#uwadv@irc.freenode.net logs for 28 Nov 2002 (GMT)

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[18:18:25] <wjp> hi
[18:20:07] <vividos> hi wjp
[18:22:07] <vividos> bbl, dinner :)
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[19:08:38] <QQtis> hey
[19:08:43] <QQtis> long time no irc
[19:08:44] <QQtis> :)
[19:10:07] <wjp> hi :-)
[19:51:46] <vividos> b
[19:52:17] <vividos> hi QQtis, good to see you back!
[19:52:35] <QQtis> yeah, I f'ed up my laptop last friday
[19:52:48] <QQtis> so I've been off the net for a little while
[19:52:48] <vividos> that's bad
[19:53:11] <QQtis> lots of studying going on too
[19:53:21] <QQtis> how are things comming along?
[19:53:41] <vividos> well, I put in basic conversations, in CVS
[19:54:00] <QQtis> wow - in game?
[19:54:12] <vividos> and your music pack was downloaded 172 times (the exe and rpm were downloaded 198 and 76 times)
[19:54:13] <vividos> yes
[19:54:33] <QQtis> sweet :)
[19:54:56] <QQtis> by the way - I was kind of curious to see more of Eldron's 3d models
[19:55:02] <QQtis> has he created any more recently?
[19:55:28] <vividos> not yet, he wanted to do the textures but didn't have the time, I guess
[19:55:35] <vividos> and btw, we were added to the rec.games.computer.ultima.* newsgroup faq :)
[19:56:02] <QQtis> woohoo
[19:56:12] <QQtis> hm... I guess I should go check out the new CVS
[19:56:19] <vividos> :)
[19:56:35] <vividos> hmm, the guys at stygianabyss.com forgot to post the new uwadv release info
[19:56:44] <QQtis> by the way - is there some specific music that it plays for conversations?
[19:57:03] <vividos> I'm not sure. I'll check
[19:57:04] <QQtis> not maps&legends?
[19:57:17] * QQtis just wondering
[20:02:50] <vividos> you're right, it's maps & legends
[20:03:22] <QQtis> ok, so this one's been rendered
[20:03:39] <QQtis> I guess we can implement it
[20:03:45] <vividos> good :) I put the code to start the tracks in
[20:04:52] <QQtis> I wonder if I'll get around to doing some music soon
[20:05:02] <QQtis> I'm exhausted, but now we have some holidays
[20:05:14] <QQtis> thanksgiving, thsi american thing, you know
[20:05:15] <vividos> holidays are always good :)
[20:05:34] <QQtis> turkeys and such... I prefer chicken personally, but then I can't refuse 2 days off from class
[20:05:36] <vividos> when is thanksgiving? I thought that already happened
[20:05:44] <QQtis> that's today
[20:05:50] <vividos> ah ok :)
[20:06:05] <vividos> I only know thanksgiving from american soap series
[20:06:12] <QQtis> lol
[20:06:36] <vividos> ah, here I read about the coming "turkey day": http://sb.warcry.com/ ... :)
[20:07:44] <vividos> hmm, should the track be repeated?
[20:08:23] <vividos> I think that hearing the track over and over again could be a bit annoying
[20:09:48] <QQtis> hm... how is it in the game?
[20:10:55] <vividos> don't know
[20:13:25] <QQtis> hm...
[20:13:32] <QQtis> uwadv just crashed for me
[20:13:49] <QQtis> audio: playing back c:\games\uw\sound/uw01.ogg
[20:13:57] <QQtis> Fatal signal: Segmentation Fault (SDL Parachute Deployed)
[20:14:16] <vividos> that's bad. I guess the file is there?
[20:14:21] <QQtis> yes
[20:14:30] <vividos> maps & legens loops in conversation
[20:14:58] <QQtis> so lets loop it, I don't think anyone will spend more than 5 minute sin convo
[20:15:07] <vividos> you're right
[20:15:10] <vividos> did you update the whole cvs tree?
[20:15:27] <QQtis> yes - i deleted all fo teh old stuff and reloaded it
[20:15:55] <vividos> but you modified the music.m3u, I guess
[20:17:39] <QQtis> yes
[20:18:15] <vividos> hmm strange
[20:18:31] <vividos> btw, after conversation ended, Dark Abyss is played
[20:19:03] <vividos> I try to compile with mingw32, too
[20:22:07] <vividos> btw, I plan to release more often now; last time we really had a long list of features. the main reason for that was probably that I worked on many things concurrently
[20:23:05] <vividos> nice compiler warning: "warning: cannot pass objects of non-POD type `struct _STL::string' through `...'"
[20:28:43] <QQtis> are you thinking of putting save/load back into the next one maybe?
[20:30:39] <vividos> yes
[20:31:16] <vividos> maybe I can even implement a first load/save screen
[20:49:31] <vividos> ok, crashes for me, too :) but where
[20:49:44] <vividos> seems that I have to recompile with debug symbols
[21:00:25] <vividos> sorry, have to go. I may have a look at the problem later this evening
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[22:01:04] * Coren_ waves.
[22:03:18] <Eldron> hey
[22:03:56] <Coren_> Hullo. How goes?
[22:04:19] <Coren_> Actually, I have no idea why I'm here. I should be taking a nap; I'm exhausted. Neural nets are not trivial.
[22:04:34] <Eldron> eh?
[22:07:01] <Coren_> Schoolwork. :)
[22:07:12] <Eldron> oh
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[23:10:07] <vividos> re
[23:10:21] <vividos> or is it 'back'?
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