#uwadv@irc.freenode.net logs for 10 Oct 2004 (GMT)

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[11:04:49] --> twobells has joined #uwadv
[11:04:54] <twobells> ne2 about?
[11:04:58] <twobells> ne1
[11:05:55] <wjp> as long as you're correcting typos, you might as well correct it all the way to "anyone" ;-)
[11:06:56] <twobells> lol
[11:07:01] <twobells> laughing out loud even
[11:07:09] <wjp> hehe :-)
[11:07:17] <twobells> ok, my problem
[11:07:22] <twobells> i can't pick anything up
[11:07:33] <twobells> and the doors and levers are just blocks of graphics
[11:07:38] <twobells> OS:winXP
[11:07:53] <twobells> i am using UW1
[11:07:56] <twobells> full game
[11:08:05] <wjp> that doesn't work yet, unfortunately
[11:08:19] <twobells> well i think u guys done a great job so far
[11:08:48] <twobells> i could never get uw working otherwsie
[11:09:24] <wjp> I think it runs quite well in the latest version of DOSBox.
[11:09:31] <twobells> dosbox?
[11:09:36] <wjp> dosbox.sf.net
[11:09:39] <twobells> waddat?
[11:09:43] <twobells> checking
[11:10:04] <twobells> do i install the game?
[11:10:15] <twobells> or just unpack it into its folders?
[11:10:24] <twobells> and what about sound card issue?
[11:10:31] <twobells> i have onboard sound
[11:11:16] <wjp> dosbox emulates a full PC. If sound works in Windows it'll work in dosbox
[11:11:31] <twobells> nice
[11:12:03] <twobells> so....do u like old rpg's per se or just can't find a decent one any more?
[11:14:25] <wjp> I rather like (most of) the Ultima series, but semi-modern RPGs (Baldur's Gate 1/2, Planescape: Torment, Fallout 1/2, Avernum 1/2/3) as well
[11:14:53] <wjp> and NWN most recently
[11:15:43] <twobells> so isometric 3d rather than first person?
[11:15:45] <twobells> me too
[11:15:52] <twobells> but i have some bad news
[11:16:09] <twobells> none are in devlopment
[11:16:29] <twobells> its all button-bashing console i'm afreaid from here on in
[11:16:44] <twobells> aka baldurs gate on ps2
[11:17:02] <twobells> well seal of evil but thats crap
[11:22:31] <twobells> wow works!
[11:22:39] <twobells> coolio
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[15:36:39] <matthes> Good evening !
[15:37:53] <matthes> This has been propably asked before, but is UWADV still in development ? The CVS tree looks quite old.
[15:44:05] <wjp> it's a bit slow, currently; last commits were about a month ago
[15:45:34] <matthes> I noticed ;-) Is there a lack of developers?
[15:47:20] <wjp> only vividos is working on it
[15:49:59] <matthes> How comes ? He couldn't have done all the work on uwadv by himself, could he ?
[15:50:23] <wjp> he did the majority :-)
[15:52:51] <matthes> Impressing. And not to everyones favourite question: How far is uwadv from completion?
[15:53:08] <matthes> It seems pretty far from what I have seen.
[15:53:21] <matthes> (which isn't much since it crashes right at the beginning)
[15:53:38] <wjp> it crashes?
[15:54:38] <wjp> I can walk around and talk to people just fine
[15:54:47] <matthes> The game stops responding to commands.
[15:55:10] <matthes> And I can't pick up items from the ground.
[15:56:11] <wjp> picking up items doesn't work yet
[15:58:02] <matthes> this may be a hindrance if you want to finish the game ;)
[15:58:22] <matthes> Oh, I will use your valuable time some more.
[15:58:32] <wjp> the basic infrastructure for picking up items is already there, from what I know
[15:58:39] <matthes> The perl script which makes all files lowercase has a strange
[15:58:48] <matthes> error
[15:59:11] <matthes> It dies in the middle of converting, telling me that some filenames are too long
[16:00:14] <wjp> what's the exact message?
[16:03:33] <matthes> Deep recursion on subroutine "main::gointodir" at /usr/bin/ua-lowercase-all.pl line 70.
[16:03:47] <matthes> Couldn't rename /opt/uw1/ultimaunderworld2/sound
[16:04:08] <matthes> DD03.ADV to /opt/uw1/ultimaunderworld2/sound
[16:04:30] <matthes> dd03.adv: Der Dateiname ist zu lang
[16:04:58] <matthes> Inbetween there are about hundred of ./
[16:06:34] <wjp> I guess it's recursing into '.'
[16:07:06] <matthes> Any guess how to fix it ?
[16:08:03] <matthes> It manages to convert a couple of files and then crashes.
[16:08:53] <wjp> I guess ignoring anything starting with a . should fix things
[16:10:06] <wjp> try changing the "} else {" line near the end into "} elsif (/^[^.]/) {"
[16:14:45] <matthes> It worked ! Thank you very much !
[16:15:32] <wjp> I guess I should commit that change
[16:16:08] <matthes> You would spare yourself answering the question another couple of times.
[16:16:11] <matthes> .)
[16:19:50] <matthes> Now about unlocking picking up items...
[16:31:06] <matthes> I'm off for now, thanks for helping again. :-)
[16:31:24] <wjp> thanks for reporting the problem with the script :-)
[16:31:27] <wjp> bye
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