#uwadv@irc.freenode.net logs for 23 Aug 2002 (GMT)

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[12:19:12] <vividos> hi there!
[12:19:17] <vividos> ?version
[12:19:17] <exultbot> The latest official version of Underworld Adventures is: 0.5 (butterfinger)
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[14:20:44] --- Topic for #uwadv is: Underworld Adventures: an Ultima Underworld Remake (http://uwadv.sourceforge.net)
[14:20:44] --- Topic for #uwadv set by ChanServ at Mon Aug 19 10:16:09 2002
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[15:55:13] --- Topic for #uwadv is: Underworld Adventures: an Ultima Underworld Remake (http://uwadv.sourceforge.net)
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[16:00:39] <vividos> hi exultbot :)
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[18:03:51] <vividos> hi wjp
[18:04:11] <wjp> hi
[18:05:43] <vividos> does exultbot automatically reconnect?
[18:07:04] <vividos> btw, I have a friend who fails to run the linux rpm
[18:07:20] <vividos> does he have to have the SDL_mixer rpm installed, too?
[18:11:17] * vividos is playing exult in the meantime :)
[18:15:34] <wjp> hm, exultbot sometimes automatically reconnects
[18:16:31] <vividos> "art thou really the avatar?" - Yes - Petre bows before you. "milady."
[18:16:35] <vividos> :)
[18:16:55] <wjp> :-)
[18:17:06] <wjp> hm, the rpm should have the right dependencies
[18:17:12] * vividos expects some funny jokes playing Exult wit a female avatar
[18:17:59] <wjp> yeah, it requires libSDL-1.2.so.0 and libSDL_mixer-1.2.so.0
[18:18:15] <vividos> what rpm option shows me the deps of a package?
[18:18:20] <wjp> --requires
[18:18:54] <wjp> (with -q)
[18:19:03] <vividos> rpm -q --requires ?
[18:19:24] <wjp> yeah
[18:21:01] <vividos> the two files appear in the list
[18:21:37] <wjp> what exactly didn't work for him?
[18:21:48] <vividos> uwadv: relocation error: uwadv: undefined symbol: Mix_ChannelFinished
[18:21:59] <wjp> hmm... maybe version of SDL_mixer is too old
[18:22:15] <wjp> maybe I should explicitly require SDL_mixer >= 1.2.3
[18:24:25] <wjp> hm, configure doesn't check for SDL_mixer
[18:24:39] <wjp> come to think of it, does uwadv need SDL_mixer at all?
[18:26:14] <vividos> yes, for playing the voc files in the intro
[18:26:54] <vividos> he probably has SDL_mixer-1.2 or something
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[18:28:56] <vividos> hi toad`sMok
[18:33:16] * vividos wonders if toad`sMok is physically present
[18:34:32] <vividos> it works :)
[18:35:13] <vividos> my friend asked "where is the railgun?" - lol!
[18:36:55] <vividos> found a bug in exult :)
[18:37:43] <vividos> in sparks house in trinsic, when I doubleclick on the bed upstairs, the avatar goes down and uses that bed :)
[18:37:56] <wjp> hm, what version are you using?
[18:38:15] <vividos> 1.0.x branch, win32 snapshot downloaded today
[18:38:26] <wjp> it should be fixed already in the 1.1.x branc
[18:38:27] <wjp> h
[18:38:30] <vividos> ah ok
[18:39:07] <wjp> yes, was fixed in 1.1.x two weeks ago
[18:39:17] <vividos> ok
[18:39:45] <vividos> hmm, sleeping doesn't last as long as the guardian's speech ...
[18:40:41] <wjp> heh :-)
[18:41:55] <vividos> ok, time for me to go. bye!
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[19:52:44] <wjp> hi phlask
[19:52:57] <phlask> hi wjp... I have a question for you
[19:53:32] <phlask> do your hear the intro music play when you start the game?
[19:53:53] <wjp> no
[19:54:36] <phlask> But midi playback does work right?
[19:54:40] <wjp> dunno
[19:54:43] <wjp> haven't tried
[19:55:24] <wjp> I think I haven't set up midi at all here, actually
[19:55:36] <phlask> 'k... well, let me cut to the chase: it didn't work here either but the midi playback wasn't the problem
[19:56:04] <phlask> all but midifile index 0 (which is used for the intro) did work though
[19:56:44] <phlask> after some investigation I found out that I seem to miss a midi file... uw01.xmi to be precise
[19:56:46] <wjp> any way to play other midi files from uwadv?
[19:57:10] <phlask> but I do not know if that file is missing by design on all versions
[19:57:32] <phlask> well.. so you do have it :)
[19:57:59] <phlask> I find it strange that I don't have it, because I didn't delete it myself
[19:58:20] <phlask> I do have a aw01.xmi (adlib music) though
[19:58:48] <phlask> weird...
[20:00:12] <phlask> which version of UW1 do you have?
[20:00:37] <wjp> I think this should be the CD version which had UW1 + UW2
[20:00:59] <phlask> Can you check the exact version no. in the game right now?
[20:02:02] * wjp wonders which file contains the version number
[20:02:32] <phlask> just go to the ingame view and hit Alt+F7
[20:02:44] <phlask> My version number is F1.51S
[20:03:05] <wjp> alt f7 in uwadv?
[20:03:12] <phlask> no in the original
[20:03:16] <wjp> um :-)
[20:03:26] <wjp> the original?
[20:03:44] <phlask> yeah... you know: Ultima Underworld 1
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[20:06:54] <Dominus> hi all
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[20:07:01] <phlask> hi Dominus
[20:07:17] <Dominus> phlask: read the log right now and wonder if you didn't allow uw1 to delete files in the sound installer
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[20:07:39] <phlask> ?
[20:07:47] <wjp> anyway, as I was saying...
[20:07:50] <wjp> I can't run the original
[20:07:52] <phlask> "the log"
[20:07:57] <phlask> which log
[20:08:03] <wjp> ?log
[20:08:03] <exultbot> Logs are available at http://www.math.leidenuniv.nl/~wpalenst/uwadvlog.php
[20:08:07] <Dominus> sorry, I read the log
[20:08:15] <phlask> wjp: oh, ok, no problem
[20:08:19] <wjp> linux :-)
[20:08:31] <wjp> did you get my private message, btw?
[20:08:35] <Dominus> and saw that you had a file missing.
[20:08:52] <phlask> yes... but
[20:09:06] <phlask> ah... ok
[20:09:13] <Dominus> doesn't uw1 installer ask you if it can delete files if you chose another sound option?
[20:09:23] <phlask> hmm... does it?
[20:09:34] <phlask> well... in that case it has only removed a single file
[20:11:06] <Dominus> hm, yeah you are right it normally removes all of the xmi files..
[20:11:11] <phlask> I have a suggestion that always works though... we need a fallback on the adlib files (awXX.xmi) if a normal midi file (uwXX.xmi) isn't present
[20:11:54] <phlask> but... this would require a rewrite of the current playlist loader
[20:12:38] <wjp> hm, when starting uwadv the first thing I see is a window full of, well, garbage, before it goes to black
[20:13:17] <phlask> what kind of garbage... the kind that says "Ultima Underworld: The Stygian Abyss"? ;-)
[20:13:31] <wjp> hm, now that you mention it... ;-)
[20:13:41] <wjp> no, seriously though, just random data
[20:13:53] <wjp> like the window isn't cleared before being displayed
[20:14:06] <phlask> hmm... strange, maybe it has something to do with the new start menu
[20:14:23] <wjp> could be
[20:14:30] <phlask> it is actually called but pushes the uw1 start menu on the first tick
[20:18:39] <wjp> adding a glClear to ua_uwadv_menu_screen::render() seems to fix it
[20:19:59] <phlask> 'k...
[20:20:35] <phlask> I'm gone for the night - bye
[20:20:42] <Dominus> bye
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