#email@example.com logs for 21 May 2014 (GMT)Archive Today Yesterday Tomorrow
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[09:53:05] <Dominus> he he
[09:53:55] <Dominus> Jupp3: are you the one that reported that abyss xml thing?
[09:54:14] <Dominus> I know I've read it before it was on the forum but not where....
[09:54:31] <Dominus> I had a follow up question...
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[10:21:03] <Jupp3> Dominus: Not written anything on the forums, and I'm much further in C64 version, and not that far there either :)
[10:21:43] <Jupp3> Dominus: I was asking about dungeon graphics though at some point. Seems that there are "vga" versions for some of them, but not all. Only for walls at sides
[10:21:53] <Jupp3> And they seem to have doors at wrong positions or something...
[10:28:35] <Jupp3> And as for that "Hawkwind won't talk to me" bug, somehow I assumed the relevant bugfix would have been in the source archive by now :)
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[19:32:10] <Dominus> Jupp3: no one is doing anything with xu4 right now and everything on the forum will be gone in about a month...
[19:32:38] <Jupp3> Hmm...
[19:32:44] <Jupp3> Dominus: Any idea regarding dungeon graphics?
[19:32:58] <Jupp3> Feels weird there are images for ega but not for vga
[19:32:59] <Dominus> no, not at all
[19:33:02] <Jupp3> For all walls
[19:33:36] <Dominus> I was mostly doing the OS X snapshots and thus did some small fixes for that and some website fixes
[19:35:21] <Dominus> thought it seems that there are all (?) graphics for vga dungeon
[19:36:08] <Jupp3> Dominus: At least the snapshot I got didn't have in the images dir
[19:37:06] <Dominus> hmm, the os x snapshot does
[19:37:23] <Dominus> it's in graphics/vga
[19:40:08] <Dominus> anyway, got to go to bed :)
[19:40:12] <Jupp3> Dominus: Hmm...
[19:40:21] <Dominus> did you file the bug reports in the bug tracker?
[19:40:23] <Jupp3> Dominus: dungeonhall_door.png dungeonhall.png gem.png tile_guard.png are the only files there in the source archive
[19:40:34] <Jupp3> No, I haven't filed any bugs
[19:40:52] <Jupp3> I'm pretty new for this project, just thought to see if I could compile it easily to MorphOS
[19:43:50] <Dominus> Jupp3: just looked at the Windows snapshot as well and everything seems to be there as well
[19:44:17] <Dominus> after installing to the default location it's all in c:\program files/xu4/graphics
[19:44:59] <Jupp3> Dominus: Yes, maybe it's just the source package that is missing them
[19:45:05] <Dominus> oh
[19:45:11] <Jupp3> Those should come with the sources, right?
[19:45:18] <Jupp3> And not be extracted manually or similar
[19:45:40] <Dominus> ah
[19:45:52] <Dominus> there is no up to date source snapshot
[19:46:01] <Dominus> grab the source via svn
[19:46:15] <Dominus> it seems you have struggled with ancient code :)
[19:47:10] <Jupp3> Dominus: Ah, ancient, aka "newest release" :D
[19:47:27] <Dominus> yes which is labeled ancient on our download site :)
[19:47:29] <Dominus> http://sourceforge.net/p/xu4/code/HEAD/tree/
[19:48:10] <Dominus> on that page is a "download snapshot" link which will/should generate a tarball for you :)
[19:49:32] <Dominus> good night
[19:51:29] <Jupp3> night
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