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[13:19:42] <wjp> hi Ryan
[13:19:53] <Colourless> hi!
[13:19:57] <wjp> oh, and merry christmas :-)
[13:20:47] <Kazin> 4M3E4R3R4Y 3C4R3I4S3T4M3A4S
[13:20:54] <Kazin> :P
[13:24:30] <Colourless> what are you lot doing here?
[13:24:43] <Colourless> :-)
[13:26:44] <wjp> oh, same as always :-)
[13:27:53] <Kazin> i'm just here to idle for no reason
[13:28:03] <Kazin> i guess its a way of supporting the cause?
[15:01:56] <sbx|afk> and I'm not really afk
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[23:42:17] <watt> I think I'm actually gonna attempt that gimp plugin sometime soon. Do we want to have it attempt to tie into pentagram code or keep it entirely separate?
[23:42:50] <wjp> there's something to be said for both approaches
[23:43:41] <wjp> I'd probably link in some pentagram code
[23:44:41] <watt> Is it a good idea to have C++ dependency in a gimp plugin though?
[23:45:06] <wjp> don't know
[23:47:11] <watt> I think it might be better to try it separate at first.
[23:48:11] <watt> then when I realize just how daunting that task is I'd try again.
[23:49:21] <wjp> but having C++ in a gimp plugin really shouldn't be a problem, should it?
[23:49:53] <wjp> as long as the necessary functions are extern-C-ed
[23:51:33] <watt> I fairly sure it's safe.
[23:52:28] <watt> but I'm not so sure how well I can really build the plugin with pentagram code.
[23:53:50] <watt> I've looked into it a bit in the past... but still not entirely sure what parts I need and what parts I can exclude and still have things work
[23:57:04] <wjp> the stuff in 'convert' mainly, probably