[21:26:48] <Darrenor64> I agree -- I don't want to get into the business of storing state about who you talked to and what was said. That is out of scope for u4. But I would consider going as far as storing (in a separate datastore) possible words that the user may choose to save -- only as a convenience to avoid typing them out. For conversations, the keyboard interface still makes sense, but adding the bonus of
[21:26:48] <Darrenor64> 'memorized words' could save time. Fortunately, the sextant thing is a single case, so it could technically be stored as state to retain the magic. Although frankly, I never ask the bartender when I play u4......
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