#tfl@irc.freenode.net logs for 4 Sep 2006 (GMT)

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[00:17:07] <Crysta> http://img.photobucket.com/albums/v128/crystaelf/Imagewef16.gif
[00:17:23] <wizardrydragon> neat
[00:18:03] <Marzo> Indeed
[00:20:15] <Crysta> i'll make a set for the corresponding gargoyle in BG later
[00:20:21] <Crysta> cause it has many of the same problems :P
[00:21:15] <Crysta> yes i might be focusing on rarely used stuff.. but honestly the whole game deserves perfection
[00:21:27] <wizardrydragon> dundundu
[00:21:31] <wizardrydragon> *dundundun
[00:21:44] <Crysta> the only thing that makes the major details so great is all of the minor details :p
[00:21:59] <Marzo> :-)
[00:22:18] <Crysta> and good programmers XD
[00:22:50] * wizardrydragon would say something, but heeds Humility.
[00:23:08] <Crysta> lol
[00:23:18] <Marzo> lol
[00:25:27] <Crysta> technically wouldnt that be just as bad? :p
[00:26:02] <Crysta> that kind of indirect hinting i mean
[00:26:05] <wizardrydragon> You'll never know.
[00:27:12] * Marzo imagines that this it would be a good way to test humility in TFL
[00:27:56] <wizardrydragon> Hmm that didnt work as advertised, lol
[00:38:17] * wizardrydragon explodes violently.
[00:39:37] <Crysta> lol
[00:40:34] * wizardrydragon is glad you found that amusing because he didn't.
[00:40:51] <Crysta> sucks to be you then, dont it :P
[00:41:17] <wizardrydragon> I know, I know.
[00:41:41] * wizardrydragon has a sudden urge to listen to Prozzac.
[01:00:57] * wizardrydragon kicks the chat channel.
[01:01:02] <wizardrydragon> Be less boring!
[01:02:01] <Crysta> sorry.. am searching for blackrock again :P
[01:02:15] * wizardrydragon is shocked and surprised
[01:04:12] <Crysta> damn... T2A is freaking eclectic in design
[01:05:47] <wizardrydragon> :D
[01:13:31] <Crysta> at least i actually found a piece this time
[01:13:32] <Crysta> lol
[01:13:35] <wizardrydragon> lol
[01:25:44] * wizardrydragon hugs the Exultbot because no one seems to appreciate it enough :)
[01:26:13] <Crysta> lol
[01:26:41] <Marzo> lol
[01:26:48] <wizardrydragon> lol
[01:28:02] <Crysta> the heck does it do anyway
[01:28:27] <wizardrydragon> ?log
[01:28:27] <exultbot> Logs are available at http://www.math.leidenuniv.nl/~wpalenst/tfllog.php
[01:28:40] <Crysta> ohhh
[01:28:42] <Crysta> ok
[01:28:44] <wizardrydragon> ?time
[01:28:44] <exultbot> It is now Mon Sep 4 01:28:44 2006 (GMT).
[01:28:51] <Crysta> like thats needed
[01:28:54] <wizardrydragon> lol
[01:28:57] <wizardrydragon> ?help
[01:29:03] <wizardrydragon> ?url
[01:32:42] <wizardrydragon> lol Marzo
[01:32:55] <Marzo> ?
[01:32:59] <wizardrydragon> you missed the most obvious file formatting them back to UNIX!
[01:33:01] <wizardrydragon> :)
[01:33:09] <Marzo> Which one?
[01:33:17] <wizardrydragon> usecode.uc!
[01:33:22] <Marzo> ??
[01:33:28] <wizardrydragon> :)
[01:33:35] <Marzo> Wow
[01:33:47] * Marzo can't believe he missed that file!
[01:33:52] * wizardrydragon laughs uncontrollably.
[01:34:10] * wizardrydragon is going through files now
[01:34:17] <Marzo> ??
[01:34:24] <Marzo> Shows as being unix here
[01:34:32] <wizardrydragon> isnt here
[01:34:38] <wizardrydragon> the others re fine though
[01:34:48] <wizardrydragon> are, even
[01:35:44] <Marzo> Indeed when I check it out, it is in DOS format
[01:35:53] <Marzo> Re-commiting it
[01:35:59] <wizardrydragon> So Im not entirely crazy :)
[01:36:30] <wizardrydragon> Might be some oddity of CVS
[01:38:00] <Marzo> Do any of the other files get checked-out as DOS format?
[01:38:06] <wizardrydragon> checking
[01:38:34] <wizardrydragon> er
[01:38:37] <wizardrydragon> looks like all of them
[01:39:13] <Marzo> Looking at WinCVS, I notice that the option to check-out files with lf instead of crlf is now deprecated
[01:39:25] <Marzo> This is possibly also the case with TortoiseCVS
[01:39:30] <wizardrydragon> fun
[01:39:32] <Marzo> Will investigate
[01:39:51] <wizardrydragon> I'll ...
[01:39:55] * wizardrydragon thinks for a moment
[01:40:05] <wizardrydragon> CHill with my roomie. Yes, Ill do that
[01:40:14] * wizardrydragon thinks he wins that exchange
[01:41:14] <wizardrydragon> (usecode) have you tried a compile of usecode.uc since your changes Marzo? is the one in the mod/patch dir current?
[01:41:40] <Marzo> Yes and I don't know
[01:41:59] <wizardrydragon> *checks timestamp*
[01:42:09] <wizardrydragon> 29/08/2006
[01:42:19] <Marzo> I know that the file /src/usecode has been freshly compiled
[01:42:29] <Marzo> But I don't remember if I copied it over
[01:42:57] <wizardrydragon> Ill copy it over just to be sure
[01:43:52] <wizardrydragon> Its not current
[01:43:54] <wizardrydragon> but it is now
[01:49:07] <wizardrydragon> Now jhust to make generators go pop
[01:49:13] <wizardrydragon> to see if Mariah works :P
[01:58:42] <Crysta> well?
[01:58:56] <wizardrydragon> exult keeps crashing when I try to teleport
[01:59:06] <Crysta> oops
[01:59:07] <Crysta> kik
[01:59:10] <Crysta> *lol
[01:59:14] <Marzo> stdout/stderr any useful?
[01:59:32] <wizardrydragon> is there a way to teleport myself to an instanhce of an boject?
[01:59:38] <wizardrydragon> could just teleport to the tetrahedon :P
[02:00:04] <wizardrydragon> *object
[02:00:05] <Marzo> F3, teleport to NPC
[02:00:25] <wizardrydragon> thats not what I mean and yknow it :P
[02:00:51] <Marzo> :-)
[02:01:18] <wizardrydragon> cant even remember if there were npcs by the terahedon, its been a while since ive played bg through
[02:01:56] <wizardrydragon> and marzo, you lied, you broke the TFL npcs
[02:02:05] <Marzo> ?
[02:02:18] <wizardrydragon> changing the shape numbers broke their shape# ref
[02:05:32] <Marzo> What do you mean?
[02:05:59] <wizardrydragon> they have the shapes of the crown jewels
[02:06:07] <wizardrydragon> which
[02:06:08] <wizardrydragon> clearly
[02:06:11] <wizardrydragon> doesnt work
[02:06:13] <Marzo> Not here
[02:06:18] <wizardrydragon> they do here
[02:06:23] <wizardrydragon> and its a clean cvs checkout
[02:06:28] <Marzo> This is in initgame.dat
[02:06:33] <Marzo> I will check
[02:07:37] * wizardrydragon pities the foo' that messes with his NPCs
[02:08:52] <Crysta> lol
[02:09:04] <Marzo> Did you start a new game?
[02:09:07] <wizardrydragon> yhes
[02:09:13] <wizardrydragon> yess, even
[02:09:18] <wizardrydragon> deleted gamedat
[02:09:20] <wizardrydragon> even
[02:09:45] <Marzo> I will do a clean checkout just to be sure
[02:11:03] <Crysta> and ill uh..
[02:11:10] <Crysta> sit here and.. look.. important?
[02:11:13] <Marzo> (I have commited the freshly compiled usecode to cvs)
[02:11:34] <wizardrydragon> make gumps!
[02:11:50] <Marzo> Mariah's gump, in particular :-)
[02:11:57] <Crysta> you heard me
[02:11:59] <Crysta> i said no
[02:12:40] * Marzo covers his ears and sings loudly in a vain attempt to avoid hearing Crysta's no :-)
[02:12:50] * wizardrydragon doesnt tend to hear things typed on computer screens
[02:13:13] * Crysta wants to kill all humans.
[02:13:40] * wizardrydragon didn't think Crysta wass a standard bending unit
[02:13:45] <Crysta> *and dragons (ha)
[02:13:58] <Crysta> Hey.. I can't help that I like Futurama..
[02:14:05] <Crysta> can't wait for the new episodes either
[02:14:09] <wizardrydragon> lol
[02:14:19] <wizardrydragon> futurama just ended not so long ago here
[02:15:34] <Crysta> its on right now here
[02:15:57] <wizardrydragon> was the episode where they first meet zap
[02:16:19] <Marzo> Doing a fresh checkout, the NPCs have their proper shapes here
[02:16:29] <wizardrydragon> not here :P
[02:16:46] <Crysta> what channel?
[02:16:58] <wizardrydragon> umm a local networ
[02:17:00] <wizardrydragon> k
[02:17:19] <Crysta> ah
[02:17:22] <Marzo> A few questions (whose answers I imagine, but need to be certain of): Did you delete all files before doing the checkout?
[02:17:25] <Crysta> im watching on cartoon network :p
[02:17:40] <wizardrydragon> it checked out to an entirely new directory
[02:17:53] <Marzo> Did you point Exult into this new directory?
[02:18:01] <wizardrydragon> downloaded to tfl deleted the old patch and renamed
[02:18:30] <Marzo> Can you send me your initgame.dat?
[02:18:48] <wizardrydragon> im gonna do a clean checkout just to be sure first
[02:18:58] <Marzo> k
[02:19:25] <wizardrydragon> aha thats why
[02:19:37] <Marzo> What is wrong
[02:19:43] <wizardrydragon> had files still floating around in bgs patch dir from when it got moved to the mods dir
[02:20:20] <Marzo> Shouldn't be an issue; Exult ignores (or should...) the standard patch dir if a mod is loaded
[02:20:35] <wizardrydragon> "or should" ... ;)
[02:20:49] <Marzo> If you delete these files, does it make a difference?
[02:20:56] <wizardrydragon> anyhways was just initgame.dat and emptyh map dirs so i deleted it and it worked, therefore, that had to be it
[02:21:16] <Marzo> OK, that *really* makes no sense.
[02:21:28] <wizardrydragon> Its an Exult bug, its not supposed to :)
[02:22:17] <Marzo> The way I set it up, it most emphatically should *not* use anything in the patch dir
[02:22:29] * wizardrydragon has all the weird esoteric bugs happen to him, but at least that means they get fixed
[02:22:48] <Marzo> It would be like setting up 'my_patch' as your patch dir in exult.cfg and Exult loading content from the 'patch' dir
[02:23:19] <wizardrydragon> I don't pretend to understand it Marzo, Im just reporting what happened ^_^;;
[02:23:43] <Marzo> And I am in denial, knowing that it should not be this way :-)
[02:23:57] <wizardrydragon> Ah
[02:24:05] <wizardrydragon> that happens to me when I look ast my todo list
[02:24:37] <Marzo> lol
[02:25:10] <wizardrydragon> except for me i lie that it's not that bad when know it is :)
[02:26:01] <Marzo> Are you skipping the game menu when you load Exult?
[02:26:06] <wizardrydragon> yes
[02:26:18] <Marzo> That *might* be it; checking
[02:26:44] <wizardrydragon> C:\Program Files\Exult.exe --bg --mod tfl --nocrc
[02:26:57] <wizardrydragon> thats the call
[02:27:06] <Marzo> Same one I do here
[02:27:17] <wizardrydragon> hehe
[02:27:33] <Crysta> ...
[02:27:41] <Crysta> so im the only one that uses themenu or what
[02:27:45] * wizardrydragon broke Exult again, Crysta
[02:27:48] <Marzo> (except for the dir Exult is in)
[02:28:06] <Crysta> and yes i know he did
[02:28:11] <Crysta> ive been paying attention :P
[02:28:17] <wizardrydragon> i had an issue with the --edit flag so I nixed it
[02:28:21] <wizardrydragon> used to have that in there too
[02:28:32] <wizardrydragon> but it was making exsult crash on startup
[02:28:45] <Crysta> try to get to the game through the menu you
[02:29:33] <wizardrydragon> same result
[02:30:19] <Marzo> OK, let me correct: the way Exult currently does things, it is like saying that files in SI's patch dir are causing havoc in a BG mod.
[02:30:25] * Marzo is still in denial
[02:30:31] <Crysta> o.o
[02:30:51] * wizardrydragon knows a good cure for denial: reality! :)
[02:34:01] <Marzo> You want reality? How is this for reality: The first thing Exult does when it has a game/mod to load is to setup the system paths
[02:34:22] <Marzo> It never sets the patch dir of the game if there is one for the mod
[02:34:51] <wizardrydragon> Well how DO you explain it then, Marzo? :P
[02:35:02] <Marzo> Initgame.dat is unpacked only when the red plasma is cycling; by that time, the paths are defined
[02:35:08] <Marzo> I honestly don't know
[02:35:20] <Marzo> Which is why I am in denial
[02:35:24] <Marzo> :-)
[02:35:26] * wizardrydragon is open to suggestions, because he has no clue.
[02:36:13] * wizardrydragon doesnt think the modmanager code is at fault, but he doesn't have a farking clue what is.
[02:37:58] * wizardrydragon doesn't much care anyways as long as his NPCs work :)
[02:38:10] <Marzo> Can you post your tfl.cfg file?
[02:38:16] <wizardrydragon> sure hold on
[02:38:54] <wizardrydragon> <mod_info>
[02:38:54] <wizardrydragon> <display_string>
[02:38:54] <wizardrydragon> ULTIMA VII
[02:38:54] <wizardrydragon> THE FEUDAL LANDS
[02:38:54] <wizardrydragon> </display_string>
[02:38:55] <wizardrydragon> <required_version>
[02:38:57] <wizardrydragon> 1.4.01cvs
[02:38:59] <wizardrydragon> </required_version>
[02:39:01] <wizardrydragon> <savegame_path>
[02:39:03] <wizardrydragon> __MODS__/tfl/savegames
[02:39:05] <wizardrydragon> </savegame_path>
[02:39:07] <wizardrydragon> </mod_info>
[02:42:52] * wizardrydragon will be right back; he needs some comfort food.
[02:43:53] <wizardrydragon> mmm ... white chocolate
[02:44:39] * wizardrydragon offers some to Marzo since he figures he could use some comfort food by now :)
[02:50:31] * wizardrydragon uses the vortex cube on fellowship members for the humour value
[02:51:16] <Marzo> In exult.cfg, what are the values of the following tags (if present): <skip_splash>, <skip_intro>
[02:51:58] <wizardrydragon> theyre not present
[02:52:06] <wizardrydragon> wait
[02:52:07] <wizardrydragon> i lied
[02:52:13] <wizardrydragon> <skip_intro>
[02:52:13] <wizardrydragon> no
[02:52:13] <wizardrydragon> </skip_intro>
[02:52:13] <wizardrydragon> <skip_splash>
[02:52:13] <wizardrydragon> no
[02:52:14] <wizardrydragon> </skip_splash>
[02:53:06] <Marzo> Do you still have a copy of the files that were causing trouble or have you deleted them?
[02:53:19] <wizardrydragon> i deleted them
[02:56:03] <Marzo> Just so you know: when the following line appears in stdout, all Exult paths have been set: 'Starting a BLACK GATE game with the 'blackgate' modification.'
[02:56:51] <Marzo> initgame.dat isn't loaded or unpacked until the line 'Creating 'gamedat' files.'
[02:56:56] <wizardrydragon> ahahahaha
[02:57:24] <wizardrydragon> sorry, humourous error in stderr
[02:57:32] <wizardrydragon> Shape::store_frame: framenum >= frames_size (13 >= 1)
[02:57:32] <wizardrydragon> DEATH! get_shape() returned a NULL pointer: gamewin.cc:1095
[02:57:32] <wizardrydragon> Betcha it's a little doggie.
[02:58:35] <Marzo> :-)
[02:58:37] <wizardrydragon> laast thing in stdout is
[02:58:39] <wizardrydragon> Starting a BLACK GATE game with the 'blackgate' modification.
[02:58:39] <wizardrydragon> Okay. It looks like an IFF file chunk
[02:58:39] <wizardrydragon> length looks like: 1807418
[02:58:55] <wizardrydragon> maybe it tripped up on paths somhow, since I think thats next?
[03:00:20] <wizardrydragon> (shouldnt there be game data output though?)
[03:01:08] <Marzo> Is there an 'exultgame.xml' file anywhere (in patch dirs)?
[03:02:02] <wizardrydragon> no
[03:02:40] <Marzo> Try restoring your 'ENDSHAPE.FLX' from a backup
[03:03:31] <wizardrydragon> I have backups of that?
[03:03:45] <Marzo> It comes with U7, so you should
[03:04:15] <wizardrydragon> ah
[03:04:16] <wizardrydragon> lol
[03:05:10] <wizardrydragon> no difference
[03:05:28] <wizardrydragon> outta curiosity how would itve made a difference
[03:05:59] <Crysta> http://img.photobucket.com/albums/v128/crystaelf/Imagewewf16.gif i realized i forgot to change his feet in a few frames
[03:06:20] <Marzo> I am going by your report that the last line in stdout is 'length looks like: 1807418'
[03:06:30] <Marzo> Trying to eliminate possibilities
[03:06:43] <wizardrydragon> that still went completely over my head lol
[03:07:05] <Marzo> The next thing that happens is the creation of the game; on creation, the class loads endshape.flx
[03:07:11] <wizardrydragon> aash
[03:07:23] <Marzo> If the file was corrupted, it could result in a crash
[03:07:31] <wizardrydragon> ah
[03:11:22] <wizardrydragon> sveet!
[03:11:27] <wizardrydragon> Braveheart
[03:11:36] * wizardrydragon watches Braveheart
[03:12:02] <Marzo> Does the problem happen every time you start a new game?
[03:12:12] <wizardrydragon> only tfl
[03:12:22] * wizardrydragon has been playing SI okay since
[03:12:43] <Marzo> If you delete everything in gamedat, does it help?
[03:14:55] <Crysta> what are you guys testing, anyway
[03:14:59] <wizardrydragon> gamedat doesnt exit
[03:15:03] <wizardrydragon> help
[03:15:05] <wizardrydragon> sorry
[03:15:06] <wizardrydragon> lol
[03:15:42] <Marzo> You sure? mods/tlf/gamedat does not exist?
[03:15:58] <wizardrydragon> Well
[03:16:02] <wizardrydragon> It does in Recycle Bin
[03:16:03] <wizardrydragon> :)
[03:16:11] <Marzo> :-)
[03:17:13] * Marzo remembers that it would not make a difference in any case; the crash seems to be happening way before gamedat is created anyway...
[03:17:34] * wizardrydragon thought that too, but you know more than he does so ... :)
[03:18:13] <Marzo> Just to confirm: the *last* line in stdout is 'length looks like: 1807418', right?
[03:18:20] <wizardrydragon> yes
[03:18:35] <wizardrydragon> std err is just filled with error messages like the one I posted a while ago
[03:18:48] <Marzo> Let me see it
[03:20:49] <wizardrydragon> hold on
[03:21:20] <Marzo> Another idea: do you have a <no_crc> tag in exult.cfg?
[03:21:28] <wizardrydragon> no
[03:21:35] <wizardrydragon> but i do have it in the exe call
[03:21:40] <wizardrydragon> remember; I showed you
[03:21:49] <Marzo> Try calling without it
[03:22:19] <wizardrydragon> no change
[03:22:32] <wizardrydragon> and correction: it's the exact line
[03:22:32] <Marzo> stdout/stderr look the same?
[03:22:36] <wizardrydragon> repeated several times
[03:22:41] <wizardrydragon> *esact same
[03:22:45] <wizardrydragon> *exact even
[03:22:48] <Marzo> lol
[03:22:53] <wizardrydragon> Shape::store_frame: framenum >= frames_size (13 >= 1)
[03:22:53] <wizardrydragon> DEATH! get_shape() returned a NULL pointer: gamewin.cc:1095
[03:22:53] <wizardrydragon> Betcha it's a little doggie.
[03:23:09] <wizardrydragon> before that is
[03:23:10] <wizardrydragon> U7ListFiles: <BLACKGATE_MODS>/*.cfg = C:\ultima\u7\mods\*.cfg
[03:23:10] <wizardrydragon> C:\ultima\u7\mods\tfl.cfg
[03:23:10] <wizardrydragon> 1 filenames
[03:23:10] <wizardrydragon> U7ListFiles: <SERPENTISLE_MODS>/*.cfg = C:\ultima\si\mods\*.cfg
[03:23:10] <wizardrydragon> Error while listing files: The system cannot find the path specified.
[03:23:12] <wizardrydragon>
[03:23:14] <wizardrydragon>
[03:23:16] <wizardrydragon> 0 filenames
[03:23:18] <wizardrydragon> Digital SFX's file specified: jmsfx.flx... but file not found
[03:23:20] <wizardrydragon> Setting Shape to 721
[03:23:22] <wizardrydragon> Setting Shape to 721
[03:23:24] <wizardrydragon> Setting Shape to 721
[03:23:26] <wizardrydragon> Setting Shape to 721
[03:26:52] <Marzo> Just trying to be thorough: mods/tfl/patch contain all expected files, right?
[03:27:02] <Marzo> (including the shapes.vga file?)
[03:31:22] <Marzo> Do you mind compressing your mods/tfl folder and sending it to me?
[03:33:33] <wizardrydragon> well i never did try a clean checkout, lemme do that :P
[03:43:55] <wizardrydragon> that seemed to work
[03:44:33] <Marzo> My last idea seems to be right then: apparently, something was missing in your patch dir...
[03:45:02] <Marzo> Do the TFL NPCs still appear with the wrong shapes?
[03:45:31] <wizardrydragon> let me check
[03:45:53] <wizardrydragon> yes
[03:46:10] <wizardrydragon> lord perth and lady amaranth namely
[03:46:10] <Marzo> Ugh
[03:46:21] <Marzo> Amaranth?
[03:46:36] * Marzo doesn't recall anyone with that name
[03:46:38] <wizardrydragon> Lady Mykellah Amaranth :)
[03:46:42] <Marzo> Oh
[03:47:20] <Marzo> I am going to ask you to send me your initgame.dat so I can check it
[03:47:35] <wizardrydragon> Er ... its unchanged from CVS
[03:48:01] <Marzo> I know; but even after getting a clean copy from CVS, I don't get this problem here
[03:51:12] <Marzo> Does Zauriel and Laurianna appear in their respective positions? (note that Laurianna is invisible)
[03:51:33] <wizardrydragon> zauriel does
[03:51:45] <wizardrydragon> dunno how to check laurianna where shes invisible lol
[03:51:48] <Marzo> Check his NPC #
[03:51:58] <wizardrydragon> one sec
[03:52:04] <Marzo> Just click slightly to the right of the tree in the island
[03:53:36] <wizardrydragon> Zauriel is 294
[03:53:47] <Marzo> Something is amiss here
[03:53:57] <Marzo> He should be # 139
[03:54:16] <Marzo> This means that you are using the outdated initgame.dat
[03:54:29] <wizardrydragon> most odd
[03:54:33] <wizardrydragon> hes at 139 too
[03:54:39] <Marzo> ?
[03:54:49] <Marzo> Now *that* is odd
[03:54:54] * wizardrydragon rubs his weary eyes and starts to wonder what in virtue's name is going on
[03:55:09] <Crysta> i thought that was obvious
[03:55:14] <Crysta> the game hates you apparently
[03:55:19] <Marzo> 294 should be Chahiero!
[03:55:21] <Crysta> or at least
[03:55:23] <Crysta> your copy
[03:55:35] <wizardrydragon> I dont see Chahiero anywhere ...
[03:55:42] <Marzo> Lord Perth = 295
[03:55:43] <Crysta> ack
[03:56:06] <Marzo> Xantar = 283 (OK, that one didn't change...)
[03:56:14] <Marzo> Laurianna = 148
[03:56:17] * wizardrydragon checks the NPCs section of es
[03:56:42] <wizardrydragon> everything checks out except where chahiero should be is a xauriel clone instead
[03:57:07] <Marzo> The NPCs appear with their correct shapes here?
[03:57:10] * Crysta listens to the music form the PS port of Ultima Underworld
[03:57:16] <wizardrydragon> yes, strangely
[03:57:31] <Marzo> What command did you use to open ES?
[03:57:47] <Marzo> Or did you open with the ES mod manager?
[03:58:06] <wizardrydragon> just from Exult
[03:58:12] <wizardrydragon> with mapedit mode
[03:58:29] <wizardrydragon> somethings defintely amiss and im too tired to discern what it is
[03:58:31] <wizardrydragon> lol
[03:58:38] <Marzo> Go to File->Reload->Map
[03:59:47] <wizardrydragon> no dice
[03:59:55] <Marzo> The NPCs still appear with their wrong shapes?
[04:00:06] <wizardrydragon> The shape that is on the map does NOT correspond to the data in the NPC file
[04:01:11] <wizardrydragon> might just remake them; that's a triviality
[04:01:24] <Marzo> Do me this favor: compress your mods/tlf (include also stdout/stderr/studio_out/studio_err) and send it to my yahoo mail; I want to take a look and see what is wrong
[04:02:01] <wizardrydragon> okay
[04:02:02] <Marzo> If you double-click them in the map while in map-edit mode, does it show the NPC window or standard shape property window?
[04:02:03] <wizardrydragon> hold on
[04:02:09] <wizardrydragon> shape prop
[04:02:16] <wizardrydragon> which is why i think they need remade
[04:02:35] <Marzo> Can you teleport to them?
[04:02:39] <wizardrydragon> yes
[04:02:46] <wizardrydragon> they appear where they should
[04:02:48] <wizardrydragon> just as shapes
[04:03:00] <wizardrydragon> you didnt mess with initdat in a hex editor did you? :P
[04:03:03] * Marzo thinks something is amiss
[04:03:17] <Marzo> No; initgame.dat is a zip file
[04:03:26] <Crysta> i wish i knew where to get a copy of this game
[04:03:28] <wizardrydragon> hrm
[04:03:42] <wizardrydragon> (crysta) what game?
[04:03:58] <Crysta> the PS port of Ultima Underworld :P
[04:04:02] <Marzo> I copied the npcs.dat and schedules.dat from Keyring, as well as the Britannia u7ireg files and then recreated the TFL NPCs in ES
[04:04:04] <wizardrydragon> ah
[04:04:07] <wizardrydragon> ebay maybe?
[04:04:25] <wizardrydragon> (marzo) hmm. maybe you broke something? :)
[04:04:25] <Crysta> i guess.. but lord knows if id find it
[04:04:30] <Crysta> or how much itd be
[04:04:40] <Marzo> I saved from ES, and it never complained
[04:04:49] <wizardrydragon> ES never complains
[04:04:53] <Marzo> :-)
[04:04:58] <wizardrydragon> It just crashes, doesnt work, or works.
[04:05:00] <Marzo> But like I said, it is a zip file
[04:05:07] <wizardrydragon> Or to put it in dos parlacne
[04:05:19] <wizardrydragon> [A]bort [R]etry [F]ail?
[04:05:25] <Crysta> lol
[04:05:53] <Marzo> More like F[A]il Fa[I]l [F]ail
[04:06:09] <wizardrydragon> :)
[04:06:11] <Crysta> GAH
[04:06:14] <wizardrydragon> ??
[04:06:17] <Marzo> [A]bort and [R]etry never worked...
[04:06:19] <Crysta> all i can find on ebay is the GUIDE for it
[04:06:40] <wizardrydragon> lol aw
[04:06:53] <wizardrydragon> I wonder if my roomie has a copy
[04:06:54] <Crysta> which id buy
[04:06:57] <Crysta> except for
[04:06:58] <Crysta> yknow
[04:07:01] <Crysta> THE JAPANESE
[04:07:04] <wizardrydragon> lol
[04:07:05] <Marzo> Just out of curiosity: which version of Exult & ES are you using?
[04:07:18] <Marzo> The ones I sent you or those from the site?
[04:07:21] <wizardrydragon> (Marzo) both from the download page
[04:08:02] <Marzo> You can try with my versions to see if there is something broken with the one from the download page
[04:08:12] <wizardrydragon> will do
[04:08:24] <Marzo> I will upload it
[04:08:32] <wizardrydragon> i made backups
[04:08:36] <wizardrydragon> dont worry abouht it :)
[04:08:41] <Marzo> I have new versions :-)
[04:08:44] <wizardrydragon> ah
[04:08:45] <wizardrydragon> :)
[04:09:38] <Crysta> qwhat in the world ar eyou guys testing
[04:09:55] <wizardrydragon> trying to un-break TFL
[04:10:05] <Crysta> ah
[04:11:15] <Marzo> "Avatar, something is wrong in the feudal lands! Fix it!"
[04:11:34] <wizardrydragon> To misquote Dom :)
[04:12:12] <Marzo> :-)
[04:13:47] <Marzo> http://www.geocities.com/mg_rpg_online/Exult.zip
[04:13:58] <wizardrydragon> Looking at the sheep in NPCS reminds me of that Q&I quote...
[04:14:09] <Marzo> lol
[04:15:34] <Marzo> (did you by any chance send me your mods/tfl, or have I discracted you enough to make you forget it?)
[04:15:43] <Marzo> :-)
[04:15:46] <wizardrydragon> its in a window
[04:15:50] <wizardrydragon> but its not sent
[04:16:20] <wizardrydragon> i fixed that
[04:16:28] <wizardrydragon> hopefully I have better luck than Dom :)
[04:16:38] <Marzo> :-)
[04:17:07] <Marzo> You sent from your gmail account?
[04:17:16] <wizardrydragon> yes
[04:17:24] <wizardrydragon> my @canada.com account no longer works
[04:17:29] <Marzo> Then there should be no problem
[04:17:38] <wizardrydragon> *should be*
[04:17:40] <wizardrydragon> :)
[04:17:49] <Marzo> :-)
[04:18:02] <wizardrydragon> But there *should be* no problems with the clean CVS chekout, too :)
[04:18:08] <Marzo> lol
[04:19:12] <wizardrydragon> Ive had problems sending to servus before though too, so it wouldnt shock me..
[04:19:47] <Marzo> You are in my contacts list; therefore, your e-mail should not be blocked
[04:20:00] <wizardrydragon> Lets hope
[04:20:16] <Marzo> (there is also the bulk folder too, in any case)
[04:20:24] <Marzo> Did you try the new exe's?
[04:20:29] <wizardrydragon> Downloadinhg
[04:21:10] <wizardrydragon> done
[04:21:15] <wizardrydragon> lemme try
[04:21:29] * Marzo crosses fingers
[04:21:40] <wizardrydragon> okay
[04:21:45] <wizardrydragon> now the NPCs are in the right order
[04:22:00] <wizardrydragon> but the shapes are still fscked for lord perth and lady mykellah
[04:22:15] <Marzo> Does Chahiero appear?
[04:22:20] <wizardrydragon> Yes
[04:22:30] <Marzo> Is his shape wrong?
[04:22:36] <wizardrydragon> No
[04:22:48] <Marzo> Hm.
[04:22:53] <wizardrydragon> It appears to be just those two
[04:23:17] <Marzo> Did you change anything near the place where they are before you commited to CVS earlier?
[04:23:23] <wizardrydragon> no
[04:23:49] <Marzo> (think up to 12 chunks away)
[04:23:56] <wizardrydragon> ooh hyes then
[04:24:05] <Marzo> Let me check
[04:25:43] <wizardrydragon> bg having a gamedat directory should not affect tfl right
[04:25:54] <Marzo> Right
[04:26:02] <wizardrydragon> kay that eliminates one thing
[04:26:47] <Marzo> I think I know the answer, but just to be sure: the new CVS data is in mods/tlf/patch, right?
[04:27:04] <wizardrydragon> C:\ultima\u7\mods\tfl\patch
[04:28:33] <wizardrydragon> okasy I fiddled with things and some things appear to be working lemme see f I broke anything tho
[04:28:57] <wizardrydragon> Chahiero now appears
[04:29:12] <Marzo> With correct shape?
[04:29:18] <wizardrydragon> Lord Perth is in NPCs with the right sprite but doesnt appear on the map
[04:29:32] <Marzo> Is his schedult right?
[04:29:37] <wizardrydragon> Yes
[04:29:39] <Marzo> *schedule
[04:29:46] <wizardrydragon> Same deal with Mykellah
[04:29:53] <wizardrydragon> Are you sure you replaced them?
[04:30:05] <Marzo> Yes; I can see them execute their schedules here
[04:30:23] <Marzo> The wrong shapes appear in the map where they should be?
[04:30:26] <wizardrydragon> Ill go out of edit mode and see if they appear at schedule changes.
[04:30:30] <wizardrydragon> No they just dont appear
[04:30:59] <wizardrydragon> I see the other TFL NPCs in the mess hall of the Virtues Hold keep
[04:31:04] <wizardrydragon> ah theres miki
[04:31:07] <wizardrydragon> behind a wall
[04:31:08] <wizardrydragon> lol
[04:31:22] <wizardrydragon> but i still dont see perth
[04:31:42] <Marzo> Try teleporting to him
[04:32:17] <wizardrydragon> Hmm sees hes under a table
[04:32:24] <Crysta> LOL
[04:32:27] <Marzo> lol
[04:32:30] <Marzo> Is he?
[04:32:33] <wizardrydragon> yep
[04:32:34] <Crysta> he's hiding because the sky is falling
[04:32:37] <wizardrydragon> the mess hall table
[04:32:48] <Crysta> right shape tho?
[04:32:55] <wizardrydragon> yes
[04:32:59] <Marzo> Hm. I used the same values of position for the schedules as you did
[04:32:59] <Crysta> yay
[04:33:01] <Crysta> closer :D
[04:33:28] <wizardrydragon> I dunno
[04:33:37] <wizardrydragon> he should appear at the head chair of the table
[04:33:45] <Crysta> try adjusting the schedule
[04:33:56] <Crysta> where is he under the table in relation to where he should be
[04:34:06] <wizardrydragon> right smack in the middle of it
[04:34:19] <Marzo> I just checked against the values I wrote down
[04:34:25] <wizardrydragon> he is at
[04:34:33] <Crysta> maybe you moved the table up by accident?
[04:34:42] <wizardrydragon> 0457, 096e, 00
[04:34:45] <wizardrydragon> should be at
[04:34:47] <Marzo> He should be at (1111, 2414, 0)
[04:35:12] <wizardrydragon> 0456, 0969, 00
[04:35:21] <wizardrydragon> The table hasn't moved
[04:35:26] <Crysta> o
[04:35:26] <Marzo> (That is the value that was in his schedule, at least)
[04:35:28] <wizardrydragon> nor have the thrones
[04:35:47] <Crysta> well.. fix his schedule :p
[04:35:51] <wizardrydragon> everything else has lol
[04:36:03] <Marzo> Indeed
[04:36:50] <Marzo> (1111, 2414, 0) = (0x457, 0x96e, 0x0) by the way
[04:36:57] <wizardrydragon> i know
[04:37:13] <wizardrydragon> schedule needs fixed then
[04:37:15] * Marzo was explaining to Crysta :-)
[04:37:32] <Crysta> uh.. im not good at converting but i did kinda guess XD
[04:37:38] <Marzo> I remember that he never sat at the chair when I tried TFL
[04:37:43] <Crysta> what with what he said it was :P
[04:37:54] <Marzo> (he being Lord Perth)
[04:37:54] * wizardrydragon has done enough hex-decimal-octal conversions in his computer technology class to last him a life time
[04:38:02] <wizardrydragon> marzo: he did for me
[04:38:03] <Crysta> o_o;
[04:38:15] <wizardrydragon> but he always was on a 90 degree angle to the chair
[04:38:19] <wizardrydragon> oddly enough
[04:38:27] <Crysta> ol
[04:38:51] <Marzo> Maybe a bug with the Exult sitting code... I will see after fixing the schedule
[04:39:04] <wizardrydragon> hehe
[04:39:34] <wizardrydragon> A bug in exult code?!
[04:39:38] * wizardrydragon is shocked.
[04:40:12] <Marzo> He sits in the right place facing in the right direction here
[04:40:27] <wizardrydragon> sits at the head facing right for me.
[04:40:28] <wizardrydragon> lol
[04:41:30] <Marzo> In multiple trials, he always sat facing down; weird
[04:42:23] <Marzo> Well, in any case, it seems that the problem is fixed -- to an extent
[04:42:42] <-- Crysta has left IRC ("Trillian (http://www.ceruleanstudios.com")
[04:42:53] <Marzo> I'd still like to know what went wrong... but I think that will be all for now
[04:43:08] <Marzo> I will be following Crysta's lead and leave
[04:43:31] <wizardrydragon> Wonder why Cysta left
[04:43:34] <wizardrydragon> anywayhs take care
[04:43:39] * Marzo does too
[04:43:45] <Marzo> Good night
[04:43:50] <wizardrydragon> Night
[04:43:54] <-- Marzo has left IRC ("Marzo vanishes suddenly.")
[07:22:08] <wizardrydragon> Marzo, when/if you see this: what is the purpose of the huge blue shape, anhyways? (#1121)
[07:59:27] <-- wizardrydragon has left IRC (Read error: 110 (Connection timed out))
[15:06:36] --> Crysta has joined #TFL
[15:52:25] --> Marzo has joined #tfl
[15:54:12] <-- Marzo has left IRC (Client Quit)
[16:01:37] <-- Crysta has left #TFL ()
[18:02:16] --> wizardrydragon has joined #tfl
[18:03:05] <wizardrydragon> ?log
[18:03:05] <exultbot> Logs are available at http://www.math.leidenuniv.nl/~wpalenst/tfllog.php
[18:55:55] --- ChanServ gives channel operator status to wizardrydragon
[20:48:29] --> Crysta has joined #TFL
[20:48:35] <Crysta> yo
[20:51:47] <wizardrydragon> I have returned
[20:52:01] <Crysta> wb person who didnt leave while i was here
[20:52:13] <wizardrydragon> Lol
[20:52:19] <wizardrydragon> I forgot to put myself as away :)
[20:52:45] <Crysta> lol
[20:53:39] <wizardrydragon> But I am back now
[20:54:06] <Crysta> and you get a wb for that
[20:54:07] <Crysta> :P
[20:55:03] <wizardrydragon> Yay!
[20:55:13] * wizardrydragon is fufilled in life now.
[20:55:18] <Crysta> lol
[20:56:03] <Crysta> TFL gettin a new snapshot this week? :P
[20:56:39] <wizardrydragon> It might get a release if I can prod Vistaer and Marzo enough :P
[20:56:47] <Crysta> lol
[20:56:52] <Crysta> well prod emm
[20:57:26] * wizardrydragon is poking Vistaer with the claymore of compliance as we speak
[20:57:31] <Crysta> lol
[20:57:42] <Crysta> need vis in here sometime
[20:57:46] <Crysta> you got me in here :p
[20:58:21] <wizardrydragon> Lol
[20:58:23] <wizardrydragon> Indeed
[21:02:42] --> Vsr has joined #tfl
[21:02:49] --- Vsr is now known as Vistaer
[21:02:54] <wizardrydragon> Hey
[21:03:17] <Crysta> finally someone different to talk to :P
[21:03:23] <wizardrydragon> Lol
[21:03:31] * wizardrydragon wonders if that was an insult.
[21:03:48] <Crysta> trust me.. if i were insulting you, it would make a lot less sense
[21:03:56] <Crysta> i always end up trying to hard when its on purpose
[21:03:57] <Crysta> lol
[21:03:59] <wizardrydragon> Lol
[21:04:18] <wizardrydragon> Now I just need to drag Amror into IRC and we have a big happy dysfunctional family
[21:04:23] <wizardrydragon> Also Marzo needs to come on today
[21:04:36] <Vistaer> Okay guys, been inactive as you can tell. New job pretty much consumes 12 hours of my day 5 days a week, heh
[21:04:49] <Crysta> ouch
[21:05:09] <wizardrydragon> I know how that goes
[21:05:21] <Vistaer> Yea, but should calm down in a couple weeks and hopefully give me a bit more free time
[21:05:24] <Crysta> i dont amazingly enough
[21:05:30] <wizardrydragon> That's why development on TFL hung up for a few months :)
[21:06:01] <wizardrydragon> Thankfully opening ast my store is done and over with so I have time to code again :P
[21:06:24] <Vistaer> wizardy can you make sure I have access to the dev forums?
[21:06:27] <wizardrydragon> Where do you work, Vis? If you dont mind me asking
[21:06:42] <Vistaer> A computer consultant company
[21:06:51] <wizardrydragon> Vistaer: its a bug with the database, so I'll have to flail around with my mallet until I squash it
[21:07:01] <wizardrydragon> Ouch.
[21:07:12] <wizardrydragon> I teach painting at a Micheal's store :)
[21:07:21] <Vistaer> I basically fix all the computers and sometimes go out on call. They were without a "bench tech" for almost a month so they got backed up
[21:07:30] <wizardrydragon> Ouch.
[21:07:58] * wizardrydragon has been there and done that, which is why he doesn't work in IT anymore :)
[21:08:40] <Vistaer> Hehe, yea, but pay is nice and I dont really mind it much at the end of the day, so 'eh.
[21:08:50] <wizardrydragon> Heh
[21:09:04] <wizardrydragon> 'twas too stressful for me.
[21:09:48] * wizardrydragon would rather fix Exult bugs - it's less stressful. And that's not saying Exult bugs arent stressful, just ask Marzo :)
[21:09:58] <Crysta> Im currently employed as a "lazy bum"
[21:10:02] <wizardrydragon> Lol
[21:10:04] <Crysta> the pay is low, but i have plenty of free time
[21:10:08] <wizardrydragon> But that's the best job, Crysta!
[21:10:30] <Vistaer> Heh
[21:10:55] <Vistaer> So umm...
[21:11:01] <Vistaer> I dont have forum access...
[21:11:01] <wizardrydragon> Im surprised Marzo doesn't stab me on sight for all the trouble Ive caused him regarding Exult bugs
[21:11:11] <wizardrydragon> Im trhying to fix that Vis, keep your shirt on
[21:11:12] <Crysta> no forum access?
[21:11:20] <Vistaer> and I dont know crap about wikis except finding info on them, so how am I supposed to post this stuff? :{P
[21:11:40] <Vistaer> dev forum access crysta, heh
[21:11:55] <wizardrydragon> Its the first quest stuff, right, Vis?
[21:12:00] <Vistaer> Yea, lemme find it
[21:12:04] <Crysta> ...
[21:12:07] <Crysta> waitaminnit
[21:12:11] <Crysta> there's a dev forum?
[21:12:11] <Vistaer> huh?
[21:12:16] <Vistaer> There was :x
[21:12:30] <Crysta> why did i not know about this? <.<
[21:12:44] <wizardrydragon> Lol
[21:13:04] <wizardrydragon> http://www.u7feudallands.com/mediawiki-1.6.3/index.php?title=Preliminnary_Quest_info&action=edit
[21:13:04] <Vistaer> Because you have pointy eyes and they scare me.
[21:13:12] <wizardrydragon> just fill in the box, Vis :)
[21:13:16] <Crysta> =_=
[21:13:29] <Vistaer> This will take a few
[21:13:31] * wizardrydragon falls off his chair laughing. Ow.
[21:13:59] <wizardrydragon> Mmkay seems Marzo and I and Amror are the only ones whose permissions got copied over proper
[21:14:03] <wizardrydragon> Time to fix that
[21:14:03] <Vistaer> My computer had a Windows Fart and had to do a hack job getting it back
[21:14:34] <Crysta> and then i never HAD permissions that i know of
[21:14:53] <wizardrydragon> That you knew of
[21:15:13] * wizardrydragon laughs maniacally and runs off in the direction of phpMyAdmin
[21:15:37] <Crysta> face it.. you just didnt want my company in there
[21:15:44] <Vistaer> side note: anyone seen the new UO 2D Client they're doing?
[21:15:55] <Crysta> hell yes
[21:16:04] <wizardrydragon> I close my eyes and try to pretend it doesnt exit.
[21:16:07] <Crysta> as i post on stratics actively and still p[lay UO
[21:16:08] <Crysta> ...
[21:16:10] <wizardrydragon> *exist
[21:16:12] <Crysta> you kidding?
[21:16:15] <Crysta> i think it looks great
[21:16:17] <wizardrydragon> Nope.
[21:16:28] <wizardrydragon> Call me old fashioned but Im rather attached to the old look :P
[21:16:37] <Vistaer> Its better than them continuing with the craptastic 3d client
[21:16:38] <Vistaer> heh
[21:16:42] <Crysta> dont get me wrong, i LOVe the old look
[21:16:49] <Crysta> im just happy that for once
[21:16:52] <Crysta> everything will MATCH
[21:16:56] * Vistaer nods
[21:17:03] <wizardrydragon> A small part of me died inside when Third Dawn was released.
[21:17:11] <wizardrydragon> Aww who am I kiddin, a large part.
[21:17:14] <Vistaer> I quit UO when LBR was announced
[21:17:23] <Vistaer> I was like "Cyborgs? Goodbye."
[21:17:31] <Crysta> that much didnt bother me
[21:17:40] <wizardrydragon> I dont get out of my castle much.
[21:17:44] <wizardrydragon> So I dont care :)
[21:17:45] <Crysta> the whole "reusing UO2 stuff" part did tho XD
[21:18:55] <Vistaer> Im basically only get long-term enjoyment from UO from RP communities, so basically only Private RP servers hold any interest to me anymore, and sadly most of them suck :/
[21:19:22] <wizardrydragon> Lol
[21:19:36] <wizardrydragon> The group I chum with is pretty good at RPing so I dont sworry about it.
[21:19:50] <wizardrydragon> Mind you I hear outside Siege Periolous it can be dodgy that way.
[21:19:54] <wizardrydragon> *Perilous
[21:20:12] <Vistaer> I found an awesome one which I ended up seering on for a year... then f*&*ing hurricane katrina flooding the company which housed the server.
[21:20:28] <wizardrydragon> Ouch.
[21:20:42] <Vistaer> By the time it returned most of the community had left :(
[21:21:59] * wizardrydragon wondered why in the hell he let people suck him into myspace
[21:33:11] <Vistaer> You know, I hate to say it but I think I lost the notes I had on the intro quest.
[21:33:30] * wizardrydragon prods vistaer with a firedoom staff
[21:33:31] <Vistaer> I have tons of other stuff, and am trying now to remember the intro quest events I had written up
[21:33:31] <Vistaer> :/
[21:33:54] <Vistaer> I remember it deals with the theft of the shards
[21:33:54] <wizardrydragon> Maybe I can stab you until you bleed intro quest ideas? :D
[21:33:58] <Vistaer> Hehe
[21:34:11] <Vistaer> SHard theft stuff still, correct? :P
[21:34:37] <wizardrydragon> Well you hadnt told me most of it, hence me badgering you for it! But I dod remember that, yes
[21:34:42] <wizardrydragon> *do
[21:34:55] <Vistaer> Okay, I'll rewrite what I remember then, heh
[21:36:31] --> Marzo has joined #tfl
[21:36:45] <Marzo> ?log
[21:36:45] <exultbot> Logs are available at http://www.math.leidenuniv.nl/~wpalenst/tfllog.php
[21:36:56] <wizardrydragon> Hello Marzo
[21:37:04] <Marzo> Hi
[21:37:22] <Marzo> Hey, something actually happened while I wasn't here :-)
[21:37:44] <wizardrydragon> Yeah! Scary, isn't it?
[21:37:57] <Marzo> Re: shape 1121: The answer is in the Lock Lake cleanup code
[21:38:01] <Vistaer> :I
[21:38:19] <wizardrydragon> Are you actually gonna make me look up the code?
[21:38:25] <Marzo> Yes :-)
[21:38:33] <wizardrydragon> Im just going to hazard a wild guess that it's to cover up the swamp chunks.
[21:38:42] <Marzo> Actually, it is to cover up the swampy look of Lock Lake
[21:38:49] <Marzo> Yes, you guessed right
[21:39:04] * wizardrydragon thinks it would be easier just to chage the chunk numbers, but doesnt think UCC has a function for that
[21:39:10] <Marzo> (the cleaning of Lock Lake is a massive cover-up :-))
[21:39:23] <Marzo> You can't change chunk numbers from usecode, no
[21:39:26] <Marzo> brb
[21:39:50] <wizardrydragon> (I knew it! Conspiracy theorys 1, regular theories 1,000,000! :) )
[21:40:26] <wizardrydragon> Tell me Vis, can you see the dev forum currently?
[21:40:41] <Vistaer> Nope.
[21:40:46] <wizardrydragon> Bah!
[21:40:54] * wizardrydragon smashes MySQL
[21:42:08] <wizardrydragon> at least now I know why it's not working
[21:42:31] * wizardrydragon had tried the quick hack first instead of the slow real way youre supposed to fix the problem :)
[21:43:06] <wizardrydragon> How about now?
[21:44:22] <Crysta> i got an email
[21:44:30] <Vistaer> Nope.
[21:44:32] <Vistaer> Just kidding
[21:44:34] <Vistaer> Yep :P
[21:45:31] <wizardrydragon> Crysta: an email? o_O
[21:45:59] <wizardrydragon> Vis: Don't taunt a dragon, for thou'rt tasty when charboiled and seasoned lightly with cilantro!
[21:46:40] <Marzo> Back
[21:46:50] <wizardrydragon> wb
[21:47:02] <Marzo> Wizardry: by the way, your e-mail from last night ended up in the bulk folder
[21:47:18] <Marzo> And I noticed it seconds *after* clicking 'empty' :-(
[21:47:21] <wizardrydragon> Figuress
[21:47:29] <wizardrydragon> Its alright though
[21:47:31] <Marzo> If you can re-send it, I'd really appreciate it
[21:47:35] <wizardrydragon> Im not sure what I did to fix it
[21:47:40] <wizardrydragon> but I managed to, somehow
[21:48:04] <Marzo> The version from cvs now works or you changed from it to get it to work?
[21:48:25] * Marzo realizes that the previous sentence is not very coherent
[21:49:09] * Vistaer gives Marzo an "F" in talk-like stuff right.
[21:49:57] * Marzo turns the 'F' into a square 'A' by adding a vertical line in the right
[21:50:10] <Marzo> :-)
[21:51:23] * Marzo stabs WizardryDragon on sight
[21:51:24] <Marzo> :-)
[21:51:41] * wizardrydragon is invisible!
[21:51:54] <wizardrydragon> The CVS one did, Marzo
[21:52:08] <Marzo> Hm
[21:52:33] <wizardrydragon> Dont know why, dont care why, it works!
[21:52:37] <wizardrydragon> :)
[21:52:38] <Marzo> So it was just Exult and ES conspiring to keep me awake late in the night and sleep less...
[21:52:53] <wizardrydragon> Wouldnt be the first time :)
[21:53:33] <Marzo> I don't know if you noticed, but Colourless answered your question re: XMIDI in #exult
[21:53:43] <wizardrydragon> No I didnt
[21:53:50] <wizardrydragon> But Darke did kind of anyways
[21:53:55] <Marzo> It is in the logs
[21:54:14] <Marzo> [08:59:55] <Colourless> XMIDI = The Name of the MIDI compenent of AIL, also known as the Miles Sound System. Means Extended Midi.
[21:54:15] <Marzo> [09:00:44] <Colourless> It has much simplified timing compared to normal midi (strick 120 Hz timing) and it used unused control values to perform various special functions such as loop points and engine call backs
[21:54:15] <Marzo> [09:01:07] <Colourless> file of course is .xmi
[21:54:15] <Marzo> [09:01:43] <Colourless> Last thing I knew the XMIDI specifications can be found on the net on John Miles web page
[21:54:23] <Marzo> [09:01:59] <Colourless> as part of the open sourced AIL/MSS package
[21:54:23] <Marzo> [09:04:32] <Colourless> the XMI file format is IFF (compared to MIDI's screwed up RIFF). Also there are no Note Off events in XMI files. Instead each Note On specifies how long to play a note for. Also XMI files specify delta times using a different method to standard midi
[21:54:23] <Marzo> [09:05:22] <Colourless> Typically XMI files contain time signature Meta Events but they should be ignored
[21:54:23] <Marzo> [09:05:51] <Colourless> all that has nothing to do with the MT32 stuff asked about above :-)
[21:54:25] <Marzo> [09:07:36] <Colourless> MT32 sfx are not implemented in Exult purely because how to play the BG sound effects is not in a data files. The data file contains the custom Timbres for the sound effects and not the note on and note off event.
[21:55:16] <wizardrydragon> I saw
[21:55:24] <wizardrydragon> Exultbot is handy :)
[21:55:29] * wizardrydragon hugs Exultbot
[21:55:37] <Marzo> :-)
[21:55:50] * Marzo slaps wizardrydragon around a bit with a large trout
[21:55:56] <Marzo> :-)
[21:56:34] <Marzo> (sorry, I just noticed that the list of commands in Miranda included this one and could't resist)
[21:56:46] <Marzo> *couldn't even
[21:56:48] * wizardrydragon zaps Marzo with death bolt of channel-operator-ness!
[21:56:55] <wizardrydragon> Lol
[21:57:48] <Marzo> Cluck, I say
[21:58:06] <wizardrydragon> So Marzo, I heard you like Sheep.
[21:58:18] <Marzo> No, that is Shamino
[21:58:31] <wizardrydragon> That's not what Dupre said :)
[21:58:49] <Marzo> It is, actually :-p
[21:58:57] <wizardrydragon> Lol
[21:59:18] <wizardrydragon> BTW, the new Mariah appears to have problems with detecting if the generators gone poof
[21:59:36] <Marzo> I will check the usecode
[21:59:43] <wizardrydragon> I went and talked to her without it blown up and some of her normal options appear
[22:00:36] <Marzo> Like what?
[22:00:54] <wizardrydragon> When I click job her normal ones show up.
[22:01:08] <Marzo> From a fresh game?
[22:01:09] <wizardrydragon> And it's confusiong because lookingh at the usecode, that clearly shouldnt be happening
[22:01:11] <wizardrydragon> Yes
[22:01:19] <wizardrydragon> This is a --edit game, even :)
[22:01:34] <wizardrydragon> So the intro isnt even triggered
[22:01:38] <Marzo> In a new game, what value does flag 3 have?
[22:01:47] <wizardrydragon> Not sure lemme check
[22:01:49] <Marzo> *global* flag 3
[22:01:56] <wizardrydragon> Obviosly
[22:02:20] * wizardrydragon smacks marzo with a trout for statng the painfully obvious
[22:02:28] <Marzo> :-)
[22:03:27] <wizardrydragon> By the way, Im almost done addiing the gypsy intro back to BG :)
[22:03:32] <Marzo> She works normally for me here
[22:03:36] <Marzo> :-)
[22:03:59] <Marzo> Once you're done, I'll fix it so it actually works :-)
[22:04:01] * Marzo ducks
[22:04:03] <wizardrydragon> Is that a normal game, or one loaded with --edit? Could be the intro is initializing things.
[22:04:15] * wizardrydragon vaporizes the ground Marzo is standing on.
[22:04:25] <Marzo> No, the flags are initialized from initgame.dat
[22:04:35] * Marzo is luckily wearing LB's crown
[22:04:46] <wizardrydragon> The crown doesnt protect the ground you're on
[22:04:51] <wizardrydragon> Also, Flag 3 is unset
[22:05:08] <Marzo> She should work normally then
[22:05:11] <Marzo> Try talking to her
[22:05:12] <wizardrydragon> Hmm
[22:05:25] <Marzo> (flag 3 is set when you destroy the tetrahedron)
[22:05:49] * wizardrydragon stabs Mariah and she dies. Yep, she works properly. So does karma loss too, coincidentally.
[22:06:06] <Marzo> lol
[22:07:04] <Crysta> lol
[22:07:52] <wizardrydragon> Well except for the fact that her body is that of a peasant guy
[22:08:08] <Marzo> But that I knew would happen in any case
[22:08:16] <wizardrydragon> Hehe
[22:08:16] <Crysta> lol
[22:08:20] * Marzo points out that the proper body isn't set
[22:08:25] <Crysta> im guessing thers problems adding new bodies?
[22:08:30] * wizardrydragon knows, he just felt like being a smartass
[22:08:38] <wizardrydragon> Yes, you have to make them for us, thats the problem
[22:08:42] * wizardrydragon ducks.
[22:08:47] <Marzo> No, it is just that I haven't made her body yet
[22:08:50] <Crysta> ...
[22:09:17] * Marzo conforts Crysta with the fact that he will probably make the body himself
[22:09:31] <wizardrydragon> How does one 'confort' something?
[22:09:50] <Marzo> A side effect of speaking Portuguese
[22:09:58] <Crysta> lol
[22:10:23] <Marzo> (in Portuguese, you only write an 'm' before a 'b' or a 'p' -- it is 'n' everywhere else)
[22:10:36] <Marzo> err... for all other consonants, that is
[22:10:56] <Crysta> ohh
[22:11:07] <wizardrydragon> So what hyour saying is your people have a 'n' fetish? :)
[22:11:18] <Marzo> 'hyour'?
[22:11:24] <Marzo> :-)
[22:11:46] <wizardrydragon> My keyboard likes to add 's' and 'h' everywhere in case you didn't notice.
[22:11:49] <Vistaer> Whats that seer type guy again Wizardry?
[22:11:59] <wizardrydragon> His name, you mean?
[22:12:05] <Vistaer> yea
[22:12:14] <Marzo> It was actually the Portuguese folks that had the 'n' fetish; we just inherited the language in Brasil :-)
[22:13:37] <Vistaer> Man portugese is nothing like spanish. This guy who towed my truck the other week was strait from brazil. I swear it half sounded like spanish and some eastern-european language :P
[22:13:52] <Crysta> it may very well have been
[22:13:53] <Crysta> lol
[22:13:57] <wizardrydragon> Pig Latin, maybe? ;)
[22:14:17] <Crysta> ooo.. that was a bad joke
[22:14:24] <Vistaer> :I
[22:14:32] <Vistaer> So whats his name?
[22:14:34] <wizardrydragon> Well they all can't be good.
[22:14:45] <wizardrydragon> Chahiero, Vis.
[22:15:00] <Vistaer> I knew it was something unpronouncable
[22:15:08] <wizardrydragon> :)
[22:15:14] <Crysta> how is it unpronouncable
[22:15:46] * wizardrydragon was gonna say something but decides its in his best interests not to.
[22:15:54] <Crysta> .....
[22:15:59] <Crysta> better to just say it
[22:16:06] <wizardrydragon> No, it's really not :)
[22:16:16] <Crysta> does this involve getting me mad?
[22:16:28] <wizardrydragon> In all likelihood :)
[22:16:33] <Crysta> then say it
[22:16:43] <Crysta> i get pretty mad from people refusing to jsut say things
[22:16:47] <Marzo> 'unpronouncable'? Missing an 'e' somewhere :-)
[22:16:48] * wizardrydragon does not feel suicidal, thank you.
[22:16:48] <Crysta> *just
[22:17:00] <Crysta> ack
[22:17:04] <Crysta> XD
[22:17:11] <Crysta> damn.. cant believe i forgot that e
[22:17:24] * Marzo points out that Vistaer missed it too
[22:17:25] <wizardrydragon> "Damned if you do, damned if you don't"
[22:17:30] <Crysta> XD
[22:17:42] <Crysta> was it the "e" thing, wiz? :p
[22:17:52] <wizardrydragon> Nope.
[22:18:01] <Crysta> then just say it
[22:18:05] <Crysta> please
[22:18:06] <wizardrydragon> It!
[22:18:11] * wizardrydragon ducks.
[22:18:16] <Crysta> ...
[22:18:26] * wizardrydragon flees.
[22:20:25] <wizardrydragon> I figured out why Mariah wasn't working properly, and the words "out of date usecode binary" sum it up well
[22:21:24] * Marzo shoots Wizardry with a hacked ethereal deathbolt
[22:21:49] * wizardrydragon tends to look for the esoteric bug explanations and miss the obvious
[22:22:09] * Marzo was actually thinking about how he would suggest that this was the issue without insulting Wizardry's intelligence
[22:22:26] <Marzo> :-)
[22:22:49] * wizardrydragon would have been insulted anyways.
[22:22:55] <wizardrydragon> :)
[22:23:24] <Marzo> Things like this is why I set up so I can compile usecode *and* copy the binary to the proper place by hitting F9 in ConTEXT
[22:23:38] <Marzo> *why I set up *things*
[22:23:58] <Marzo> Urgh, the fix was worse than the original :-)
[22:24:06] <wizardrydragon> Sounds like Exult!
[22:24:07] <wizardrydragon> :)
[22:24:12] <Marzo> lol
[22:24:12] <wizardrydragon> *zing!*
[22:24:44] * Marzo now has to kill Wizardry Dragon for figuring out the dark secret of Exult devs :-)
[22:25:44] * wizardrydragon flees through the Black Gate.
[22:32:59] <wizardrydragon> Hows the writing coming, Vis?
[22:37:15] <wizardrydragon> Ah, swimmingly, okay.
[22:37:17] <wizardrydragon> :)
[22:37:32] <Marzo> Argh
[22:37:55] <wizardrydragon> Marzo: how is it that I pop the current converse options so that I can have new ones, and then recall them?
[22:38:05] <wizardrydragon> Ive done ti before but I forget how and where it was I did before, heh
[22:38:41] * Marzo points out that there is extensive intrinsic documentation now
[22:39:10] <Marzo> UI_push_answers()
[22:39:10] <Marzo> Pushes (stores) all answers in a LIFO stack and then clears all options from the screen.
[22:39:10] <Marzo> UI_pop_answers()
[22:39:10] <Marzo> Pops (restores) all answers stored in the LIFO stack.
[22:39:10] <Marzo> UI_clear_answers()
[22:39:11] <Marzo> Clears all answers from the screen.
[22:39:15] <Marzo> brb
[22:39:23] <wizardrydragon> Ah I remember that.
[22:39:35] * wizardrydragon smacks himself upside the head.
[22:46:23] <Vistaer> Posted what I remembered Wiz
[22:46:23] <Vistaer> :)
[22:46:27] <Vistaer> In wiki
[22:46:35] <wizardrydragon> wikicoolness
[22:49:18] --- Marzo is now known as Marzo_away
[22:50:16] --- Marzo_away is now known as Marzo
[22:50:47] <wizardrydragon> wb
[22:50:50] <Marzo> Wiki? What wiki?
[22:51:24] <wizardrydragon> The one linked to in the dev forums obviously :)
[22:51:45] * wizardrydragon points out the link at http://www.u7feudallands.com/mediawiki-1.6.3
[22:55:32] <Vistaer> Anything else you need me to post? :P
[22:56:15] <wizardrydragon> Only everything! :)
[22:56:20] * Marzo thinks that the dev chat is unnecessary now
[22:56:27] <wizardrydragon> Everything you've written to this point, now.
[22:56:30] <wizardrydragon> *that is
[22:56:33] <wizardrydragon> as opposed to now
[22:56:46] * wizardrydragon agrees but is too lazy to delete it.
[23:01:26] <wizardrydragon> Lol
[23:01:36] <wizardrydragon> Yep, once you got to serpents isle, you're fscked :)
[23:01:45] <wizardrydragon> (reading your stuff, Vis)
[23:05:59] <wizardrydragon> http://www.u7feudallands.com/mediawiki-1.6.3/index.php/Preliminnary_Quest_info is the link if anyone else wants to read
[23:06:07] <wizardrydragon> <insert obligatory spoiler warning here>
[23:08:24] <Vistaer> So how do you add something? heh
[23:08:31] <Vistaer> to the wiki
[23:08:44] <wizardrydragon> just make a link on the appropriate sandbox page
[23:08:59] <wizardrydragon> To make a link, just enclose the name of the page in square brackets [[]]
[23:09:06] <wizardrydragon> so [[example page!]]
[23:09:15] <Vistaer> Nifty.
[23:09:46] <wizardrydragon> :)
[23:09:59] * wizardrydragon likes stealing Wikipedia's engine for his own means :)
[23:10:32] <Marzo> Is that virtuous?
[23:10:42] <wizardrydragon> It's open source :)
[23:10:56] <Marzo> I know :-)
[23:12:22] <wizardrydragon> Hehe
[23:13:21] <wizardrydragon> Marzo, give Vis' quest stuff a read and tell me how hard the scripted sequences would be to write, because even back in the day, I didn't mess too much with script {} or execute_usecode_array()
[23:13:32] <wizardrydragon> http://www.u7feudallands.com/mediawiki-1.6.3/index.php/Preliminnary_Quest_info
[23:18:59] <Marzo> Ensuring the death of Tobias will be tricky, but not much
[23:19:23] <wizardrydragon> You could have the ambush itself scripted somehow as the battle between Thoxa and Karnax in SI, though
[23:19:24] <Marzo> What is written so far seems pretty easy
[23:19:51] <Marzo> I was thinking about having a fight in which the avatar can join and try to save Tobias
[23:20:02] <Marzo> (but fails of course)
[23:20:02] <wizardrydragon> Hmm
[23:20:14] <wizardrydragon> That would be trickier
[23:20:23] <Marzo> An scripted ambush in which the player has no say isn't much fun to watch
[23:20:27] <Marzo> *A
[23:20:38] <wizardrydragon> Well I meant have the beginning scripted
[23:20:57] <wizardrydragon> Have you get ambushed and them cut down tobias, and then just have the party fight off their attackers
[23:20:58] <Marzo> Having him die at the beginning of the battle?
[23:21:57] <Vistaer> The ambush could start with tobias getting killed then player gets control and has to fight off al the baddies
[23:22:02] * Marzo points out that the scripted scenes in the Wiki are pretty trivial compared to those in the Keyring quest
[23:22:16] <Vistaer> Tobias getting killed sequence, then when hes dead player gets control.
[23:22:30] <Marzo> Maybe a few archers mow Tobias down while the fighters close in to attack
[23:22:34] <Vistaer> Yea.
[23:22:37] <wizardrydragon> That's what I thought, Vis.
[23:23:04] <wizardrydragon> My computers gonna be fairly unresponsive for the next few moments, loading a huge soundfont :)
[23:23:17] <Crysta> huge soundfont?
[23:23:22] <wizardrydragon> yep.
[23:23:30] <wizardrydragon> 180 megs, to be exact :)
[23:23:31] <Crysta> elaborate?
[23:23:31] <Vistaer> heh
[23:23:34] <Crysta> o.o
[23:23:35] <Vistaer> :I
[23:23:43] <Crysta> sounds good
[23:23:50] <Crysta> well.. you know what i mean
[23:23:54] <Crysta> how does it sound XD
[23:23:58] <wizardrydragon> One of the soundfonts I bummed off Justin, heh
[23:24:11] <Crysta> i want it.. lol
[23:24:21] <wizardrydragon> Lol
[23:24:34] <Crysta> i like my midi to sound its best
[23:24:43] <Marzo> If it sounds better than the oggs, you might consider making a replacement
[23:26:37] <wizardrydragon> Marzo: It does, and I intend to.
[23:26:40] <Marzo> I don't know if you guys know this or not, but one of the best tools for Windows ever is this one: http://ccollomb.free.fr/unlocker/
[23:26:44] <Crysta> ... i want iiiiit >.<
[23:27:11] <wizardrydragon> It's SG-General-Midi, Crysta and it's free, I just dont have the original site because Justin gave it to me
[23:27:18] <Crysta> o_o;
[23:27:19] <Vistaer> Also just put up the more-detailed TFL history I posted a while ago now into the wiki
[23:27:28] <Crysta> dangit.. look up the site
[23:27:53] <wizardrydragon> Marzo: That's why Ive been pestering colourless about XMIDIs, because that's the format SIs music is in and I'm redoing them
[23:27:54] <Crysta> ive been looking for a good free one for forever
[23:28:21] <wizardrydragon> I'll find it when my computer resumes a reasonable speed...
[23:28:26] <Marzo> Someone ought to do it for BG too, but I don't know the format BG songs are in
[23:28:39] * Marzo has never touched the Exult audio system
[23:28:49] <wizardrydragon> Theyre plain MIDI
[23:29:10] <wizardrydragon> And Ive redone some of them but Im not happy with the result because the source actually leaves a lot to be desired
[23:29:49] * Marzo remembers there was a digital music enhancement project mentioned once or twice in the Phorum
[23:30:00] * wizardrydragon seems to remember that as well.
[23:30:07] <Vistaer> btw guys
[23:30:12] <Vistaer> I want you to see something
[23:30:22] * wizardrydragon also remembers pestering the devs to dehardcode the music system so he can add new tracks.
[23:30:30] * Crysta cant find that soundfont online
[23:30:35] <Vistaer> an indie rpg in the works that ive been looking forward towards and been suggesting more and more ultima-inspired ideas for
[23:30:47] <Vistaer> http://www.darghul.com/newe.htm
[23:31:02] <Vistaer> You can tell graphically he went for the U7 style hehe
[23:31:06] <wizardrydragon> I said Id look it up, just be patient Crysta, my compy can only load soundfonts so fast
[23:31:20] <Crysta> oh... i didnt hear you say youd look it up >.<l
[23:31:41] <wizardrydragon> Ack, shouldntve clicked the link with a sf loading x_x
[23:32:32] <Marzo> Here it is: http://exult.sourceforge.net/forum/read.php?f=1&i=18913&t=18913
[23:32:42] <Marzo> LinkDragon's website is down, however
[23:33:04] <Marzo> (this is the digital music enhancement project, not the soudfont)
[23:40:04] <wizardrydragon> I believe it was on hammersound
[23:40:09] <wizardrydragon> the soundfont that was
[23:40:11] <wizardrydragon> lemme see
[23:43:41] <wizardrydragon> found it
[23:43:42] <wizardrydragon> http://www.geocities.jp/shansoundfont/
[23:44:01] <wizardrydragon> i have a newer version than on the page, but thats the best I can find :\
[23:44:11] <Crysta> thanks.. hopefully tis good enough :P
[23:44:35] <wizardrydragon> Here guys, I'll put together one of the SI tracks with SGM and you can tell me what you think :P
[23:45:35] <Crysta> what version is yours?
[23:45:46] * Marzo would love to test the soundfont himself, but his laptop only has onboard audio
[23:45:54] <wizardrydragon> I have SGM-180 v1.7
[23:46:24] * wizardrydragon will render a MP3, then :)
[23:46:45] <Crysta> choose a good one
[23:47:05] <Marzo> Stones!
[23:47:08] <Marzo> :-)
[23:47:13] <wizardrydragon> Lol
[23:47:16] <Crysta> nah
[23:47:20] <Crysta> somethin from UO
[23:47:23] * wizardrydragon is currently working on the Gwenno theme
[23:47:26] <Crysta> bah
[23:47:47] <wizardrydragon> Don't bah at me, I like that track
[23:47:59] * Marzo doesn't remember it
[23:48:12] <Crysta> i do :p
[23:48:16] <Crysta> i just dont like it much
[23:51:50] <wizardrydragon> Ugh. Forgot to disable hardware eq. Rerender time :P
[23:54:37] <wizardrydragon> Crysta: the 1.7 version also has stuff in banks 1, 2, 24, and 127, not sure if 1.5 does though
[23:57:00] <wizardrydragon> 80% done rendering
[23:57:00] <wizardrydragon> yay
[23:58:43] <wizardrydragon> Now just to upload it.