#pentagram@irc.freenode.net logs for 25 Jun 2006 (GMT)

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[11:04:24] <marek_> hi
[11:04:29] <marek_> i have simple question
[11:04:51] <marek_> how to turn the upper-left corner console data?
[11:05:03] <wjp> that's not possible at the moment
[11:05:17] <marek_> ouh
[11:06:01] <marek_> i am capable of writing and altering c/c++ code
[11:06:18] <marek_> could you at least tell me in which file changes could take place?
[11:06:36] <marek_> by the way - great job you're doing
[11:08:06] <wjp> Colourless?
[11:08:56] <marek_> i thought i could just remove the logging function's body
[11:09:14] <marek_> but digging in code would last a bit
[11:09:58] <wjp> misc/Console.cpp, Console::DrawConsoleNotify() is the function drawing the mostly-hidden console, I think
[11:10:28] <marek_> thanks
[11:17:21] <marek_> it worked just fine, thanks once more
[11:17:37] <wjp> no problem; enjoy :-)
[11:17:43] <marek_> now i can dive into my childhood
[11:17:48] <wjp> if you find any bugs, be sure to let us know
[11:17:48] <marek_> :)
[11:17:54] <marek_> of course
[11:18:33] <marek_> is there any TODO / unfixed buglist?
[11:18:46] <wjp> bugs: http://sourceforge.net/tracker/?group_id=53819&atid=471706
[11:18:56] <wjp> TODO is mostly in our heads
[11:18:56] <marek_> i am sick now for 5 weeks and i am horribly bored - maybe i could code sth...
[11:19:02] <marek_> :)
[11:19:27] <marek_> ok
[11:19:42] <marek_> so, i'm diving in
[11:19:48] <marek_> have a nice day
[11:20:04] <wjp> I hope you get well soon
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[12:14:34] * wjp sighs; pathfinding is no fun at all...
[12:24:44] <Corvus> err..i'm curious, how are you coding it, with graphs and nodes ?
[12:25:16] <wjp> an implicit graph, yes
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[12:25:51] <Corvus> ok :)
[12:26:11] <wjp> the annoying part is that U8's NPCs can only walk by executing fixed animations
[12:27:38] <wjp> and those don't move "nice" distances, so we don't get a rectangular grid of nodes or something similar
[12:28:13] <wjp> and, possibly worse, they're quite expensive to execute
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