#uwadv@irc.freenode.net logs for 11 Sep 2002 (GMT)

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[08:56:27] <Dominus> hi
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[17:39:09] <vividos> hi all!
[17:39:44] <vividos> anyone checked the uwadv homepage and http://www.planetquake.com/polycount/ recently? :)
[17:40:46] <vividos> also found this: http://www.game-over.net/reviews.php?id=93&page=handreviews
[17:44:13] <Dominus> ah, thanks I aven't paid attention to the channel
[17:44:23] <vividos> no problem :)
[17:44:27] <Dominus> hi :-)
[17:45:16] <Dominus> can't we use that stormtrooper as shown to the right on that first page?
[17:45:18] <Dominus> :-)
[17:45:59] <wjp> hi vividos
[17:46:19] <vividos> for all critters? :)
[17:46:21] <vividos> hi wjp
[17:49:12] <Dominus> some special enemies: the stormtrooper, legoman, Marge (from Simpsons). I think those need to be in Uwadv :-)
[17:52:22] <vividos> legoman will be the hardest one
[17:52:48] <Dominus> dwarves=legoman
[17:52:54] <vividos> hehe
[17:53:54] <vividos> or marge simpson = slasher of veils
[17:54:04] <Dominus> he he
[17:54:53] <vividos> I once saw a console game where simpsons family members fought against each other in a wrestling-style arena
[17:55:17] <vividos> marge had a rake as weapon. I think we should have this, too.
[18:09:09] <vividos> found a screenshot: http://playstation.hotgames.com/games/thesim2/scrn02.htm
[18:09:18] <vividos> unfortunalely marge only has a pan
[18:09:49] <Dominus> he he
[18:11:25] <yot> vividos
[18:11:49] <yot> what horrible news did you post?
[18:14:18] <vividos> why?
[18:14:50] <vividos> you can always play the game with the normal original game interface
[18:15:15] <vividos> or do you mean marge simpson with a pan in the abyss? :-)
[18:15:32] <yot> no
[18:15:33] <yot> :P
[18:15:37] <yot> 3d models
[18:15:49] <wjp> hm, you might want to mention that there will be an 'original' interface too, yes
[18:16:02] <yot> hmm
[18:16:03] <yot> cause
[18:16:13] <yot> turning the game into a "real" remake
[18:16:16] <yot> with own models etc
[18:16:25] <yot> displaces the aim in my eyes
[18:16:48] <vividos> the important part of the news post is "for the "enhanced" user interface of the game"
[18:17:09] <yot> that doesn't say there is an unenhanced one :P
[18:17:11] <wjp> yeah, but that could also mean that that is the only UI
[18:17:17] <vividos> I'm lucky when someone does replace the ugly sprites, but when not, the user has to live with these '92 year techniques
[18:17:19] <yot> yep
[18:17:39] <vividos> yeah, could be
[18:17:47] <ryan> heh
[18:17:50] <ryan> morning
[18:17:56] <vividos> morning :)
[18:18:01] <wjp> evening :-)
[18:18:02] <yot> vivi: that's how the game make me love it :/
[18:18:08] <vividos> ryan, what time offset to GMT do you have?
[18:18:22] <ryan> -8
[18:18:38] <yot> FFF8h
[18:18:39] <vividos> and the "enhanced" one does me make the game even more :)
[18:18:39] <yot> :P
[18:18:49] <yot> no, not for me :(
[18:18:52] <vividos> ah ok. america I guess?
[18:19:08] <wjp> that would be west coast USA
[18:19:21] <ryan> vividos: did that debugging we did ever help?
[18:19:38] <ryan> or did you need even more info
[18:19:45] <ryan> hehe
[18:19:51] <yot> ryan: ?
[18:19:56] <yot> did you reverse engineer uw?
[18:20:32] <vividos> ryan: I think it's an OpenGL driver issue, but I'm not sure
[18:20:35] <ryan> ?
[18:20:38] <ryan> no..
[18:21:02] <ryan> vividos: i suppose i could try and get the lastest dri and mesa...
[18:21:17] <yot> did that debugging we did ever help? <- uwadv or uw was my question
[18:21:20] <vividos> could be worth a try
[18:21:41] <vividos> yot: uwadv debugging yesterday. just check the logs
[18:23:11] <Dominus> vividos: btw, I have a V5 that could handle uwadv fins so far
[18:26:18] <vividos> Dominus: ok
[18:35:53] <wjp> bbl; dinner
[18:54:20] <vividos> have to go then. bye!
[18:54:28] <Dominus> bye
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[19:05:11] <wjp> b
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