#uwadv@irc.freenode.net logs for 24 Mar 2003 (GMT)

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Underworld Adventures homepage

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[21:19:59] <wjp> hi
[21:20:02] <vividos> hi there!
[21:20:06] <wjp> long time no see :-)
[21:22:20] <vividos> yes :) anything happened?
[21:22:33] <wjp> not much, I guess
[21:22:44] <wjp> nuvie, but you already saw that ;-)
[21:22:54] <vividos> yes :)
[21:23:19] <wjp> I had only committed that configure.ac a couple of hours before you emailed :-)
[21:23:23] <vividos> heh :)
[21:23:37] <vividos> just took a peek into CVS
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[21:26:20] <vividos> I compiled nuvie with mingw32 and it always crashed (bluescreen), until I noticed that it doesn't support martian dreams yet :)
[21:26:28] <wjp> heh :-)
[21:26:36] <wjp> bluescreen shouldn't happen though, should it?
[21:27:47] <vividos> no, but it could have something to do with the fact that it crashes when I try to change resolutions :) (some driver mixture issue I guess)
[21:28:03] <wjp> ah
[21:29:32] <vividos> hope md is supported soon
[21:30:05] <vividos> anything happening with exult?
[21:30:24] <vividos> or pentagram?
[21:30:24] <wjp> not really
[21:30:34] <wjp> pentagram is progressing nicely nowadays :-)
[21:30:50] <vividos> good to hear!
[21:31:39] <vividos> tried a scummvm cvs release today; it also looks already nice
[21:32:11] <wjp> yeah, scummvm is pretty far along
[21:32:18] <wjp> (depending on which game you try it with, of course)
[21:32:35] <wjp> oh, btw, seen the top news story on scummvm.sf.net? :/
[21:32:54] <vividos> the one with yot?
[21:32:58] * wjp nods
[21:33:14] <vividos> very bad thing, indeed :(
[21:33:15] <wjp> I guess you did, then. (Mentioned it because yot was here regularly too)
[21:33:22] <wjp> yeah :-(
[21:34:24] <vividos> hmm, what else projects are there ...
[21:35:55] <wjp> there are some sierra projects around
[21:36:10] <wjp> freesci, something-with-agi-in-it
[21:36:21] <wjp> dosbox
[21:38:12] <vividos> the one with the ur-quan?
[21:38:33] <wjp> uqm, yes; that one's nice too :-)
[21:40:15] <vividos> I'm currently working on the move trigger, effectively getting level changes to work
[21:40:44] <wjp> very useful :-)
[21:42:11] <vividos> I hope to get much of the game to work by implementing traps/triggers
[21:44:40] <wjp> if it's anything like U7 a _lot_ should suddenly start working :-)
[21:45:56] <vividos> hehe :)
[21:46:19] <vividos> uw2 is even more interesting in this aspect; it has much more traps and triggers
[21:51:50] <vividos> did nuvie take pentagram's "conf" folder?
[21:52:24] <wjp> yes
[21:53:08] <vividos> I had to do some changes to compile it under msvc
[21:53:48] <wjp> yuv422 probably doesn't have Colourless' MSVC include file
[21:54:56] <vividos> the only thing the compiler complained about was that std::size_t wasn't defined
[21:58:21] <vividos> ok, should return to excessive coding :)
[21:58:31] <wjp> :-)
[21:58:33] <vividos> g'night!
[21:58:35] <wjp> g'night
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[22:27:54] <wjp> hi
[22:27:58] <kinetik> whats up?
[22:28:26] <wjp> not overly much, I guess :-)
[22:28:42] <kinetik> haha.. cool
[22:28:53] <kinetik> so is this an irc channel for uw 1/2 fans?
[22:29:11] <wjp> in a way, yes
[22:29:26] <wjp> technically it's it IRC channel for Underworld Adventures (uwadv.sf.net)
[22:29:30] <wjp> s/it/the/
[22:29:36] <kinetik> that's awesome... check this out (you might recognize something)
[22:29:38] <kinetik> http://www.soundclick.com/util/streamM3U.m3u?ID=278041&q=Hi
[22:29:59] --- wjp has changed the topic to: Underworld Adventures: http://uwadv.sourceforge.net/
[22:30:18] <kinetik> if that doesnt work, just go to www.soundclick.com/alkhaaliq & check out the first song, entitled "stand silent"...
[22:31:16] <wjp> xmms seems to like the .m3u file
[22:31:54] <wjp> hm, can't say I really recognize anything so far
[22:32:08] <kinetik> listen to it...
[22:32:13] <wjp> other than that the 'jingle' on the background sounds vaguely like UW maybe
[22:32:17] <wjp> but I can't really place it
[22:32:29] <kinetik> haha yeah.. it's from ultima underworld 2
[22:32:46] <wjp> only a couple of seconds looped though
[22:32:53] <kinetik> that's cool hey
[22:36:02] <kinetik> anyway i gotta run.. thanks for checkin that out
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