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[11:02:00] <Colourless> hi
[11:15:36] <wjp> hi
[11:19:18] <Colourless> looks like there is going to be fun times ahead for software developers with Win XP SP2... MS seems to be going screw compatibilty, lets fix all those awful security problems
[11:19:48] <wjp> yeah, I read the news
[11:20:19] <wjp> any idea if that will have any effect on us?
[11:20:22] * Colourless was amused that Visual Studio.Net will break with WinXP SP2
[11:20:31] <Colourless> i really don't think we'll have a problem
[11:21:10] <wjp> any idea what the main source of problems will be?
[11:22:57] <Colourless> well, one 'big' change looks like will be with memory protection.
[11:23:47] <Colourless> trying to do anything 'interesting' with code execution (dynamic code, runing code from other segments) will probably break. We don't that sort of thing
[11:24:18] <Colourless> looks like a number of networking related changes too.
[11:24:22] <wjp> hm, does x86 support that?
[11:26:06] <wjp> (don't know the details, but I seem to remember that x86's features in this area were a bit limited)
[11:27:41] <Colourless> segement protection is pretty good, page level protection is rather basic
[11:28:37] <Colourless> i would guess a difference they might make is actually have different segements for CS, DS and SS
[11:31:18] <Colourless> of course i don't know what they are doing. Should check msdn too see if there are details
[11:32:06] <wjp> you'd hope that developers could get some info about this ahead of the SP2 release
[11:42:03] <Colourless> http://msdn.microsoft.com/security/productinfo/XPSP2/default.aspx
[11:53:33] <Colourless> i don't think any of the changes are a concern for us
[13:26:39] <wjp> Colourless: did you catch my comment about weapon-tracing last night?
[13:34:11] <Colourless> yeah i saw
[13:34:33] <Colourless> now, just because the original didn't do something doesn't mean we must be equally lazy :-)
[13:35:02] <wjp> no, but it does mean we can get away with being equally lazy ;-)
[13:37:25] <wjp> (not that it requires that much work to make it behave 'correctly')
[13:51:16] <Colourless> I know, we have an 'option' that disables it :-)
[13:58:05] <wjp> :-)
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[16:51:26] <wjp> couple of combat-mode mouse notes:
[16:52:32] <wjp> double clicking makes you attack, but only when already facing the direction in which you click, or one direction to either side
[16:53:01] <wjp> when clicking further away, you turn in the direction you clicked, but don't attack
[16:53:25] <wjp> left-click-and-hold blocks, but only when facing exactly the direction you clicked
[16:53:52] <wjp> clicking in another direction makes you turn, but does not block
[16:54:16] <wjp> kicking (double right click) behaves like blocking in this regard
[16:55:09] <wjp> advancing (single right click) behaves like attacking
[16:55:28] <wjp> retreating only works when pointing in the exact opposite direction
[16:55:51] <wjp> single right clicks in other nearly opposite directions just makes you turn in that direction
[16:56:55] <wjp> double left clicking disregards what exactly you click on (as long as it isn't a gump)
[16:57:22] <wjp> same for double right clicking, with the exception of double right clicking on yourself, which sheathes your weapon
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[21:32:38] <wjp> not good... just got spam on the pentagram-cvs list
[21:32:53] <wjp> although it was stopped because of an "implicit destination"
[21:33:17] <wjp> Fingolfin: you mentioned something about spam filtering SF lists a while back, didn't you?
[21:33:44] <Fingolfin> yes
[21:34:03] <Fingolfin> they add "X-Spam-Flag" etc. headers to the mails
[21:34:06] <Fingolfin> I have a local filter on that
[21:34:43] <wjp> so I could add that header to the 'Hold posts with header value matching a specified regexp' field in mailman, I guess
[21:35:05] <wjp> (assuming mailman gets the mail after the spam filter)
[21:35:21] <Fingolfin> indeed
[21:35:27] <Fingolfin> that's what I'd try
[21:37:50] <wjp> ok, added that
[21:38:20] <wjp> I'm guessing that since it was spammed once today, it'll be spammed more often in the future :/
[21:43:12] <Fingolfin> :-(
[22:15:21] <wjp> Fingolfin: hm, didn't we fix a similar bug (midi deadlock) a while back?
[22:15:39] <wjp> or did we not commit it at the time?
[22:15:41] <Fingolfin> yes we did
[22:15:43] <Fingolfin> that is the fix for it
[22:15:48] <Fingolfin> apparently not :-)
[22:16:44] <wjp> ah, the changelog mail just arrived too in which you conveniently explained it :-)
[22:19:17] <Fingolfin> :-)
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