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[06:44:12] <watt> I tip the bottle and bite the lime.. Hiya.
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[09:27:35] * Darke wonders what bottle watt is tipping, and what Iolo would say should he see you tipping it all over the ground.
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[12:01:53] <Darke> Merry Christmas! And all that Jazz! (It's a little late, so what. *grin*)
[12:02:35] * Darke marks on his calender to say "Happy New Year!" on the 3rd.
[12:02:37] <wjp> hi :-)
[12:02:50] <wjp> happy 2003! ;-)
[12:03:17] <Darke> Oi! You're not allowed to be procative and early!
[12:03:25] <wjp> early?
[12:03:34] * Darke squints. Ahh.
[12:04:18] * Darke thought you said 2004. Need to clean eyeballs. *grin*
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[16:11:14] <Colourless> hi
[16:16:08] <wjp> hi
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[16:34:43] <wjp> surprisingly all my items have been stolen too :-)
[16:34:54] <Colourless> you'll get them back
[16:35:01] <Colourless> but no bags!
[16:35:14] <Colourless> as far as I can tell, there is a single bag of holding in the entire game!
[16:35:30] * Colourless obviously has gone through the entire game :-)
[16:35:39] <wjp> you do get a second henchman to carry stuff for you, though :-)
[16:35:51] <Colourless> yes, and it's most useful
[16:36:08] <wjp> I hope I find Tomi soon... not being able to disarm traps is... annoying :-)
[16:36:22] <Colourless> Tomi is on level 2!
[16:36:32] <wjp> I wonder how he got there
[16:36:52] <Colourless> Deekin and Sharwin 'may' be able to disarm some traps
[16:36:55] <wjp> even more amazing is that Linu managed to get as far as she did
[16:37:16] <wjp> not that I found Linu yet
[16:37:32] <Colourless> Linu is also on level 2
[16:37:41] <wjp> I pretty much finished level 1
[16:38:01] <wjp> only a few more rooms left
[16:38:06] <wjp> (includign the fairy queen, most likely)
[16:38:30] <wjp> ioun stones are nice... an extra equipment slot :-)
[16:38:54] <wjp> pity you can only have one at a time
[16:39:10] <wjp> you 'should' be able to have as many as you want
[16:43:23] <wjp> "spellcraft check success: the chests in front of you radiate with illusionary magic".. uh oh :-)
[16:44:08] <Colourless> here's a bit of advice for chapter 2/3. The maximum you can sell an item for in Chap 2 is 10k. However in Chap 3 you can sell for up to 50k! So it can be advantageous to keep powerful items with you (especially as there is a point in chap 3 where having *lots* of money is a really good thing)
[16:44:52] * Fingolfin owns two bag of holdings at this time
[16:45:00] <Fingolfin> he didn't buy one other in chapter 1, else he'd have three
[16:45:10] <Colourless> you have 2?!?
[16:45:26] * Fingolfin is a Ranger-Rogue... disarming traps? ha! and since I am an elve, I need no stinking search mode either :-)
[16:45:45] <wjp> Fingolfin: NWN, XP1, XP2?
[16:45:56] <Fingolfin> Colourless: yes. one I got from chapter 1 (either bought it in a shop there or found it), the other I bought in a shop in chapter 2
[16:46:01] <wjp> Colourless: ah, that would be why items tend to be worth 7500 gp? :-)
[16:46:16] <Colourless> wjp: yes
[16:46:18] <Fingolfin> NWN, I have both expansions now, but am still playing the original campaign (just got to Luskan)... I don't have much time to play it :-)
[16:46:48] <wjp> Colourless: thanks for the tip :-)
[16:47:09] <Colourless> Fingolfin: i'm talking about XP2
[16:47:15] <Fingolfin> hm, saying that, i thought you were talking about the original campaign, too (given that you refer to all the henchmens from it :-)
[16:47:19] <Fingolfin> didn't know they are in XP2, too
[16:47:37] <Fingolfin> but in XP2, can't you import your older chars, and use the items on them?
[16:47:49] <Fingolfin> in particular, I thought XP2 was more for level 15-25 chars anyway...
[16:48:14] <Colourless> you lose your items at the start of xp2, and when you get them back, you loose all your 'container' items
[16:48:26] <Colourless> s/loose/lose/
[16:48:33] <Fingolfin> ahh
[16:48:48] <Fingolfin> that explains :-)
[16:49:08] <Colourless> actually i should rephrase that.
[16:49:08] <Colourless> you don't get your 'container' items back
[16:50:23] <wjp> I only miss a few of my old items, though
[16:50:40] <Colourless> i ended up on level 27. Rouge (6), Assassin (13), Shadowdancer (7) + 1 level up that i got after killing the final boss :-)
[16:51:31] <wjp> in the nether ruins you could create a staff that could cast three defense spells instantly once per day, which I did every time directly after resting... and Vecna's Robe was nice too :-)
[16:52:15] <wjp> oh, and boots of haste
[16:53:27] <Colourless> :-)
[16:53:45] <wjp> spellcasting speed doubles with those... *sigh* :-)
[16:54:17] <wjp> currently a level 15 female elf wizard, btw
[16:54:28] <wjp> (3000xp from level 16 :-) )
[16:54:58] <wjp> I actually qualify for the Arcane Archer prestige class
[17:05:29] <watt> Hi all... I'm seem to be awake and not drunk... yet.
[17:05:53] <watt> Darke: Tequila... hence the lime.
[17:06:49] <wjp> hi
[17:07:08] <Colourless> hi
[17:08:30] <wjp> btw, there's probably no way to have Sharwyn use any of those bard-only instruments, is there?
[17:09:33] <Colourless> the henchmen will 'sort of' use items in their inventory, but i don't know the specifics.
[17:09:51] <watt> So.. I was thinking what to attempt next on patches, and I thought "Heh, I really like the idea case-insensitve XML" which is an easy patch... but I thought I'd swing it by before hacking up the XMLTree.
[17:09:58] <Colourless> i've seen them use scrolls, granade like items
[17:10:10] <Colourless> but not much else
[17:10:51] <Colourless> you can always give her the bard only items and see if she uses them
[17:12:26] <wjp> I guess I should try that when I find one with an 'obvious' effect
[17:14:37] <Colourless> my char's stats: http://www.users.on.net/triforce/stats.png
[17:15:07] <Colourless> (from just before the end)
[17:15:18] <wjp> nice dex :-)
[17:15:32] <wjp> mine is an amazing 25 currently
[17:16:01] <wjp> but that's because the only belts I have are belts of agility, and the only gloves are gloves of dexterity ;-)
[17:16:12] <Colourless> :-)
[17:16:21] <wjp> amulet of greater health?
[17:16:32] <Colourless> amulet of epic health :-)
[17:16:47] <Colourless> skills: http://www.users.on.net/triforce/skills.png
[17:16:53] <wjp> that adds the ability decrease imunity?
[17:17:10] <Colourless> nope, just ups the regeneration rate
[17:17:25] <Colourless> ability damage imunity comes from something....
[17:17:28] * Colourless checks
[17:17:33] <Colourless> feats: http://www.users.on.net/triforce/feats.png
[17:18:56] <wjp> oooh, 300xp from level 16 now :-)
[17:19:17] <wjp> with no more monsters left on level 1 :-)
[17:19:31] <Colourless> um, actually, yes the amulet does give level/ability drain immunity :-)
[17:19:48] <wjp> level drain is already on the 'greater' one
[17:20:01] <wjp> oh, ability too
[17:20:03] <wjp> wow
[17:20:47] * Colourless checks savegame from chapter 2 since he is pretty sure he had a greater one with ability drain immunity too
[17:22:32] <wjp> yes, my 'greater' one has ability drain immunity
[17:25:11] <Colourless> on hand weapon details: http://www.users.on.net/triforce/onhand.png
[17:25:15] <Colourless> offhand weapon details: http://www.users.on.net/triforce/offhand.png
[17:25:33] <wjp> +10?!
[17:25:52] <Colourless> yep :-)
[17:25:57] <wjp> my pixie lance is only +2
[17:26:49] <Colourless> mine started at +3 oddly enough.
[17:27:23] <wjp> I wonder what the one I found in SoU has
[17:30:07] <Colourless> the Ability Drain DC-24 (Strength) on both daggers on both daggers didn't actually cost anything. You can add it to your weapons yourself at one point during chap 2. You can only do it to 2 weapons though
[17:30:41] <Colourless> characters appearance: http://www.users.on.net/triforce/appearance.jpg
[17:31:01] <wjp> lol
[17:31:11] <wjp> I actually tried to use the arrows to move the camera :-)
[17:32:02] <wjp> bbl, dinner
[17:42:31] <Colourless> a pic with the helm removed: http://www.users.on.net/triforce/appearance.jpg
[17:42:31] <Colourless> [04:01] <wjp> lol
[17:42:36] <Colourless> eh
[17:42:40] <Colourless> lets try that again :-)
[17:44:00] <Colourless> a pic with the helm removed: http://www.users.on.net/triforce/nohelm.jpg (note that it is a custom head model, and i changed the appearence type to elf rather than halfelf/human)
[17:58:35] <wjp> you look suitably evil :-)
[17:58:57] <Colourless> :-)
[17:59:24] <wjp> custom head model?
[17:59:32] <wjp> is there any part of NWN that isn't customizable? :-)
[17:59:48] <Colourless> hmm. I don't think you can customize the scripting language :-)
[18:00:13] <Colourless> if you couldn't have guessed I downloaded from nwvault
[18:00:41] <wjp> I had would've guessed that would've been my first guess, yes :-)
[18:01:00] <wjp> (of course nwvault is the only NWN art-and-stuff site I know :-) )
[18:01:15] <Colourless> i have to wonder if Bioware has some contract with ign.
[18:01:40] <Colourless> There would be many gigabytes of NWN custom content on nwvault
[18:02:01] <wjp> the official nwn site does have the top nwvault modules on the frontpage
[18:02:16] <Colourless> that too
[18:02:20] <wjp> and IIRC, nwvault had some art that was labelled 'official'
[18:02:28] <wjp> s/had/has/
[18:05:43] <wjp> hm, come to think of it, I never tried that Reaper's relic thingie
[18:05:54] <wjp> I wonder if it's worth the rogue stones
[18:06:21] <Colourless> you should probably at least talk to the reaper in case you haven't already :-)
[18:06:54] <Colourless> it only costs rogue stones to place a 'marker'. Doesn't cost anything to actually teleport around the place
[18:07:06] <Colourless> also costs a stone to respawn when you die
[18:07:56] * wjp nods
[18:08:08] <Colourless> i didn't find it that useful really
[18:08:53] <Colourless> it never took that long to walk to where ever i needed to go
[18:09:46] <Colourless> of course when you are at the bottom of the dungeon, placing a marker is kind of useful because the trip does start to get a little long
[18:21:01] * wjp is walking in a weird multi-coloured cloud because of four or five different defensive spells :-)
[18:27:45] <Colourless> towards the latter part of the game i found myself increasingly going into battles not bothering with defensive spells
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[18:29:11] <Colourless> everyone was just doing so much damage when they hit, battles were usually over pretty quickly
[18:32:23] <wjp> well, I only have about 70 hitpoints, so I'd rather not get hit at all :-)
[18:32:31] <Colourless> :-)
[18:32:58] <Colourless> you can get boots of striding +10 in chap 3 :-)
[18:34:32] <wjp> that sounds pretty interesting :-)
[18:34:52] <wjp> not sure if I'd pick those over boots of haste, though
[18:35:13] <Colourless> well, you can get haste added to your favourite weapon!
[18:35:32] <Colourless> only costs a cool 70k :-)
[18:35:58] <wjp> if only I had a favourite weapon :-)
[18:36:22] <wjp> although I guess currently I'm always using a longbow +3
[18:36:31] <wjp> but that's just because all my pretty magic staffs were stolen :-(
[18:37:11] <Colourless> of course magic staffs are a bit of a problem. have to equip to use.
[18:37:23] <Colourless> (staves?)
[18:38:34] * Colourless checks and it would appears that staffs is the correct plural form for a weapon
[18:39:09] <wjp> heh, lucky guess on my part :-)
[18:39:40] <wjp> what was Desert Fury for you, btw?
[18:40:19] <wjp> (the weapon you got at the bedine encampment after solving that runestone puzzle)
[18:40:37] <Colourless> XP1??
[18:40:52] <wjp> yes
[18:41:07] * Colourless checks to see if he has a save game from around then
[18:41:10] <wjp> was one of my favourite staffs
[18:42:37] <wjp> oooh, Linu is still alive, wow
[18:43:33] <wjp> hm, although
[18:46:04] <Colourless> ok, looks like i have a savegame from around then
[18:49:37] <Colourless> ok, my desert fury was a morningstar
[18:49:59] <Colourless> Enhancement Bonus +1
[18:50:04] <Colourless> +2 vs Undead
[18:50:18] <Colourless> Damage bonus 1d8 Fire vs Undead
[18:56:07] <wjp> a morningstar? weird for a rogue
[18:57:06] <Colourless> yes, it does seem a little odd
[18:57:17] <wjp> mine was a staff with pretty much the same stats as that morningstar, but with 3 flame arrows per day added
[18:57:20] <Colourless> i didn't actually use it
[18:57:35] <wjp> I used it extensively :-)
[18:57:43] <wjp> 3 extra spells at that level were really useful
[18:58:02] <Colourless> :-)
[18:58:49] <wjp> speaking of flame arrow, I don't seem to know that spell
[18:58:51] <wjp> peculiar
[18:59:01] * wjp wonders if that shop in waterdeep sells it
[19:02:59] <wjp> Colourless: btw, that weapon upgrading is probably only in later chapters, right?
[19:03:14] <Colourless> in chap 2 and 3
[19:04:19] <Colourless> thing about it is the cost of weapon upgrading is less than it would be to buy a weapon of equiv abilities. Of course you can't buy really powerful weapons in chap 2, but you can in 3
[19:04:33] <Colourless> uhh
[19:04:52] <Colourless> i mean: weapon upgrading is more than it would be to by a weapon of equiv abilities
[19:05:02] <Colourless> s/by/buy/
[19:17:28] <Colourless> the reason why you want to do weapon upgrading of course is so you upgrade a weapon with a specific ability
[19:18:01] <Colourless> one slight 'issue' with weapon upgrading is you can only upgrade your onhand equipped weapon
[19:18:34] <Colourless> this means that you can't upgrade a henchmans wepaons if 1) you can't hold the weapon, 2) you can't take it off of them
[19:18:54] <wjp> ok, that pretty much means I can't upgrade any weapons
[19:19:11] <Colourless> yeah
[19:19:31] <wjp> although being an elf compensates for being a wizard a bit
[19:19:44] <wjp> (I at least can use a longbow, shortbow, longswort)
[19:21:20] <wjp> hm, if I get a single level of arcane archer I should get simple/martial weapons
[19:23:38] <Colourless> i wouldn't do that yet if i were you
[19:23:50] <Colourless> wait till Chap 2 before deciding to do anything like that
[19:24:18] <Colourless> that is, don't do it just so you might be able to upgrade your companions weapons
[19:24:40] <Colourless> you *wont* have the same companions on chap 2 as in chap 1
[19:25:00] <wjp> I wasn't planning on doing that right away :-)
[19:26:02] <Colourless> that all said, i didn't upgrade any of my companions weapons until right near the end of chap 2, where i only did a single enhancment upgrade on one of the companions weapons
[19:26:23] * Colourless of course at the time didn't know it was right near the end though
[19:26:45] <wjp> hm, if you get different henchmen, what happens to the equipment the old ones were using?
[19:27:31] <Colourless> one of the MOTD messages says what happens. It will appear in the 'Pool of ???' in the gatehouse
[19:27:46] <wjp> ah, ok
[19:27:56] <wjp> (those things usually disappear to fast to read them properly)
[19:42:23] <wjp> "I think I see Tomi's body there. You aren't going to raise him, are you?" :-)
[19:42:43] <Colourless> :-)
[19:43:04] <wjp> (Sharwyn, btw)
[19:43:29] <Colourless> yeah i got that one too :-)
[19:43:35] <wjp> yikes, Headband of Intellect +6
[19:44:57] * wjp checks how many bonus spells that will provide
[19:45:20] <wjp> that will mean I have to take off my helmet of freedom/immunity to mind effects, though
[19:45:31] <wjp> choices choices :-)
[19:46:07] <Colourless> i would (and did) keep the immunity to mind effects, rather than use other helms, that would have had good other stats boosts
[19:47:49] <Colourless> becoming scared is just too annoying
[19:49:07] <Colourless> anyway, i'm off now
[19:49:08] <Colourless> cya
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[23:48:09] <watt> woot. Looks like case insensitive keys for the XML is working.
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