#tfl@irc.freenode.net logs for 6 Dec 2006 (GMT)

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[00:01:42] <wizardrydragon> Indeed
[00:01:55] <-- exultbot has left IRC (signing off...)
[00:03:39] --> exultbot has joined #tfl
[00:03:39] --- Topic for #tfl is: Ultima VII: The Feudal Lands - the official channel | This channel is publicly logged! Use ?log to get the url | Website available at http://www.u7feudallands.com | SIFixes and UCC information available at http://seventowers.u7feudallands.com | Alpha Release coming soon! | Voiced users are developers for Exult or TFL | dragonBot is SF.net approved! ~ http://sourceforge.net/projects/dragonbot
[00:03:39] --- Topic for #tfl set by SleepingDragon at Mon Nov 27 05:29:02 2006
[00:03:41] --- ChanServ gives voice to exultbot
[00:04:04] <Marzo> exultbot!
[00:04:08] <Marzo> Hi exultbot!
[00:04:16] <Marzo> exultbot: Hi
[00:04:16] <exultbot> Hi Marzo!
[00:04:25] <Marzo> Now he is back!
[00:04:28] <Marzo> :-)
[00:04:33] <wizardrydragon> Yay!
[00:04:48] <wizardrydragon> Marzo: No, but I want to hence the push :-)
[00:04:49] <Marzo> For posterity:
[00:04:56] <Marzo> [22:02] Marzo: NOOOOO
[00:04:56] <Marzo> [22:02] wizardrydragon: I want to have spellmaking just because my favorite bit of Ultima fandom was inventing my own little spells
[00:04:56] <Marzo> [22:02] Marzo: :-)
[00:04:56] <Marzo> [22:02] wizardrydragon: Marzo; You killed ExultBot! You bastard!
[00:04:56] <Marzo> [22:02] wizardrydragon: :o
[00:04:57] <Marzo> [22:02] Marzo: Although you never really invented them :-)
[00:04:59] <Marzo> [22:02] Marzo: (not as you'll be able to do now)
[00:06:48] <wizardrydragon> lol
[00:11:51] <Marzo> So, did you try commiting again?
[00:11:54] * Marzo ducks
[00:16:57] <wizardrydragon> Yes
[00:16:58] <wizardrydragon> Tried
[00:17:01] <wizardrydragon> being keyword
[00:17:04] <wizardrydragon> Im harassing SF
[00:17:06] <wizardrydragon> by email
[00:17:06] <wizardrydragon> :D
[00:17:15] <Marzo> :-)
[00:17:30] <Marzo> Hey, take it easy on them -- they just paid me $10 :-)
[00:20:10] <wizardrydragon> lol
[00:20:33] <Marzo> Hey, unknown parameters in intrinsics
[00:20:35] <Marzo> Woot!
[00:21:09] <wizardrydragon> yay
[00:21:38] <Marzo> And some that seem easy to test with a hex editor to boot
[00:21:48] <wizardrydragon> lol
[00:44:55] <Marzo> Woot, one unknown parameter in one intrinsic
[00:45:17] <wizardrydragon> Yay
[00:45:41] <Marzo> Now just have to figure out the others and implement
[00:45:53] <wizardrydragon> :-)
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[01:23:35] <wizardrydragon> Its kinda crowded in here lately
[01:23:40] <wizardrydragon> Not that Im complaining
[01:23:56] <wizardrydragon> We need to drag Vistaer back in here
[01:24:55] <Marzo> What you said? It was drowned by the incessant chatter...
[01:24:58] <Marzo> :-p
[01:25:13] <wizardrydragon> Oh I know
[01:25:17] <wizardrydragon> its so hard to keep up in here
[01:26:00] <Marzo> Yep; exultbot must really put a strain on wjp's computational resources due to this channel
[01:27:17] <wizardrydragon> Yeah
[01:27:23] <wizardrydragon> We flood the logs so much
[02:18:41] <-- Editor-at-Large_ has left IRC ("I didn't want to go, but RL made me. Do me a favour and kick it next time it rears it's head, okay?")
[03:46:14] <Marzo> I am off to bed
[03:46:18] <Marzo> Good night all
[03:46:29] <wizardrydragon> Night Marzo
[03:46:54] <Crysta> night marz
[03:47:00] <Crysta> sleep well :)
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[04:53:30] * servus is a woofcow! Rawrmoo!
[04:53:55] <Crysta> o.O
[04:56:28] <servus> Lookiemoo, It's an elf! They go "eartwitch, eartwitch"!
[04:56:36] <Crysta> XD
[04:58:17] <wizardrydragon> o>o
[04:58:29] <Crysta> no idea why
[04:58:32] <Crysta> that was just funny XD
[05:00:49] <Crysta> well thats it
[05:00:50] <Crysta> too tired
[05:00:52] <Crysta> night all
[05:01:08] <-- Crysta has left IRC ("Trillian (http://www.ceruleanstudios.com")
[05:07:55] <servus> I am funny.
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[18:10:41] <Marzo> Hi
[18:11:18] <wizardrydragon> iH
[18:21:17] <Marzo> BTW, when are you going to delete the forum spam?
[18:21:30] * Marzo ducks
[18:23:00] <wizardrydragon> "Eventually"
[18:23:03] <wizardrydragon> Ill be back in a bit
[18:23:05] <wizardrydragon> lunch
[18:23:11] <Marzo> Bon appetit
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[21:06:06] <Marzo> wb
[21:15:05] <wizardrydragon> hi
[21:15:08] <wizardrydragon> sorry to run off
[21:15:13] <Marzo> np
[21:15:17] <wizardrydragon> friend was in the hospital
[21:15:50] <Marzo> A quick question
[21:16:44] <Marzo> It seems that the original games assumed that 25 ticks = 1 game minute, and the exact time ratio of game time to real time depended on hardware
[21:17:32] <Marzo> On the other hand, Exult defines one real minute as equal to 15 game minutes, and let the ratio of ticks to game minutes depend on the frame rate
[21:18:56] <Marzo> At 10 fps, the Exult way makes 40 ticks = 1 game minute
[21:19:26] <Marzo> This likely leads to problems with durations of spells
[21:20:07] <Marzo> The good news is that using 'wait XX hours' really waits for the specified number of hours
[21:21:00] <Marzo> The bad news is that it is problematic at best to use 'after xx ticks' or 'wait xx' to wait for a consistent number of minutes or hours accross all frame rates
[21:21:29] <wizardrydragon> Marzo, I tried to point that out before, but you didnt believe me
[21:21:36] <Marzo> Which leads me to the question: should I change that (another item in my to-do list) or not?
[21:22:05] <Marzo> It seems that the specific assumption of 15 game minutes = 1 real minute is about 6.5 years old
[21:23:22] <Marzo> It will be a major change in the way Exult feels at lower frame rates, and if I keep 25 ticks = 1 game minute for 10 fps, then time will pass faster in the game
[21:23:22] --> Crysta has joined #TFL
[21:23:30] <Marzo> Hi Crysta
[21:23:32] --- ChanServ gives voice to Crysta
[21:23:40] <Crysta> hi
[21:24:06] <Marzo> I will point you to the log to take a quick glance at the question I just asked wizardrydragon
[21:24:18] <Crysta> do i have to? :(
[21:24:20] <Marzo> (there is a lot of intro text I don't want to repeat)
[21:24:26] <Crysta> k
[21:24:28] <Marzo> If you want to
[21:24:30] <Marzo> ?log
[21:24:30] <exultbot> Logs are available at http://www.math.leidenuniv.nl/~wpalenst/tfllog.php
[21:24:34] <Marzo> There
[21:24:38] * Marzo pats exultbot
[21:26:16] <Crysta> uh.. i dont know how to answer it
[21:26:17] <Crysta> lol
[21:26:54] <wizardrydragon> Marzo make it dependant on system time
[21:26:58] <wizardrydragon> To a certain ratio
[21:27:10] <Crysta> i dont know
[21:27:26] <Marzo> How so?
[21:27:52] <Crysta> what i think is you should make a test machine with what would be considered the "best configuration" to run the game as it was originally in dos
[21:27:55] <wizardrydragon> marzo: What's ambiguous about that?
[21:28:02] <Crysta> time how many game minutes pass in one real minute there
[21:28:08] <Crysta> and then adjust properly
[21:28:25] <Crysta> yes it would have varied per system
[21:28:26] <Crysta> but
[21:28:36] <Crysta> exult is supposed to represent the "best" setup for it
[21:29:08] <wizardrydragon> Crysta, that's far too subjective to the machine
[21:29:10] <Marzo> The way I am thinking of doing keeps the assumption the original devs made in the usecode of 25 ticks = 1 game minute
[21:30:13] <Marzo> Crysta: there is also the problem that you can change the frame rate in Exult
[21:30:26] <Marzo> In effect, 'changing the machine'
[21:30:37] <Marzo> Which is what this is all about
[21:30:46] <Marzo> Hm.
[21:31:15] <Marzo> Since this is a fairly major change in the feeling of Exult, I think I'll ask the other devs in the mailing list
[21:31:54] <Crysta> sorry.. that was the best answer i had since i really dont know how to do things
[21:32:09] <Marzo> Maybe I can get more than a reply by Dominus and Jeff this time...
[21:32:36] <wizardrydragon> Marzo: If you want to get a response, change it, and wait for complaint
[21:32:39] <wizardrydragon> :D
[21:32:44] <Marzo> lol
[21:32:55] <Crysta> he has a point
[21:32:56] <Crysta> lol
[21:33:00] <Marzo> It may come to that in the end :-)
[21:33:42] <Marzo> But at least, if I send it to the ML first, I can point to the message and say 'why are you complaining NOW, instead of THEN?' :-)
[21:34:09] <Crysta> lol
[21:35:46] <Crysta> er.. anything new by ways of the art additions?
[21:35:50] <Crysta> o.o
[21:35:55] <Marzo> Nope
[21:35:57] <Marzo> Not yet
[21:36:02] <Crysta> k then :p
[21:36:07] <Marzo> I will see if I finish it in the weekend
[21:36:13] <Crysta> getting anxious to try it out.. lol
[21:36:44] <Marzo> I am having to retouch the shirt a lot, particularly for the female avatar
[21:36:52] <Crysta> :x
[21:36:55] <Crysta> i screwed up?
[21:37:07] <Marzo> The sleeves seem undersized for their arms
[21:37:11] <Crysta> ...
[21:37:15] <Crysta> really?
[21:37:17] <Marzo> (in terms of width, more than length)
[21:37:17] <Crysta> odd
[21:37:33] <Crysta> i thought they looked fine :\
[21:37:52] <Crysta> i wasnt trying to make them loose :P
[21:37:57] <Marzo> In game, there is a lot of arm pixels that can be seen 'nursting out' of the shirt
[21:38:10] <Crysta> thats.. odd
[21:38:11] <Marzo> *bursting
[21:38:14] <wizardrydragon> bursting
[21:38:16] <Crysta> especially since i doublechecked that
[21:38:45] <Marzo> In any case, I'll fix that
[21:38:51] <Marzo> So don't worry too much
[21:38:54] <Marzo> :-)
[21:39:10] <Crysta> nah-uh.. hold it
[21:39:15] <Crysta> im checking this on my own
[21:39:23] <Marzo> lol
[21:39:30] <Crysta> for all i know photobucket might have resized them slightly
[21:39:37] <Crysta> whihc would screw them up
[21:39:43] <Crysta> *which
[21:39:47] <Marzo> Has it ever done that?
[21:39:54] <Crysta> once or twice
[21:40:04] <Crysta> it seems to be based on width/height of images rather than size
[21:40:13] <Marzo> Hm
[21:40:19] <Crysta> to be honest when i looked at it in the gallery it looked like it might have been
[21:40:44] <Marzo> The male avatar shirt was fine, IIRC
[21:41:20] <Crysta> still gonna check this
[21:41:29] <Marzo> k
[21:41:47] <Marzo> If it is indeed resized, I'd appreciate getting the correct versions
[21:42:04] <Crysta> and id be happy to supply them
[21:42:48] <wizardrydragon> yay
[21:42:50] <wizardrydragon> happiness
[21:43:33] * Marzo casts "Por Xen"
[21:44:44] <Crysta> it must have been resized because they still fit perfectly on my tests
[21:44:57] <Marzo> Hm
[21:45:16] <Marzo> Can you compare the ones you have with the ones in Photobucket?
[21:45:33] <Crysta> i think i will
[21:46:13] <Crysta> if you find anything similar in any of the others say so
[21:46:24] <Marzo> k
[21:46:32] <Crysta> cause i know i made sure they all fit
[21:47:50] <Crysta> what is the filename for the male shirt you have?
[21:48:01] <Marzo> Let me check
[21:48:02] <Crysta> that looks right
[21:48:27] <wizardrydragon> yay
[21:48:33] <Marzo> male_shirt.gif
[21:48:47] <Crysta> erm
[21:48:49] <Marzo> The female shirts I have are fem_shirtage.gif
[21:48:56] <Crysta> no the ones on photobucket fit perfectly as well
[21:49:31] <Marzo> Have you tested with all arms?
[21:49:36] <Crysta> http://img.photobucket.com/albums/v128/crystaelf/Ultima%20sprites/fem_shirtage.gif
[21:49:40] <Crysta> yeah
[21:50:40] <Crysta> i seem to have missed a few pixels on one of the arms on the two handed sword holding ones
[21:50:45] <Crysta> but aside from that they all fit perfectly
[21:52:01] <Crysta> http://img.photobucket.com/albums/v128/crystaelf/Ultima%20sprites/Image8a.gif
[21:53:09] <Crysta> another spam post on the boarsd on to p of the ones i told you about a few days ago that still havent been dealt with, wiz
[21:58:25] <wizardrydragon> woo
[21:58:34] <wizardrydragon> Crysta Ill get it enventually
[21:58:37] <Crysta> k
[21:58:41] <wizardrydragon> I have more important things on my mind right now
[21:58:47] <Crysta> i know
[21:59:00] <wizardrydragon> One of my friends is in the hospital
[21:59:03] <Crysta> i just figured it would be normal for me to nag you about it :p
[22:08:25] <Crysta> is it any better marzo?
[22:08:38] <Marzo> I am uploading the screenshots
[22:09:04] <Marzo> http://seventowers.u7feudallands.com/images/exult000.png
[22:09:06] <Marzo> http://seventowers.u7feudallands.com/images/exult001.png
[22:09:08] <Marzo> http://seventowers.u7feudallands.com/images/exult002.png
[22:09:57] <Marzo> The defects are easier to see in 2x scale, or if you zoom out
[22:10:03] <Marzo> *out->in
[22:10:13] <Crysta> uhhh
[22:10:23] <Crysta> so the other races have bigger arms or what
[22:10:34] <wizardrydragon> lol
[22:10:37] <Marzo> Dunno
[22:10:43] <wizardrydragon> that sounds racist
[22:10:49] <Crysta> shush wiz
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[22:12:18] <Crysta> it looks like you just dont have the arms lined up right
[22:12:48] <Crysta> i dont know
[22:12:53] <Crysta> this is gonna take me a little while
[22:14:14] <Marzo> And to answer your question: the left shoulder of the white avatar girl is thinner than that of other races
[22:14:36] <Crysta> well that dont make much sense
[22:16:54] <Marzo> No, it actually seems to be slightly dislocated to the right instead of being wider
[22:17:49] <Crysta> so in othe rwords im righ tand the game is wrong?
[22:18:05] <Marzo> :-)
[22:18:13] <Marzo> No, the game is right as always :-)
[22:18:25] <Marzo> I think that it will look right for the white avatar
[22:18:30] <Crysta> or you really did just line them up wrong
[22:18:43] <Marzo> They are lined up right
[22:19:03] <Marzo> Changing the position of the arms even by 1 pixel screws up the image
[22:19:05] <Marzo> brb
[22:19:11] <Crysta> how about fixing the other races then
[22:19:19] --- Marzo is now known as Marzo_away
[22:20:11] <Crysta> geez what was wrong with them all it took was a damn simple recolor of te one already in there and they screwed THAT up?
[22:20:43] <wizardrydragon> LOL
[22:20:54] <wizardrydragon> ahahahahaha
[22:21:12] <Crysta> damn i coul dhave even done that in PAINT without screwing up
[22:21:35] <wizardrydragon> yeah no kidding
[22:23:03] <Crysta> mayhbe i should redo them
[22:23:12] <Crysta> wouldnt take more than about 10 minutes
[22:23:12] <wizardrydragon> Maybe
[22:25:46] --- Marzo_away is now known as Marzo
[22:25:49] <Marzo> Back
[22:25:55] <Crysta> weba
[22:27:03] <Marzo> So, you will change the paperdoll arms but not the shirt? :-p
[22:27:11] <Crysta> yeup
[22:27:12] <Crysta> lol
[22:27:30] <Marzo> lol
[22:27:32] <Crysta> mainly cause i dont see how they screwed up something so simple as a recolor
[22:27:53] <Marzo> Maybe they didn't intend it as a simple recolor
[22:28:27] <Crysta> well maybe they should have
[22:28:34] <Marzo> :-)
[22:28:43] <Marzo> I agree that they should have
[22:28:47] <Crysta> anyway
[22:29:03] <Crysta> thing is it woudl fit but hte left arm is offset a few pixels for some reason
[22:29:12] <Marzo> But for this case at least, I think we should change the shirt and keep the arm paperdolls
[22:29:22] <Crysta> no need
[22:29:29] <Crysta> all of the armors already fit
[22:29:40] <Crysta> and everything i added works with the white one already
[22:29:41] <Marzo> More specifically, the *top* of the left arm is offset
[22:29:59] <Crysta> no its actualy moved right two pixels
[22:30:11] <Crysta> and the forewarm is stretched
[22:30:26] <Crysta> theres even a gap between the torso and shoulder
[22:30:37] <wizardrydragon> heh
[22:30:37] <Marzo> I pasted the arms on top of each other in different layers; only the top of the arm is in a different position
[22:31:07] <Marzo> The gap is probably due to the fact that there is a slightly difference in the bodies
[22:31:11] <Crysta> meaning part of the arm is stretched making it off
[22:31:12] <Crysta> like i said
[22:31:20] <Crysta> its still the dubest way they coulda done things
[22:31:37] <Crysta> marzo all of the other armors and clothes fit both styles already
[22:31:46] <Crysta> changing the base shouldnt break anything
[22:31:48] <Marzo> Indeed
[22:31:51] <Crysta> and just fix the shirt
[22:32:54] <Marzo> But the slight difference between the bodies might require recolors of them too
[22:33:08] <Crysta> the bodies and arms, yeah
[22:33:14] <Crysta> which is what im doing
[22:33:29] <Marzo> And if you were to really do this, I'd prefer if the bodies were done from scratch -- to avoid potential legal problems
[22:33:54] <Crysta> im afraid i wont do that
[22:33:57] <wizardrydragon> woah where is this going
[22:34:12] <wizardrydragon> how the hell does redoing a shirt involve redoing the main models?
[22:34:13] <Crysta> im fixing a problem
[22:34:31] <Crysta> wiz one of the arms on the multiracial avatars is stretched somewhat
[22:34:38] <Crysta> screwing up the clothes i did
[22:34:41] <Marzo> Crysta is trying to fix the shirt by removing the differences between white and non-white avatars
[22:34:51] <Crysta> marzo
[22:35:00] <Marzo> I think I will redo the shirt myself, it is easier :-)
[22:35:05] <Crysta> dont mistake an "error" for a "difference"
[22:35:35] <Crysta> if you use that line of thinking then the fact that the petra body doesnt even fit together right is just a "differenece"
[22:35:44] <Marzo> Whether or not it is an error, there is a difference between distributing new art and distributing recolored copyrighted art
[22:36:03] <Crysta> whats in there is ALREADY JUST RECOLORS
[22:36:31] <Crysta> completely even
[22:36:49] <Crysta> they even forgot to fix the little tunic thing
[22:36:53] <Marzo> brb
[22:36:59] <Crysta> ....
[22:46:56] --- Marzo is now known as Marzo_away
[22:51:45] <Crysta> ...
[22:52:18] <Crysta> i have been correcting minor problems in the art for months now.. now suddenly with THIS one im going to get yelled at?
[22:53:29] --- Marzo_away is now known as Marzo
[22:53:30] <Marzo> BAck
[22:53:39] <Marzo> You make a cogent point, I must say
[22:54:36] <Crysta> what does cogent mean
[22:55:06] <Marzo> But I am hesitant to add 20 frames to the download when 8 would do
[22:55:27] <Marzo> Make that 28 vs 8
[22:55:40] <Marzo> As the top would also have to be included in either case
[22:56:00] <Crysta> er..
[22:56:05] <Crysta> youd be adding 8
[22:56:26] <Marzo> If you were to fix the arms and the bodies, I would have to add them all
[22:56:34] <Crysta> each set of arms is 1
[22:56:37] <Crysta> thats 6
[22:56:40] <Crysta> and two bodies
[22:56:42] <Crysta> 8
[22:56:42] <Marzo> Per color
[22:56:46] <Crysta> yeah
[22:56:56] <Crysta> you said the male ones were fine
[22:56:59] <Marzo> 8+8+8=24, so I missed 4 frames
[22:57:01] <Crysta> so i wouldnt touch those
[22:57:13] <Crysta> im only doing two of the female sets, marzo
[22:57:23] <Crysta> 8 sprites
[22:57:24] <Crysta> 8
[22:57:26] <Marzo> They are mixed together
[22:57:27] <wizardrydragon> wee
[22:57:35] <Marzo> brb
[22:57:59] <Crysta> yes but this would also prevent possible future problems
[23:07:56] --- Marzo is now known as Marzo_away
[23:10:26] <wizardrydragon> Marzo
[23:10:32] <wizardrydragon> You're on the exult article yknow
[23:10:35] <wizardrydragon> THough the link is old
[23:10:37] <wizardrydragon> Imma fix it
[23:24:09] <Crysta> sure is quiet here
[23:25:26] <wizardrydragon> It happens
[23:30:08] --- Marzo_away is now known as Marzo
[23:30:09] <Marzo> Back
[23:30:21] <Marzo> Which Exult article?
[23:31:00] <Marzo> lol
[23:31:07] <Marzo> Oh: Jeff's advice on the timing issue:
[23:31:10] <Marzo> "I'd say, go for it and then see if anyone complains:-)"
[23:32:36] <Marzo> As I was saying: the sets of arms are mixed together; each color has a single shape with 3 pairs of female/male arms
[23:33:05] <Crysta> ah
[23:33:11] <Crysta> so you dhave to replace the male ones too
[23:33:21] <Marzo> And the bodies are separated by sex: all females in one shape, all males in another
[23:33:27] <Marzo> Yes
[23:33:27] <Crysta> that still only adds up to 14 tho
[23:33:33] <Crysta> im not touching the male ones
[23:34:06] <Marzo> That is true,the 6 white arms would not need to be shipped
[23:34:33] <Crysta> oh
[23:34:44] <Marzo> The non-white male bodies are different from the white body too; I don't know if it has any consequences or not, though
[23:34:46] <Crysta> also i just thought of another good reason to do this
[23:34:56] <Crysta> which is actuall quite a bit more valid
[23:35:14] <Crysta> the petra body fixes still need to be added in
[23:35:30] <Crysta> to do those youd have to be readding all of this stuff anyway
[23:35:35] <Crysta> er
[23:35:37] <Crysta> minus arms
[23:35:42] <Crysta> but it still ties together
[23:35:44] <Marzo> The fixes to Petra (and to SI paperdolls in general) are a different can of worms
[23:35:57] <Crysta> eep
[23:36:26] <Marzo> The BG paperdolls are one thing, due to the original hackish way it was done
[23:36:37] <Marzo> (which I am thinking of improving)
[23:36:41] <Crysta> lol
[23:37:13] <Marzo> Paradoxically, changing the BG paperdolls is easier than changing the SI paperdolls and retaining compatibility with mods
[23:37:39] <Marzo> Yes, I've got it
[23:37:53] <Crysta> ?
[23:38:36] <Marzo> I just had an idea which will make things less hackish in the BG paperdolls/other skin colors
[23:39:01] <Marzo> And make it easier to update the SI paperdoll at the same time
[23:39:23] <Marzo> And make it easier to have patches for BG paperdolls/skin colors
[23:39:33] <Crysta> id ask fro an explanation but i know i wouldnt understand it
[23:39:33] <Crysta> lol
[23:39:40] <Crysta> so i fyou think it would work try it ^^;
[23:39:54] <Marzo> I will give an explanation in any case, as it helps me think
[23:40:42] <Marzo> Currently, patches are done in a hackish way too, which will be improved by what I am thinking
[23:41:17] <Marzo> For background, here is how it is currently done
[23:42:32] <Marzo> For paperdolls in BG (as well as faces and shapes for different skin colors), Exult loads SI's files (if they are present) and patches them with a bg_paperdol.vga file containing the new BG art
[23:43:37] <Marzo> The current engine is limited to one file plus a single patch; so mods that patch BG paperdolls need to give a paperdol.vga file which contains everything from the bg_paperdol.vga file
[23:43:54] <Marzo> This patch paperdol.vga file is loaded *instead* of the bg_paperdol.vga file
[23:44:21] <Marzo> I have thought of having an improved system which allows more than one patch to a given file
[23:45:39] <Marzo> Then, I can have a paperdol.vga file embedded in each game's flx file which patches their static paperdol.vga files and is patched by the patch paperdol.vga file
[23:45:59] <Marzo> Thus, the SI's new art could be patched too
[23:46:02] <Marzo> Hm
[23:46:30] <Marzo> The only downside is that there would be the need for separate patches for the same data in BG and in SI for the bodies
[23:46:52] <Marzo> Well, back to editing the shirt
[23:48:57] <Marzo> Argh
[23:49:02] <Crysta> ?
[23:49:14] <Marzo> Even the asian and black avatars have arms in different positions
[23:50:35] <Crysta> lol
[23:50:48] <Crysta> so my way is looking better now then? :3
[23:51:09] <Marzo> I will never admit to that :-p
[23:51:24] <Crysta> saying you wont is doing so in a way :P
[23:54:39] <Crysta> especially since you didnt flat-out say no :D
[23:55:07] <Marzo> The six arm sets of non-white avatars are identical -- but four out of these have an offset of 1 pixel from one color to the next
[23:55:37] <Marzo> I think that that was a dumb error, more than anything
[23:55:58] <Marzo> (identical up to color, of course)
[23:56:01] <Crysta> so then
[23:56:08] <Crysta> it WASNT just a "difference"? :3
[23:56:34] <Marzo> There is a difference between the white and non-white avatars
[23:57:00] <Crysta> yeah but you just admitted that what ive been saying was an error IS an error :p
[23:57:08] <Marzo> The non-white male bodies is missing a chunk in the back
[23:57:22] <Crysta> that its prolly an error too
[23:57:26] <Crysta> *is
[23:58:06] <Marzo> And the females too
[23:58:19] <Crysta> same
[23:58:20] <Crysta> :p
[23:58:24] <Marzo> But it is less visible in them