#uwadv@irc.freenode.net logs for 30 Sep 2002 (GMT)

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[00:33:26] <vividos> hmm, should go to bed now :)
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[16:02:23] <vividos> hi
[16:06:09] <yot> lo
[16:06:28] <yot> released ma was neues
[16:06:29] <yot> :]
[16:06:40] <yot> sonst bekommt ich panik
[16:06:47] <yot> dass ihr aufgeben könntet
[16:06:47] <yot> :P
[16:11:21] <vividos> nene, aufgegeben wird nicht, aber wenns nix zum vorzeigen gibt, kann ich auch nix releasen
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[16:13:03] <wjp> hi
[16:14:19] <yot> aso
[16:14:28] <yot> ich hörte halt von diversen cvs updates
[16:14:28] <yot> :>
[16:14:45] <vividos> hi wjp
[16:15:13] <vividos> yot: well, some fixes, but nothing really impressive
[16:21:31] * vividos silently switched to english when wjp came in :)
[16:55:09] * vividos wonders what Avernum 3 is
[16:56:15] <wjp> www.spiderwebsoftware.com
[16:56:26] <wjp> a really addictive RPG :-)
[16:56:32] <vividos> :-)
[16:56:59] <vividos> uwadv is more addictive! all the features that are waiting to get in! :-))
[16:59:30] <vividos> looks nice, but the isometric view makes it a bit old-looking
[17:00:02] * vividos notices on a screenshot that there is a city called "malloc"
[17:00:27] * vividos wonders if there also is a city called "operator new" :)
[17:01:20] <vividos> ok, made enough bad jokes, back to programming
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[17:02:29] <Telemachos> hi all
[17:02:42] <vividos> hi Telemachos
[17:02:48] <vividos> great to see you!
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[17:03:23] * vividos understands now why wjp didn't say anything to my bad jokes
[17:03:40] * wjp tosses some random curses at windows
[17:03:51] <Telemachos> did you find Doug Churchs email ?
[17:04:11] <wjp> hi Telemachos
[17:04:31] <vividos> Telemachos: no, not yet
[17:04:41] <vividos> wjp: do you use windows? huh?
[17:04:48] <Telemachos> doug@harmonixmusic.com
[17:05:49] <vividos> thanks! I send a mail when I have time
[17:06:43] <Telemachos> seemed my current Inbox file has survived a few re-installs ;) Still have some mails from him
[17:07:11] <Telemachos> hmm... he actually gives a bit more detailed description of the internal model format (those in the exe) than I remember..
[17:07:18] <Telemachos> should I post the mails to the mailing list ?
[17:07:52] <Telemachos> dont get your hopes up too much though - its far from a step-by-step instructions to getting them ;)
[17:08:32] <vividos> no problem; if you think it's ok to post it to the mailing list, then just do so
[17:11:00] <Telemachos> dont think that could hurt
[17:11:21] <vividos> ok
[17:11:31] <vividos> another thing that I wanted to ask ...
[17:11:45] <wjp> vividos: using windows because I'm playing avernum 3 :-)
[17:11:57] <vividos> wjp: aah ok :)
[17:12:24] <vividos> Telemachos: did you find time yet to try to do the collision detection for uwadv? if not, I would give it a shot then
[17:17:56] <Telemachos> yeah I think maybe you should try it out :( I'm awfully busy with tons of other stuff these days so its *really* hard to find time for actual developing on #uwadv... sorry :)
[17:18:36] <Telemachos> wjp: That Jeff something game? The shareware RPG author ?
[17:20:22] <vividos> Telemachos: no problem, life (and of course U1R) is more important than uwadv :)
[17:23:42] <Telemachos> this is a cute little story btw:
[17:23:43] <Telemachos> http://www.dfan.org/writing/comment.html
[17:24:46] <Telemachos> Found it on Dan Schmidt's homepage (another UW developer - dfan@dfan.org)
[17:25:44] <vividos> lol!
[17:27:14] <vividos> hope we comment the AI better then :)
[17:27:33] <Telemachos> heh heh.. yeah ;) you better
[17:30:18] <vividos> well, perhaps the comment may appear at some other place ... who knows? :)
[17:50:22] <wjp> Telemachos: Jeff Vogel, yes
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[20:36:07] <wjp> vividos: I just found a town named 'calloc' too :-)
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[20:48:55] <Dominus> hi
[20:49:00] <Dominus> long time no see
[20:49:41] <Dominus> ?logs
[20:49:41] <exultbot> Logs are available at http://www.math.leidenuniv.nl/~wpalenst/uwadvlog.php
[20:49:54] <Dominus> at least here he does work correctly :-)
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[21:54:13] <vividos> re
[21:55:41] <vividos> wjp: only realloc is missing now :)
[22:02:02] * vividos is reading Telemachos mail on the devel list ...
[22:03:19] <vividos> [about the texture mapper]: The guy who wrote the core mapper used a grey-scale bitmap of someones face to test it, and then we'd put up a checkerboard and it would always look horrible... argh.
[22:03:33] <vividos> I somewhere read it was an image of abraham lincoln
[22:07:09] * vividos is glad we have OpenGL :)
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[22:16:28] <Dominus> really interesting those emails
[22:29:37] <vividos> especially how they put the 3ds models into the exe
[22:30:10] * Dominus still can't see a reason for that...
[22:31:49] <Dominus> well, got to go (install some crap on my poor machine)
[22:31:54] <Dominus> bye
[22:31:56] <-- Dominus has left IRC ("enough for now")
[22:33:23] <vividos> hehe, bye :)
[22:35:36] <vividos> http://portale.web.de/Boulevard/Comics/Perscheid/?msg_id=1609872&show=img&img_id=1609871
[22:36:37] <vividos> translated: I guess that wasn't our last night drive lesson (or something like that)
[22:51:41] <wjp> lol
[22:51:59] * wjp can understand german pretty well, btw :-)
[22:53:21] <vividos> I translated it for the lurkers out there :)
[23:13:09] <vividos> should go then. 'night!
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