#uwadv@irc.freenode.net logs for 10 Nov 2002 (GMT)

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[00:04:06] --> Fingolfin has joined #uwadv
[00:04:49] <Fingolfin> yo
[00:05:41] <wjp> and hi ;-)
[00:06:14] <Fingolfin> three times? not bad, willem =)
[00:06:43] <wjp> well, I have to compensate for not saying being able to say hi all of next week :-)
[00:06:48] <wjp> s/saying//
[00:09:08] <Fingolfin> hehe
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[05:06:03] <QQtis> hey Coren_
[05:06:07] <QQtis> still awake??
[05:06:10] <Coren_> Hey QQtis.
[05:06:13] <Coren_> Somewhat.
[05:06:18] <Coren_> What can I do to you? :-)
[05:13:16] <Coren_> Hello?
[05:20:03] <QQtis> oh nothin really
[05:20:05] <QQtis> just wonderin
[05:20:11] <QQtis> you in the US?
[05:20:55] <Coren_> Just a bit further up north. Montreal (Quebec)
[05:21:01] <QQtis> ah
[05:21:15] <QQtis> cool - I'm in Washington, DC
[05:21:28] <QQtis> most of the uwadv team is European, heheh
[05:21:43] <Coren_> So I've noticed.
[05:22:17] <QQtis> just finishing up on Wanderer
[05:22:30] <QQtis> did a new version of Descent
[05:22:39] <QQtis> haven't uploaded it yet though
[05:23:22] * Coren_ smiles.
[05:23:50] <Coren_> I'm actually missing a couple of mp3s for LoW too... if ever you get the inclinaison.. :-)
[05:24:05] <QQtis> you making mp3s also?
[05:24:28] <Coren_> Actually, I'm making /only/ mp3s; haven't bothered with midis in the first place.
[05:24:31] <QQtis> I mean - you do digital music renditions yourself?
[05:24:45] <QQtis> what synth are you using?
[05:24:47] <Coren_> Yes, albeit I'v having trouble rendering some.
[05:24:53] <Coren_> An antique MT-32
[05:25:00] <Coren_> LAPC-1
[05:25:28] <QQtis> hm... Mt-32 is not too bad
[05:25:29] <Coren_> It decided to die on me before I could do all of 'em.
[05:25:34] <QQtis> the reverb it does is good
[05:25:36] <Coren_> It /was/ 11 years old.
[05:25:55] <Coren_> Hrm. Bedtime.
[05:26:04] <QQtis> there are mp3 of the entire soundtrack out there
[05:26:14] <Coren_> Yes. Shitty ones.
[05:26:14] <QQtis> this guy Tom I foget hsi last name did it
[05:26:18] <QQtis> heh
[05:26:21] <QQtis> did you hear mine?
[05:26:27] <Coren_> Or maybe I haven't found those specifically.
[05:26:31] <Coren_> Do you have an url?
[05:26:39] <QQtis> yeah, hol don
[05:27:04] <QQtis> http://www.wam.umd.edu/~mshetty/music/
[05:27:13] <QQtis> don't d/l descent quite yet, though
[05:27:16] <QQtis> nee dto update it
[05:27:17] <Coren_> No, haven't heard yours ley. I've been busy throwing objects around in LoW. :-)
[05:27:32] <Coren_> Ok. :-)
[05:27:41] <Coren_> Well, I gotta go to bed. You had caught me just in time.
[05:27:53] <QQtis> alright
[05:27:57] <QQtis> later
[05:27:58] * Coren_ wavies.
[05:28:00] <Coren_> Gnight.
[05:28:09] * Coren_ is away: sleep
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[12:35:35] <Fingolfin> the reason why I couldn't compile cnvdasm is that source/tools/Makefile.common doesn't add ../conv/convgraph.cpp to cnvdasm_SOURCES, although it obviously is required there... wonder why it compiles for everybody else w/o this?!?
[16:31:05] * Coren_ is back
[16:32:03] <Coren_> I think I remember Michael saying something to the effect that many tools were broken in CVS and wouldn't compile.
[16:38:58] <Fingolfin> well, that's bad, as it means ./autogen.sh && ./configure && make doesn't work
[16:39:19] * Fingolfin wonders why Michael asked him to look into getting things to work on OS X if CVS doesn't work properly anyway
[16:39:19] <Coren_> Yup. Sounds bad.
[16:39:43] <Coren_> He might simply not have noticed the break; if the thingy was already built on his box.
[16:40:34] <Coren_> I can't, of course, speak for him.
[16:40:40] * Coren_ grins.
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[19:40:44] * Coren_ waves to Dark-Star.
[19:40:49] <Dark-Star> hi
[19:41:14] <Dark-Star> I finally succeeded in compiling uwadv under windows...
[19:41:31] <Coren_> Coolness.
[19:41:55] <Dark-Star> looks cool so far :-)
[19:42:45] <Coren_> {cy,wi}gwin or some other toolchain?
[19:43:13] <Dark-Star> mingw. never heard of wigwin, what is it?
[19:43:25] <Dark-Star> cygwin is too damn slow...
[19:43:26] <Coren_> A typo. :-)
[19:43:52] <Coren_> I /meant/ migwin. :-)
[19:44:01] <Coren_> Ok. Next up, low. :-)
[19:44:12] <Dark-Star> need to leave for a minute, brb...
[19:44:55] <Fingolfin> migwin = mingw ? :-)
[19:45:42] * Coren_ types like an ass.
[19:47:03] <Coren_> So, you're going to go ahead and build low for windows too? :-)
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[19:56:24] <vividos> good evening
[19:56:25] <Coren_> Hey, Vividos!
[19:56:45] <Dark-Star> hi
[19:57:38] <Coren_> In CVS: object manipulation (picking up and throwing/dropping at least) and much improved physics.
[19:57:57] <vividos> your project or uwadv?
[19:58:00] * Coren_ bounces around the channel. Bounce! Bounce! Bounce!
[19:58:27] * vividos just catches up with the logs and email
[19:58:33] <Coren_> Err, that'd be mine. I don't have CVS write access to yours, remember? :-) Besides, I wouldn't dare. :-)
[19:58:47] <vividos> Coren, why did you use white for the site? I found the black one much nicer!
[19:59:15] <vividos> well, when you mention CVS while being in #uwadv, I guess it's uwadv's CVS :)
[20:00:32] <Coren_> Hum. Well, I tought black as a bit passe'. :-) I'm also told it's more readable.
[20:01:14] * Coren_ amuses himself by throwing resilient balls around. Boink!
[20:01:37] <vividos> heh
[20:02:03] <vividos> ah, your tree is already imported
[20:02:20] * Coren_ nods.
[20:02:23] <Coren_> They were quick.
[20:04:15] <Coren_> Willem is nice enough to have offered to coax my tree into using autoconf, so people /other/ than me will soon be able to build it. :-)
[20:07:43] <vividos> heh
[20:08:27] <Coren_> It's just that my build process depends very, very heavily on my particular setup.
[20:08:36] <Coren_> So, when's your next release? :-)
[20:10:27] <Fingolfin> vividos: hi there, I still can't build uwadv here, FYI (on OS X)
[20:12:14] <vividos> hi Fingolfin
[20:12:42] <vividos> for the GL/gl.h thing: I don't think I include that somewhere, just the SDL_opengl.h
[20:12:59] <Fingolfin> yes, but you do check for it in configure.ac
[20:13:30] <Fingolfin> also there is a problem with source/tools/Makefile.common, it misses ../conv/convgraph.cpp in cnvdasm_SOURCES
[20:13:38] <vividos> oh, and be sure to configure with --disable-tools
[20:14:01] <vividos> ok, then we should remove the GL/gl.h check
[20:14:02] <Fingolfin> aahh, nobody told me *that* part :-)
[20:14:19] <vividos> sorry :) the tools are currently broken
[20:15:06] <vividos> hmm, what files does SDL_opengl.h include on MacOS X? I think it would still be good to check for a GL/gl.h on other systems
[20:16:52] <vividos> did you already find the uw-demo files?
[20:17:20] <vividos> Coren_: sorry, didn't read your question. Either next week or the week after that
[20:17:42] * Coren_ can't wait.
[20:23:41] <Fingolfin> vividos: you can look at SDL_opengl.h - it is OpenGL/gl.h (and OpenGL/glu.h)
[20:23:54] <Fingolfin> vividos: no I didn't even activly look for the demo files
[20:24:44] <vividos> I can upload it somewhere, if you like
[20:25:10] <Fingolfin> vividos: the other configure problem is the check for X11. I actually have it installed, but it is *not* good if the X11 paths are added to the CPPFLAGS. Notonly does my SDL not use X11, but it will also cause the wrong version of OpenGL to be used
[20:25:34] <Fingolfin> vividos: that's only useful if it's a zip/tar.gz of course, I can't unpack an .exe =) but yes it would be nice if you could do that
[20:25:53] <vividos> we could omit the check for the system name
[20:26:06] <vividos> it's the zipped unpacked files
[20:27:13] <vividos> there's a info-zip "unzip" option to extract only with lowercase chars that you should use
[20:33:55] <vividos> as you already got to compile the tools, I guess the main program already compiled and linked
[20:36:21] <Fingolfin> no the tools failed to compile, I only fixed cnvdasm
[20:36:32] <Fingolfin> I am still compiling uwadv
[20:37:19] <Fingolfin> vividos: where should I put the data files from the demo?
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[20:39:16] * Coren_ just invented a new game: sphere chase. Throw a resilient sphere in the ethereal plane and try to follow it. Then try to find it once you lost it. :-)
[20:41:45] <vividos> heh
[20:41:47] <Fingolfin> vividos: where should I put the data files from the demo?
[20:42:20] <vividos> anywhere, but the (installed) uwadv.cfg must be modified to let uwadv know where the files are
[20:42:46] <vividos> if the uw-demo files are not lowercase, use the perl script ua-lowercase-all.pl
[20:44:38] <Fingolfin> I made them lowercase, no worries (though I'd suggest to consider doing the same as ScummVM or exult: that is, being tolarent regarding the case of the filenames :-)
[20:45:38] <vividos> well, I considered it, but it's too much work
[20:46:00] * Coren_ notes there is no portable way of being case-dumb without trying all case combinations in succession.
[20:46:24] <vividos> how does low handle that?
[20:47:02] <vividos> Dark-Star: did you solve the compile problems yesterday?
[20:49:30] <vividos> ah ok, just read it :)
[20:53:08] <vividos> Fingolfin, do you think a line like "if "$host_os" == darwin*" (in proper shell syntax, of course), will be enough to get uwadv to build under MacOS X?
[20:54:05] <Fingolfin> vividos: let's put it like this: you need to conditionalizes the OpenGL/X11 checks like this as a precondition to get it working... for the rest, I am still compiling (at the same time XFree86 and pwlib are compiling, so it's a bit slow :-P
[20:55:04] <vividos> heh
[20:56:20] <vividos> I'll fix the tools as soon as possible, but don't know if it makes sense to package them (they're omitted for the rpm)
[21:04:15] <Coren_> BTW, Michael, my particle system should be fairly easy to extract and reuse if you're interrested.
[21:05:22] <Coren_> Good for blood, smoke and magical sparkly things. Haven't managed to make good-looking fire with it yet though.
[21:06:03] <Coren_> Though I expect it's just a matter of finding the right particle algorithm.
[21:12:33] <Coren_> I wish I could find someone who read hungarian.
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[22:24:15] <vividos> re
[22:24:24] <Coren_> 're
[22:24:35] <vividos> good idea with the particle system
[22:25:16] <Coren_> No point in reinventing the wheel. :_)
[22:26:06] <QQtis> vividos
[22:26:10] <QQtis> whatsup man
[22:27:44] <Coren_> I don't know what's up with me, but in the past two days things just work.
[22:27:54] <Coren_> I mean, without even trying hard or anything.
[22:28:26] * Coren_ cano now put objects in containers, take them out of it, manipulate object stacks. All in a few hours' work.
[22:37:59] <vividos> hi QQtis!
[22:38:44] <vividos> Descent sounds nice with the new patch!
[22:40:49] <QQtis> good now?
[22:41:04] <vividos> yes! about Wanderer ... the main instrument at the beginning could be better IMHO
[22:41:15] <QQtis> which one?
[22:41:32] <Coren_> On the same topic, how do you two like LoW's tracks?
[22:41:34] <QQtis> the strings or the brass melody?
[22:41:40] <vividos> right at the start, the one that plays the melody
[22:42:15] <vividos> sounds a bit like a harp
[22:42:56] <vividos> sorry, not the melody, but more like a background sound
[22:44:02] <vividos> hope you know what I mean
[22:46:00] <QQtis> the harp needs improvement?
[22:48:48] <vividos> well, it sounds a bit "distant"
[22:48:58] <vividos> don't know exactly
[22:49:42] <vividos> ok, have to go now. bye!#
[22:50:21] <QQtis> ok, later
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[22:51:46] <Coren_> QQtis: have you listened to my tracks?
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[23:59:18] <Dirty> Hi everybody!