[00:08:11] <Dominus> really strange
[00:09:05] <Dominus> on 10.6, when the u4 zip is missing I get Error 1007: unable to load the image title and not the error with the charset files
[00:09:50] <Dominus> and on 10.6 I actually get to see the loading screen and on 10.4 I get to see only a grey screen
[00:17:33] <Dominus> and darrenor64, did you see my problem with the sdl.h include you deleted in u4.cpp?
[00:59:15] <Dominus> bah
[00:59:21] <Dominus> aaaaaaaaarrrrrrrrrrrgggggggggghhhhhhhhhh
[00:59:37] <Dominus> the ppc binary itself worked fine all the time...
[01:00:15] <Dominus> there was a problem with the rights of some files... need to find out which one it was but I got it working after all
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[01:16:38] <Dominus> darrenor if you read this: my changed mekefile.macosx: http://pastebin.com/ttmV380R and my script to build a threeway universal app (ppc, intel32/64bit) http://pastebin.com/V3uiSVh5
[01:18:40] <Dominus> I made special prefixes for each arch so I can be sure what arch is using which lib but I can probably slim it way down with a libpng framework I found
[01:19:22] <Dominus> as xu4 is only using the libpng stuff from the prefixes (which I made for Exult and Pentagram, thus the exult.arch prefix name :))
[01:21:08] <Dominus> I'm going to slim the script down tomorrow or the day after tomorrow and then it will be quite easy to build a threeway built.
[01:22:01] <Dominus> need to experiment what will make the easiest way :)
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[01:22:44] <Darrenor64> ?log
[01:22:44] <exultbot> Logs are available at http://log.usecode.org/xu4log.php
[01:23:20] <Dominus> I was jsut writing you some stuff :)
[01:23:59] <Darrenor64> ah, i just checked it out.
[01:24:40] <Darrenor64> ah, so it works!
[01:25:09] <Darrenor64> did you commit the makefile.macos?
[01:25:16] <Darrenor64> to svn
[01:26:07] <Dominus> I have no write access and it is not yet ready for action I think
[01:26:25] <Darrenor64> ok. are you on sourceforge?
[01:26:37] <Dominus> yes, user Dominus
[01:26:43] <Darrenor64> ok, i'll give you the POWER
[01:26:50] <Dominus> ooh thanks :)
[01:27:27] <Dominus> and about u4.cpp and the sdl.h include? I'm not going to revert that without your consent :)
[01:28:26] <Darrenor64> did it turn out that the missing sdl wasn't a problem?
[01:29:12] <Dominus> with the sdl.h include missing I will get a compile error ld: duplicate symbol _main in u4.o and macosx/SDLMain.o
[01:29:23] <Darrenor64> Ah!
[01:29:44] <Dominus> so for now I used a modified u4.cpp which still includes sdl.h
[01:31:04] * Dominus really needs to sleep now - I'll check back tomorrow (CET)
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[18:32:46] <Dominus|zzzzz> ok, got it, with the libpng framework at http://ethan.tira-thompson.org/Mac_OS_X_Ports.html (linked to from the official libpng site) and the SDL/SDL_mixer framework you don't need anything else besides the xcode dev stuff (including the 10.4 SDK which is by default deselected) to build a universal app
[18:33:38] <Dominus|zzzzz> the script is http://pastebin.com/2TibLEuF but relies on some makefile.macosx changes which I'll add tonight or tomorrow
[18:34:15] <Dominus|zzzzz> I'll whip it in a state so I can do automatic snapshots for xu4 :)
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[22:35:37] <Darrenor64> Dominus, I gave you some official privs for uploading the release with your multi-builds.