#uwadv@irc.freenode.net logs for 7 Feb 2003 (GMT)

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[00:38:52] <Servus> hi
[01:03:12] <Dark-Star> hi. not much going on here, eh? :-)
[01:14:44] <Servus> no
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[14:44:37] <Zxcvb> anyone alive in here?
[14:52:52] <wjp> hi
[15:02:13] <Zxcvb> do you know anything about ziosoft's port of ultima underworld to the pocket pc?
[15:02:32] <wjp> other than that it exists, no, I'm afraid not
[15:02:45] <Zxcvb> were they given the source, or did they just use a custom x86 emulator, combined with replacing certain sections of code with their own
[15:03:42] <Zxcvb> though apparently they do not require a real copy of underworld or underworld 2
[15:03:50] <Zxcvb> so they at least have a license to the data files
[15:04:27] <wjp> it would expect them to have had access to the source, but I don't know
[15:04:42] <Zxcvb> are uw and uw2 really that complicated?
[15:04:50] <wjp> in what way?
[15:04:59] <Zxcvb> in the engine
[15:05:20] <wjp> I'm not all that familiar with the inner workings of the engine(s)
[15:05:43] <Zxcvb> I know that you can break single use items to make them work forever
[15:06:00] <Zxcvb> such as you can get a potion of great heal, break it, and use the debris of great heal forever
[15:06:04] <Zxcvb> the same with scrolls
[15:06:43] <wjp> heh, nice bug :-)
[15:07:13] <Zxcvb> i also noticed that the teleport storm in serpent isle doesn't teleport your partys gear away
[15:07:26] <Zxcvb> as at the start, you can teleport to where the magebane is and get two
[15:07:46] <wjp> hm? in exult?
[15:08:01] <Zxcvb> in either exult, or the real SI
[15:08:16] <Zxcvb> the teleport storm actually destroys your party's gear, and creates new stuff
[15:08:22] <wjp> oh, yes
[15:08:37] <Zxcvb> it doesn't really teleport
[15:08:40] <wjp> actually teleporting it wouldn't make much sense
[15:08:52] <wjp> you'd have to cache in all the parts of the world where you want to move things to
[15:09:30] <Zxcvb> yeah, since you are not supposed to be able to avoid it
[15:09:34] * wjp nods
[15:09:49] <Zxcvb> do you know if planting the silver seed does anything except remove the 7 day wait for the amulet of balance?
[15:10:02] <wjp> you get a _lot_ of experience from it
[15:10:33] <Zxcvb> not to mention unlimited reagents
[15:10:40] <wjp> and I heard some rumours about it fixing certain things if you waited until after the banes plot
[15:10:52] <wjp> no, the actual planting gives you experience
[15:10:56] <Zxcvb> very nice as serpent scales and blood spawn are limited
[15:11:07] <wjp> not just the whole SS
[15:11:16] <Zxcvb> yeah, exp is good
[15:11:27] <Zxcvb> I use the silver seed keep as a storage area for potions and such
[15:12:05] <Zxcvb> since there aren't many (any?) shopkeepers left after the banes
[15:13:11] <wjp> SS and the dark path are popular storage places
[15:13:23] <wjp> (since both are reachable from the serpent gates)
[15:13:37] <Zxcvb> also, is it any easier to dock british's ship in britain in the latest snapshots?
[15:13:46] <wjp> I have no idea
[15:14:01] <Zxcvb> when I tried, it was nearly impossible, as the ship would try to go around the other ship and the pier, rather than run into it
[15:14:27] <wjp> never used ships much
[15:14:45] <Zxcvb> at least things (like barrels and crates) stay where you put them in the hold
[15:15:08] <Zxcvb> is stockpiling (especially in serpent isle) fairly popular?
[15:15:35] <wjp> I never really do it, but lots of people do
[15:15:51] <wjp> there are several threads on the exult forum dedicated to it, IIRC :-)
[15:16:21] <Zxcvb> I remember stockpiling in ultima 8, yet never using much
[15:16:27] <Zxcvb> as there were no real bosses
[15:18:00] <wjp> hm, I don't have much trouble docking in Britain
[15:20:21] <Zxcvb> which exult do you use?
[15:20:37] <Zxcvb> and are you docking with british's ship from vesper, without moving the ship from britain?
[15:22:16] <Zxcvb> though using the carpet is probably a better idea
[15:24:15] <wjp> latest cvs; yes, and yes :-)
[15:34:17] <Zxcvb> is the bug where you can lose ownership of a vehicle if you park it too close to another vehicle fixed?
[15:35:08] <wjp> not sure
[15:35:30] <wjp> we've had a lot of bugs with vehicles; they're all starting to blur together in my mind :-)
[15:36:50] <Zxcvb> I'm tempted to keep the jolly roger at the isle of fire, and use the carpet for everything
[15:40:57] <Zxcvb> also, how do you get musket ammo?
[15:41:11] <Zxcvb> I tried the skull north of trinsic, but I can't pick up the created ammo
[15:43:38] <wjp> 'blocked'?
[15:46:05] <Zxcvb> yeah
[15:46:19] <Zxcvb> happens in the original
[15:46:24] <Zxcvb> are there any other places to get ammo?
[15:49:20] <wjp> does the large skeleton in the FoV area produce ammo too?
[15:49:27] <wjp> (the one in the test of courage)
[15:50:00] <wjp> just checked; it does
[15:51:11] <Zxcvb> but you can't get back there after completing the test of courage
[15:51:15] <Zxcvb> can you?
[15:51:28] <wjp> *cough*teleporting*cough*
[15:52:54] <Zxcvb> are there any other skeletons in the game?
[15:53:17] <wjp> those are the only two I remember
[15:53:31] <wjp> there could be others, of course :-)
[15:54:51] <Zxcvb> why would it be blocked in trinsic?
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