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[18:18:57] <Glog78> Hi guys
[18:20:10] <Glog78> i get the following error --> u8: unknown, skipping
[18:20:26] <Glog78> can someone help ?
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[19:12:33] <wjp> Glog78: hi
[19:12:50] <Glog78> hi wjp i think i found the problem
[19:12:57] <Glog78> the shape file wasn't extracted
[19:13:00] <Glog78> we will see
[19:15:01] <wjp> hm
[19:15:42] <wjp> I thought we supported compressed shapes directly
[19:16:49] <Glog78> yeah probally but not sure what else ... i will just do a complete new install with newest patch on german version
[19:16:50] <wjp> initial game detection uses the usecode file
[19:17:07] <Glog78> and after this i can report
[19:17:07] <wjp> can you show me the full console output?
[19:17:22] <wjp> (via pastebin or similar)
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[19:18:52] <Glog78> now also the usecode folder exist
[19:18:54] <Glog78> :)
[19:19:06] <Glog78> let me just patch to new version
[19:23:07] <Glog78> yesh now it works
[19:23:40] <wjp> excellent
[19:23:40] <Glog78> ok now getting fluidsynth to run
[19:23:51] <wjp> does it recognize the md5 directly, by the way?
[19:24:02] <Glog78> yeah
[19:24:09] <Glog78> German Version 2.12
[19:24:41] <wjp> ok, good
[19:24:41] <Glog78> was tricky ... cause i had the original install files left over
[19:24:43] <Glog78> so the installer needs to create the usecode dir and some other stuff first
[19:24:55] <Glog78> thats why it wasn't recordnized
[19:25:43] <wjp> we're still toying with the idea of running directly from the uninstalled version, but nobody's implemented that yet
[19:25:44] <Glog78> ok now one more question
[19:26:01] <Glog78> needs fluidsynth to be demonized
[19:26:10] <Glog78> or can it use the executable directly ?
[19:27:02] <wjp> I think it's a library and not a daemon
[19:27:44] <Glog78> there a many ways to use fluid synth ...
[19:28:01] <wjp> ah, I have very little experience with it
[19:28:05] <Glog78> ok so there must be first fluid synth enabled in ini
[19:28:21] <Glog78> and than also a way where to give config i think let me check readme
[19:28:49] <wjp> there's a fluidsynth_soundfont config setting
[19:29:06] <Glog78> coool
[19:29:35] <Glog78> so midi_driver=fluidsynth
[19:29:45] <Glog78> fluidsynth_soundfont=...font
[19:30:35] <wjp> that looks right
[19:31:00] <Glog78> btw both aren't described in the readme
[19:31:01] <wjp> I see I have a 'fluidsynth_soundfont=/usr/local/share/sf2/FluidR3 GM.SF2' in my config file, so I must have tried this at least once :-)
[19:31:38] <Glog78> oh yes
[19:31:47] <Glog78> is there an option to adjust volume ?
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[19:33:37] <Glog78> is there an hq3x scaler ?
[19:33:51] <Glog78> or do i need to adjust scalex and scaley
[19:33:52] <Glog78> ?
[19:34:53] <wjp> volume: no. We should probably copy that from scummvm's version...
[19:34:59] <wjp> hq3x: yes, but not in pentagram
[19:35:27] <Glog78> i see ;)
[19:36:00] <wjp> I think point and bilinear are the two scalers that can do x3
[19:36:07] <wjp> and gc-bilinear I guess
[19:37:09] <Glog78> thx
[19:38:26] <wjp> we'd accept patches for fluidsynth volume and hq3x if you're interested :-)
[19:38:38] <Glog78> can i supress SetSpeed (debug outs) with an commandline or ini setting ?
[19:39:03] <Glog78> else everything is just running wonderfull ;)
[19:39:06] <wjp> those specific ones or do you just want the console disabled entirely?
[19:39:21] <Glog78> i think i can disable at all
[19:39:47] <Glog78> as everytime crisisgm18 sounds great
[19:39:48] <Glog78> ;)
[19:40:09] <wjp> I think those few lines of console are linked to being compiled in debugging mode
[19:40:23] <Glog78> i see so recompile would do it ;)
[19:40:29] <Glog78> i will think about it
[19:40:53] <Glog78> Do you plan a psp port like exult ?
[19:40:55] <wjp> if you just want to disable them, comment out the line con.DrawConsoleNotify(surf); in gumps/ConsoleGump.cpp
[19:41:21] <wjp> (it's between #ifdef DEBUG, #endif)
[19:41:24] <Glog78> let me write this down ...
[19:42:13] <wjp> psp port: I don't think any of us are planning that
[19:42:28] <Glog78> thx ;)
[19:49:13] <Glog78> ok everything runs fine now
[19:49:18] <Glog78> so i need to thx alot
[19:49:49] <wjp> no problem
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