handle the proof?
[08:31:10] <Colourless> i'm sure i could handle a completed version of fold :-)
[08:32:11] <servus> Proof of what? I'm confused.
[08:32:58] <Darke> Proof that I can program I believe. But you never know... these dragons are sneeeaky!
[08:34:17] <servus> I know! Actually I don't know any dragons but I know a gargoyle!
[08:38:40] <servus> So you never talk to anything slightly furry outside of IRC? : o) How sad!
[08:59:19] <servus> Last person I called up answered the phone with "Yiff yiff?"... Just thought you'd like to know *giggles mischieviously and runs off!*
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[09:34:40] <Darke> servus: Not outside of irc/mucks anyway. I really don't need people to think I'm weirder then I am anyway, most already think I'm a complete nutcase. *grin*
[09:44:15] <servus> It's ok I'm probably legally insane :)
[09:48:06] <servus> However, my furry friends are very fun to hang out with! : o)
[09:52:38] <servus> Why do people in real life think you're a 'complete nutcase' if you don't run around with a tail on? :)
[11:34:46] <Darke> I'm your usual computer/science geek/know-it-all, who's incredibly cheerful and positive whilst predicting doom and failure wherever I go. Kind of a "We're all going to die!... Hey! I haven't tried dying before, let's do it!" personality. *grin*
[11:36:09] * Darke tends towards a greater then 70% chance of success on his predictions of doom and gloom. THis is becuase he works with computers all day. You can basicly say "it's not going to work" to anything, and you're almost certainly correct. *grin*
[11:36:54] <Colourless> i am confident "we're all gonna die" is a 100% certainty
[11:37:54] <Darke> Yeah. The problem is most people aren't that foward looking and think that's a particularly negative thing to say.
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[16:39:57] <wjp> random question of the day: do we want a blinking cursor when entering text (e.g., savegame name) ?
[16:41:49] <Colourless> if (rand() & 1) return "yes"; else return
[16:41:53] <Colourless> "no";
[16:42:01] * wjp flips a coin
[16:42:10] <wjp> yes
[16:42:11] <wjp> hmm
[16:43:03] <wjp> I'm going to add cursor support to renderText first, I think
[16:43:20] <wjp> after that it should be fairly easy to do a edit widget
[16:43:50] <wjp> (why did they have to have multi-line fields?? *sigh* :-) )
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[17:13:07] <wjp> hm, cursors are tricky
[17:14:02] <wjp> especially the one in the name-entry dialog... there the cursor is a -, which means the text positioning actually depends on the cursor
[17:14:20] <wjp> (for the other cursors the cursor is simply drawn on top of the text without affecting it)
[17:16:03] <wjp> making that blink will need some rather special-purpose code :-)
[17:16:13] <Colourless> :-)
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[17:18:37] <wjp> hi Max
[17:19:11] <Fingolfin> hi
[17:19:21] <Colourless> hi
[17:45:04] <oaQ^> hi
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[20:10:39] <Dominus> hey ho
[20:10:43] <wjp> hi
[20:18:38] <Dominus> I'm wondering if the camera movement from the sea to the campfire after the intro is not way too fast, or is that machine related?
[20:19:21] <Dominus> and yes, game feels quite authentic already
[20:19:33] <wjp> yeah, scrolling is a bit fast
[20:20:17] <Dominus> on the first run I didn't pay too much attention and I wasn't sure if it had scrolled at all
[20:23:29] <Colourless> i scroll in 15 frames
[20:23:40] <Colourless> can change it to anything you want
[20:24:02] <Colourless> 20-25 would probably be better
[20:26:55] <Dominus> I don't know what the right setting should be...
[20:40:27] <Colourless> line 373 of CameraProcess.cpp
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[21:22:51] * wjp hmms
[21:23:13] <wjp> SDL_ttf doesn't really seem to have any API for getting the cursor position
[21:24:10] <wjp> using TTF_SizeText of the substring before the cursor doesn't really seem to work
[21:24:50] <wjp> or not for all strings, anyway
[21:25:53] <wjp> oh, wait... unicode translation
[21:27:40] <wjp> ok, it was my fault :-)
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[22:58:03] <Colourless> night
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