#uwadv@irc.freenode.net logs for 11 Dec 2002 (GMT)

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[06:56:59] <Coren_> vividos: for the record (I hope you read the logs!) I use glPolygonOffset for the decals and it seems to work fine. Take a peek at render_decal() in my render.cc.
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[16:55:51] <Coren_> Yet yot! Long time no see!
[16:55:55] <Coren_> (Hi, Willem)
[16:56:00] <wjp> hi
[16:56:26] <Coren_> I think I found your crash bug, Willem
[16:56:41] <wjp> great :-)
[16:56:56] <Coren_> And, for the future a note: when a buffer is filled from the end down, it is /not/ useful to check for overruns and not underruns. :)
[16:57:11] <wjp> heh :-)
[16:57:55] <Coren_> I found the bug in a section of code I had decided was okay because I have checked that there never is an overrun. :)
[17:05:31] * Coren_ is away: lunch
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