#uwadv@irc.freenode.net logs for 20 May 2003 (GMT)

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[00:37:53] <-- wjp has left IRC ("Zzzz...")
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[06:08:03] <servus> ?log
[06:08:03] <exultbot> Logs are available at http://www.math.leidenuniv.nl/~wpalenst/uwadvlog.php
[06:24:58] --- servus is now known as Cashman
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[15:27:47] --> vividos has joined #uwadv
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[15:27:51] <vividos> hi
[15:28:18] <wjp> hi
[16:04:15] <vividos> hmm, what does ./configure want to tell me with that:
[16:04:24] <vividos> configure: configuring in source/resource/zziplib
[16:04:24] <vividos> configure: running /bin/sh './configure' --prefix=/usr/local '--with-uw1=e:/uw1/' --cache-file=/dev/null --srcdir=.
[16:04:24] <vividos> configure: error: invalid package name: uw1
[16:04:25] <vividos> configure: error: /bin/sh './configure' failed for source/resource/zziplib
[16:06:58] <wjp> hm
[16:09:34] <wjp> on what system is this?
[16:10:34] <vividos> mingw32 using that mingw-DTK package
[16:10:53] <vividos> autoconf 2.56
[16:11:30] <vividos> I used ./configure --with-uw1=e:/uw1/
[16:11:45] <wjp> it could be that it's complaining because zziplib's configure script doesn't have a --with-uw1 option
[16:11:49] <wjp> but it doesn't do that here
[16:11:54] <vividos> hmm
[16:11:59] <wjp> (complain, I mean; it does pass the option to it)
[16:12:04] <vividos> ah ok
[16:12:30] <vividos> seems logical; there is that --with-PACKAGE syntax in ./configure
[16:12:43] <wjp> what happens if you run configure with those arguments manually in source/resource/zziplib?
[16:13:03] <wjp> (so "./configure --with-uw1=e:/uw1/")
[16:13:32] <vividos> seems to work
[16:13:40] <wjp> strange
[16:14:03] <vividos> I could try the line
[16:14:03] <wjp> and if you add single quotes around --with-uw1=e:/uw1/ like in the error?
[16:14:06] <vividos> './configure' --prefix=/usr/local '--with-uw1=e:/uw1/' --cache-file=/dev/null --srcdir=.
[16:14:07] <vividos> , too
[16:14:51] <wjp> "# Reject names that are not valid shell variable names." <-- the comment in configure for that error
[16:16:34] <vividos> ./configure '--with-uw1=e:/uw1/' works
[16:17:07] <wjp> and "/bin/sh ./configure '--with-uw1=e:/uw1'"?
[16:17:28] <wjp> (oh, missed a slash there at the end)
[16:18:09] <vividos> works
[16:19:22] <vividos> with the slash, too
[16:19:30] <vividos> the one that doesn't work is:
[16:19:31] <vividos> './configure' --prefix=/usr/local '--with-uw1=e:/uw1/' --cache-file=/dev/null --srcdir=.
[16:20:18] <vividos> hmm, now it works ...
[16:22:36] <vividos> retesting ...
[16:27:55] <vividos> ok, here's the command line that fails: (this time for real :)
[16:28:08] <vividos> /bin/sh './configure' --prefix=/usr/local '--with-uw1=e:/uw1/' --cache-file=/dev/null --srcdir=.
[16:29:06] <vividos> when I remove "--prefix=/usr/local", it works
[16:29:14] <vividos> I don't have that path :)
[16:29:24] <wjp> that shouldn't matter
[16:29:56] <vividos> hmm
[16:29:59] <wjp> does it work if you change it to --prefix=/some/path/you/do/have ?
[16:30:47] <vividos> no
[16:32:12] <wjp> if you add single quotes around the --prefix=... argument?
[16:33:05] <vividos> no, doesn't work
[16:33:14] <wjp> weird
[16:33:54] <vividos> maybe the mingw team changed some stuff in the auto* scripts for win32
[16:36:38] <wjp> does changing the order of the arguments do anything?
[16:41:31] <vividos> yes, /bin/sh './configure' '--with-uw1=e:/uw1/' --prefix=/usr/local/ does work
[16:41:47] * wjp doesn't get it
[16:41:59] --> Eldron has joined #uwadv
[16:42:05] <vividos> hi Eldron
[16:42:09] <Eldron> hey
[16:42:09] <wjp> Eldron: someone was looking for you a while back
[16:42:18] <Eldron> yes, I totally forgot about all this
[16:43:25] <wjp> <KhanoX> Tell him "IceMan of the Dink Network popped into say hi"
[16:43:48] <vividos> the part with the error in my autoconf looks like this:
[16:43:48] <vividos> -with-* | --with-*)
[16:43:48] <vividos> ac_package=`expr "x$ac_option" : 'x-*with-\([^=]*\)'`
[16:43:48] <vividos> # Reject names that are not valid shell variable names.
[16:43:48] <vividos> expr "x$ac_package" : ".*[^-_$as_cr_alnum]" >/dev/null &&
[16:43:49] <vividos> { echo "$as_me: error: invalid package name: $ac_package" >&2
[16:43:51] <vividos> { (exit 1); exit 1; }; }
[16:45:30] <wjp> same here
[16:53:20] <vividos> well, never mind; it worked when doing the configure by hand
[16:54:49] <Eldron> har far has uwadv progressed while I was gone? :x
[16:56:30] <vividos> there's a new release you can look at if you want
[16:56:43] <vividos> I've uploaded 2 new screenshots today, too
[17:00:30] <Eldron> hmm, so what is the current 3d format you're using, 3ds?.. thinking of exporting meshes and animating in other program than blender so I can get something done..
[17:00:45] <vividos> I currently use .wrl
[17:00:57] <Eldron> oh
[17:01:13] <vividos> but the format is only good for static objects :)
[17:01:24] <Eldron> no animation?
[17:01:38] <vividos> I don't know if the format supports that
[17:01:50] <vividos> I wanted to step away from that format anyway :)
[17:02:46] <Eldron> hm, I do like models.. alot.. lets see.. I've done two models.. thats not only for uwadv, one is the gazer, and one is another I did for practice..
[17:02:55] <Eldron> slow progress, but atleast I learn something
[17:03:19] <vividos> learning is always good
[17:03:41] <Eldron> http://eldron.20m.com/model/text_10.jpg
[17:03:41] <Eldron> http://eldron.20m.com/model/textures/cyborg_textury_6_new.jpg
[17:04:22] <Eldron> problem with this was that I was soo hellbent on squeezing it all into one small texture that I had stretching problems
[17:04:35] <Eldron> gave up on it :P
[17:04:52] <Eldron> Im quite proud of the 700 polygons though
[17:08:47] <vividos> nice
[18:19:07] <vividos> have to go again. 'till later!
[18:19:18] <-- vividos has left IRC ("Leaving")
[18:43:14] <servus> muffins and meat! yum.
[18:43:38] <servus> ive got some boned monster models with skeletal systems done
[18:44:29] <Eldron> boned monster?
[18:44:39] <Eldron> skeletons? :P
[18:44:45] <servus> i hadnt been working much at all on uwadv but i picked it up again.. i made some... umm doors too http://4.60.125.19/images/uwadv/door%20collage.jpg half-done :P
[18:45:00] <servus> http://4.60.125.19/images/misc/Lurker02.JPG skeletons
[18:45:31] <Eldron> the doors are cool
[18:45:37] <servus> if youre using a skeletal system, that is... or if youre using a framed system, then thats what will be used to animate in 3dmax
[18:46:58] <servus> ive ripped out every single door from uw2's data files and am redrawing them all... though i believe that covers all the uw1 doors too
[18:47:10] <Eldron> summer vacation coming up soon, I must go ahead and do something more for uwadv.. Im too lazy :P
[18:47:18] <Eldron> yea
[18:52:12] <servus> did you ever get your gazer low-res enough to put in uwadv? :-) last i saw, the texture was 1024x1024?
[18:52:53] <servus> this is for uw2, the tigers in killorn keep, what do you think? http://4.60.125.19/images/misc/Trilkhai%20Concept%20Art.jpg
[18:57:03] <Eldron> fearsome
[18:57:24] <Eldron> If it'll look as good ingame it'll make anyone tremble for sure..
[18:57:39] <Eldron> >:)
[18:57:54] <Eldron> servus, the texture is 512x512 :)
[18:57:55] <servus> i thought the stick figure swordsmen were so well-done, that i should carry the concept out of the ethereal void itself!
[18:58:03] <servus> well thats still big :)
[18:58:15] <Eldron> although, in the future I'll mirror the textures for symmetry to gain more space..
[19:01:18] <servus> http://4.60.125.19/images/uwadv/lurker_skin01.jpg my frightfully oversized lurker texture :)
[19:02:01] <Eldron> thankfully technology lets you do much higher resolutions for modern games :P
[19:02:12] <Eldron> I just love big detailed textures
[19:02:30] <servus> last i heard, this game was being aimed at low-to-midrange computerS?
[19:03:05] <servus> i could make an extremely complex model, but wouldnt it look silly with all those flat square walls and floors? :P
[19:03:06] <Eldron> more like below-low computers
[19:03:26] <Eldron> but true about that.. important to make the textures a bit oldskool to fit the theme :P
[19:04:00] <Eldron> hmm halflife2 :o..
[19:04:05] <Eldron> interesting to modify
[19:04:36] <servus> well hey my texture isnt _that_ bad! :P
[19:04:48] <Eldron> not that its bad :P, its just that its.. small :)
[19:04:58] <servus> work smarter not harder :)
[19:05:12] <Eldron> I always put soo much work into a single texture :P
[19:05:30] <servus> how many models have you done so far? :P (you need to relax! hehe)
[19:06:02] <Eldron> aaah.. far too many!... crazy amounts.. like half a model for uwadv already!
[19:06:57] <servus> you havent finished the gazer??
[19:07:02] <servus> well, i have to catch a bus, bye
[19:08:14] <Eldron> later
[19:39:46] <servus> i hate los angeles
[19:42:05] <Eldron> what happened?
[19:48:31] <servus> bus driver flipped me the bird and sped up past my stop
[19:49:04] <Eldron> wth
[19:49:08] <Eldron> thats not nice
[19:49:53] <servus> nope
[19:50:02] <servus> must have been my noserings and mohawk
[19:51:54] <Eldron> no doubt :P
[19:52:37] <Eldron> I've just gone as far as to have all black clothing with a hooded sweater with white tribal patterns that people I know call satanic signs
[19:53:44] <Eldron> oh, and not to forget, the typical goatee
[20:00:39] <servus> actually i was wearing bluejeans, a plain t-shirt, and my face looked like this http://4.60.125.19/images/misc/me.jpg
[20:03:22] <Eldron> not looking so friendly, but still, he should've stopped the bus
[20:05:52] <servus> it was some miserable old bag
[21:37:49] <-- wjp has left IRC ("Zzzz...")
[21:42:34] <servus> 3 more doors left...