#xu4@irc.freenode.net logs for 30 Mar 2011 (GMT)

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[19:22:52] <salty-horse> http://www.rockpapershotgun.com/2011/03/30/ea-vs-ultima-iv/
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[19:47:03] <Darrenor64> ?log
[19:47:03] <exultbot> Logs are available at http://log.usecode.org/xu4log.php
[19:52:49] <NorwegianRockCat> Hey Darrenor64
[19:52:52] <NorwegianRockCat> How's it going?
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[20:00:00] <tibbs> So there really are people here.
[20:00:11] <Darrenor64> Hi.
[20:00:28] <Darrenor64> Not bad, very busy project going on. How are things on your side?
[20:00:43] <NorwegianRockCat> Fairly busy too...
[20:00:51] <NorwegianRockCat> but things are slowly coming into place.
[20:01:06] <NorwegianRockCat> I hope to sew up the iOS patch over the weekend.
[20:01:19] <NorwegianRockCat> and get it submitted.
[20:01:45] <NorwegianRockCat> I see that there's been more noise about Ultima4...
[20:02:13] <Darrenor64> Nice. I'm looking forward to separating those views, and then applying them to multiple components on an iOS layout.
[20:02:22] <NorwegianRockCat> OK.
[20:02:29] <NorwegianRockCat> I think I'll have the easter week off...
[20:02:30] <Darrenor64> Perhaps even an alternate GUI.
[20:02:34] <NorwegianRockCat> OK.
[20:02:49] <NorwegianRockCat> I was going to try and take a look at that in easter if we don't get to it before then.
[20:03:54] <Darrenor64> I've been working with the input mechanisms. Very text/character based. After separating the views, the next order of business will be to abstract some of these controls for translating into iOS mechanisms.
[20:04:10] <NorwegianRockCat> You mean gestures?
[20:04:58] <Darrenor64> not necessarily (but it's possible). just straightforward things like, when selecting reagants instead of having the user type 'A' on a fake keyboard, the menu of available options would pop up -- kind of like what you did for 'attack'.
[20:05:11] <Darrenor64> except generalized so that we can use it for all input requests.
[20:05:52] <NorwegianRockCat> Oh.
[20:06:07] <NorwegianRockCat> Haven't you tried mixing on my version?
[20:06:09] <Darrenor64> Perhaps we can brainstorm on that in the message board somewhere.
[20:06:15] <NorwegianRockCat> I throw up a dialog for that.
[20:06:23] <NorwegianRockCat> Which includes the spell description.
[20:06:29] <NorwegianRockCat> Have you tried it?
[20:06:31] <Darrenor64> Oh nice.
[20:06:34] <NorwegianRockCat> I think it's fine...
[20:06:36] <Darrenor64> not yet, but it sounds fantastic!
[20:06:38] <NorwegianRockCat> aside from styling.
[20:06:43] <NorwegianRockCat> It works pretty well.
[20:06:54] <NorwegianRockCat> I also try to catch the yes no things and make that a choice.
[20:07:09] <NorwegianRockCat> Stores are abstracted as well...
[20:07:15] <Darrenor64> Oh perfect!
[20:07:23] <NorwegianRockCat> unfortunately it doesn't list the actual item...
[20:07:27] <NorwegianRockCat> But that can be fixed.
[20:07:32] <NorwegianRockCat> Actually, if you can...
[20:07:33] <Darrenor64> Just ABCD, etc?
[20:07:40] <NorwegianRockCat> Yeah, for the time.
[20:07:51] <NorwegianRockCat> The problem is that that is all the info I have at the time.
[20:07:53] <Darrenor64> Understood -- yeah, I'll want to add the appropriate string to the interface as well.
[20:07:57] <Darrenor64> exactly.
[20:08:05] <NorwegianRockCat> Of course.
[20:08:11] <NorwegianRockCat> It just needs some abstracting.
[20:08:13] <Darrenor64> Because even the PC version should display the item name after the fact.
[20:08:21] <NorwegianRockCat> yeah.
[20:08:35] <NorwegianRockCat> Anyway... feel free to look at my port in the emulator...
[20:08:48] <NorwegianRockCat> and see if there are things that should be "iOS-ified"
[20:08:50] <NorwegianRockCat> :-)
[20:09:09] <NorwegianRockCat> By the end of the weekend, you should have code you can check...
[20:09:11] <NorwegianRockCat> then...
[20:09:14] <Darrenor64> most certainly. by the time it's all said and done, I hope everything is accessible, even from a small screen like the ipod touch.
[20:09:31] <NorwegianRockCat> yes!
[20:09:36] <NorwegianRockCat> I think once my patch is in...
[20:09:53] <NorwegianRockCat> all you need to do is create the iPhone nibs to my classes...
[20:10:05] <NorwegianRockCat> and you are halfway there.
[20:10:13] <Darrenor64> keep patching away. i'm always pleasantly surprised to find that you've added even more than I realized.
[20:10:26] <NorwegianRockCat> Yeah, well, I tried.
[20:10:34] <NorwegianRockCat> :-)
[20:10:40] <Darrenor64> looking forward to check out what you did with spells, etc -- maybe we can integrate parts of that into the PC version as well.
[20:10:54] <Darrenor64> i gotta get back to work. we'll talk more later.
[20:11:03] <NorwegianRockCat> OK, talk to you later...
[20:11:27] <NorwegianRockCat> I'm not sure we can port it directly to the PC version... at least not with SDL...
[20:11:48] <NorwegianRockCat> Well, at least without more architecting...
[20:11:55] <NorwegianRockCat> Basically, they are just dialogs.
[20:12:02] <NorwegianRockCat> Anyway, talk to you later.
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